Sonic and Knuckles

EyeMWing

Banned
Jun 13, 2003
15,670
1
0
Been sitting here playing with it for the past few hours. Rawkkk.

However, I SWEAR I remember being able to make it work with Sonic 1. But I can't get past the damned error screen.
 

Nohr

Diamond Member
Jan 6, 2001
7,302
32
101
www.flickr.com
I remember having that, one of the Sonic games, and a Game Genie all plugged in at once. It was quite the stack. :p I've still got all the carts but my ac adapter blew a while back. I forget if it worked with Sonic 1.
 

xanis

Lifer
Sep 11, 2005
17,571
8
0
Man, you take me back to the old days. I have this game for Sega Genesis sitting in a box somewhere in my basement... good times.
 

BigJ

Lifer
Nov 18, 2001
21,330
1
81
Originally posted by: Nohr
I remember having that, one of the Sonic games, and a Game Genie all plugged in at once. It was quite the stack. :p I've still got all the carts but my ac adapter blew a while back. I forget if it worked with Sonic 1.

The days of NES, SNES, and Sega Game Geneies were nuts. You'd have it sticking 6 inches out in the NES, 8 inches high on the SNES, and almost a foot long on the Genesis.
 

Nohr

Diamond Member
Jan 6, 2001
7,302
32
101
www.flickr.com
http://en.wikipedia.org/wiki/Sonic_&_Knuckles
By placing the first Sonic game, or most other Sega games inside, a "No way? No way!" screen will pop up with Sonic, Tails, Knuckles, and Robotnik making odd faces, telling you the cartridge is supposedly incompatible. But, by pressing the A, B, and C buttons together, a minigame based on the Chaos Emerald bonus levels is unlocked, called Blue Sphere. There are 134,217,728 of these levels. Only by locking the original Sonic the Hedgehog game (the Sonic Compilation works as well) in the Sonic & Knuckles cart can one play through all the stages. The other Genesis games will only play one level each, which will infinitely repeat. Despite being near randomly generated, the levels are playable for the most part, even if many bits and pieces of levels get recycled.
 

EyeMWing

Banned
Jun 13, 2003
15,670
1
0
Originally posted by: BigJ
Originally posted by: Nohr
I remember having that, one of the Sonic games, and a Game Genie all plugged in at once. It was quite the stack. :p I've still got all the carts but my ac adapter blew a while back. I forget if it worked with Sonic 1.

The days of NES, SNES, and Sega Game Geneies were nuts. You'd have it sticking 6 inches out in the NES, 8 inches high on the SNES, and almost a foot long on the Genesis.

Even better was the game genie stack trick on NES (did this work on other systems, too?) to get to use more codes :D

The girl is quite the Sega aficianado, and she swears i'm an idiot and that it never worked with Sonic 1.BUT I REMEMBERRRRRRRR!
 

Stumps

Diamond Member
Jun 18, 2001
7,125
0
0
oh yes I remember that...and yes it does work with sonic 1...but you need a Game Genie (for the PAL versions anyway)....the Sega Megadrive(Genesis in the US) was an awesome console....I still play the sonic games on my PC using emulation
 

xanis

Lifer
Sep 11, 2005
17,571
8
0
Originally posted by: EyeMWing
The girl is quite the Sega aficianado, and she swears i'm an idiot and that it never worked with Sonic 1.BUT I REMEMBERRRRRRRR!

:shocked: Dude, you gonna hit that or what?



 

EyeMWing

Banned
Jun 13, 2003
15,670
1
0
Originally posted by: Nohr
http://en.wikipedia.org/wiki/Sonic_&_Knuckles
By placing the first Sonic game, or most other Sega games inside, a "No way? No way!" screen will pop up with Sonic, Tails, Knuckles, and Robotnik making odd faces, telling you the cartridge is supposedly incompatible. But, by pressing the A, B, and C buttons together, a minigame based on the Chaos Emerald bonus levels is unlocked, called Blue Sphere. There are 134,217,728 of these levels. Only by locking the original Sonic the Hedgehog game (the Sonic Compilation works as well) in the Sonic & Knuckles cart can one play through all the stages. The other Genesis games will only play one level each, which will infinitely repeat. Despite being near randomly generated, the levels are playable for the most part, even if many bits and pieces of levels get recycled.

AHHH! Now I remember.

There are 134,217,728 of these levels
SOMEBODY PLAYED THROUGH ALL THOSE?

