Sorry, another Doom 3 thread :( My 20%!!!! performance boost from tweaks.

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1ManArmY

Golden Member
Mar 7, 2003
1,333
0
0
what are the default values for

image_cacheMegs
image_cacheMinK


I think they were
20 and 200 ???????
 

SickBeast

Lifer
Jul 21, 2000
14,377
19
81
Originally posted by: Terranboy
Originally posted by: SickBeast
Originally posted by: nitromullet
Has anyone bothered to try out different AGP aperture sizes. I have neither Doom3 or an ATi card, so I can't do it, but I'm curious. It just makes sense to me that if your AGP aperture is smaller than what you have set as the cachemegs value, the change would have no effect.

The cachemegs tweak was proven to have no impact on performance. Altering those settings can make Doom3 fail to load and can produce image anomalies.

I have my AGP aperture at 256mb, but I've been doing that since Far Cry and the ATi Ruby demo. Any lower and I get worse performance.

I'm running a R9700PRO 128mb.

How do you run Ruby on a 9700?

You need a wrapper. I'm not sure where you can d/l one. Try the Rage3D forums. Ruby is teh sexy. :D
 

Noid

Platinum Member
Sep 20, 2000
2,390
193
106
1. cacheMegs 128 gave me nothing
2. useCache 1 = game would not load
3. Z buffering 24 = nothing
4. Triple buffering = .1 fps increase
5. Vsync ON = .7 fps increase
6. cacheMegs 128 + useCache 1 +cacheMinK 2048 = nothing

1024x768 Medium Cat 4.9b / sliders on perf / app pref = 47.7 fps
(from 46.9)