Originally posted by: Hayabusa Rider
Make sure to send Jack Bauer.
You've been watching too many movies. The real world doesn't work like this because it can't. You need intel in advance, and a means to insert and extract. You have to know who the targets are. You have to be able to get to them. There's a hundred bits of logistics that you are ignorant of. If this were all there was to it, there wouldn't be a problem now.
This isn't Counter Strike.
While intellectually I agree with you, I'm curious about the "hundreds" of bits of intel they would need in advance.
From my admittedly comfy chair you need the following:
1) the location of the vessel - easy enough to spot via satellite, since we're not exactly talking about a 20ft boat here

And as far as I know the pirates never turn off the transponders.
2) The number and armament of the captors - we know they generally operate in teams of less than 10, especially once the ship is anchored and waiting on the ransom delivery. They're normally armed with small caliber weapons (full and semi-auto) and the occasional RPG but those aren't used for holding captives.
3) Insert via HALO, extract after the ship is underway and outside the range of further pirates via helicopter or or smaller vessel that can come alongside the freighter
4) Deck plans, crew intel, even placement and contents of the cargo containers are available from the shipping company.
Now I understand that there's lots of things that have to happen to deploy a team and you're totally right that there are lots of logistical things that go into doing that but really, is it all that complicated? I'm not trying to be flippant here, I simply don't know. It just doesn't *sound* like all that complex of a mission profile to an outsider.