I remember when I was a kid these were ungodly hard (both in the bonus levels and in this haxx0r)
 

EyeMWing

Banned
Jun 13, 2003
15,670
1
0
Originally posted by: Xanis
Originally posted by: EyeMWing
The girl is quite the Sega aficianado, and she swears i'm an idiot and that it never worked with Sonic 1.BUT I REMEMBERRRRRRRR!

:shocked: Dude, you gonna hit that or what?

We live together. Draw your own conclusions.
 

xanis

Lifer
Sep 11, 2005
17,571
8
0
Originally posted by: EyeMWing
Originally posted by: Xanis
Originally posted by: EyeMWing
The girl is quite the Sega aficianado, and she swears i'm an idiot and that it never worked with Sonic 1.BUT I REMEMBERRRRRRRR!

:shocked: Dude, you gonna hit that or what?

We live together. Draw your own conclusions.


Heh, sorry didn't know that...
 

EyeMWing

Banned
Jun 13, 2003
15,670
1
0
Originally posted by: mugs
Originally posted by: EyeMWing
There are 134,217,728 of these levels
SOMEBODY PLAYED THROUGH ALL THOSE?

I remember when I was a kid these were ungodly hard (both in the bonus levels and in this haxx0r)

Umm.... dude... http://www.google.com/search?hl=en&lr=&safe=off&q=2%5E27

Yes, I know. But the assertion that there are in fact that many discrete and distinct levels either involves knowing for a fact that it's mathematically seeded, or being a total cock and playing through them all and checking for uniqueness.
 

RallyMaster

Diamond Member
Dec 28, 2004
5,581
0
0
never really played sonic. don't know how my friends are so interested in that stuff...personally think CSS is a much better choice...BOOM HEADSHOT!
 

thecoolnessrune

Diamond Member
Jun 8, 2005
9,673
583
126
Originally posted by: ruffilb
Super Mario Bros >>>> Sonic.

That game is awesome. I still have my SNES and play that game at least 3 times a week. Although the console is so deteriorated now that the slightest nudge blanks the screen and deletes all save points on the cartridge. Beating some of the Special World levels was dam hard. But the awesome konga remake of the Mario theme is awesome :laugh: But unlocking the autumn game mode is worth it :D And of course you gotta like the final Special World level where the final run trying to beat the clock has "YOU ARE A SUPER PLAYER!!!" in coins. Hah, such good times :D I have more fun with that then my PS2 :laugh:
 

mugs

Lifer
Apr 29, 2003
48,920
46
91
Originally posted by: EyeMWing
Originally posted by: mugs
Originally posted by: EyeMWing
There are 134,217,728 of these levels
SOMEBODY PLAYED THROUGH ALL THOSE?

I remember when I was a kid these were ungodly hard (both in the bonus levels and in this haxx0r)

Umm.... dude... http://www.google.com/search?hl=en&lr=&safe=off&q=2%5E27

Yes, I know. But the assertion that there are in fact that many discrete and distinct levels either involves knowing for a fact that it's mathematically seeded, or being a total cock and playing through them all and checking for uniqueness.

Yes, well considering that at 1 minute per level it would take a person 255 years of playing (without sleep) - or if the person played continuously from the release date they'd have to complete each level in an average of 1/3 of a second (again playing continuously), clearly the correct conclusion to come to was that someone actually played all of the levels and verified their uniqueness. ;)

My guess is that there are a set number of different types of segments (say 8) and there are a certain number of segments in each level (say 24) and from that someone was able to calculate the number of possible levels. ;)
 

EyeMWing

Banned
Jun 13, 2003
15,670
1
0
Originally posted by: mugs
Originally posted by: EyeMWing
Originally posted by: mugs
Originally posted by: EyeMWing
There are 134,217,728 of these levels
SOMEBODY PLAYED THROUGH ALL THOSE?

I remember when I was a kid these were ungodly hard (both in the bonus levels and in this haxx0r)

Umm.... dude... http://www.google.com/search?hl=en&lr=&safe=off&q=2%5E27

Yes, I know. But the assertion that there are in fact that many discrete and distinct levels either involves knowing for a fact that it's mathematically seeded, or being a total cock and playing through them all and checking for uniqueness.

Yes, well considering that at 1 minute per level it would take a person 255 years of playing (without sleep) - or if the person played continuously from the release date they'd have to complete each level in an average of 1/3 of a second (again playing continuously), clearly the correct conclusion to come to was that someone actually played all of the levels and verified their uniqueness. ;)

My guess is that there are a set number of different types of segments (say 8) and there are a certain number of segments in each level (say 24) and from that someone was able to calculate the number of possible levels. ;)

How dare you inject math into a thread about a game from before I learned how to multiply!