Originally posted by: TheSnowman
Originally posted by: jiffylube1024
If the card with less RAM has more frequent drops, then it will have a lower average framerate.
IF one card gets a constant 100fps for a 1 minute long benchmark, and the other card gets 100fps 59 seconds but drops to 10fps for a half second twice during the benchmark; what is the difference in average framerate?
Snowman, no offense, but I have absolutely no idea where you are going with your argument, so I'll need to ask you to clarify! It is you who have talked in a circle, I think my position is pretty clear, and I will elabore it even further.
There are two cases that support your argument, and a third which does not.
1. The 256MB card does not really stutter.
2. The 256MB card stutters, meaning minimum frames will be affected. Average frames are not affected tangibly since it happens infrequently, but the stutters can be seen by observing an average framerate graph over time, such as the ones HardOCP uses.
3. The 256MB card stutters, affecting minimum frames. The timedemo is short and/or stutters relatively frequently, so average framerates are affected as well.
Your hypothetical example is totally meaningless, and does not reflect real gameplay.
Unless you are being limited by something (eg Vsynch), having a constant 100fps for 59 seconds, but two drops to 10fps does not reflect real gameplay in any way, shape or form. Take a look at HardOCP's graphs for what in game performance is like: it fluctuates tremendously, because the scene is always changing!
here's one.
I have laid out a methodology for how to check for stuttering: compare the graphs of the 256MB card to the 512MB card, and see if there are any dips that drop way down to near zero for the 256MB, where the 512MB does not suffer nearly as much.
----------------
Originally posted by: TheSnowman
Originally posted by: jiffylube1024If it only stutters on the 256MB card, then obvious stutters should be reflected by conspicuously low minimums. This should be easily verifiable as long as the 512MB card doesn't get single digit minimums as well, or on a graph of the fps such as what HardOCP does. A stutter should be reflected by a dip down to almost zero, or at least a drop drastically sharper than on the 512MB card.
If it only stutters on the 256mb card then obviously it will at least a drop drastically sharper than on the 512MB card, eh? You just talked yourself in a circle there, and in doing so you totally missed my point.
Or maybe you were trying to miss my point and that lead you around in a circle, either way my point still stands.
Why did you say I talked in a circle? Where and how did I do that, exactly? To give me the benefit of the doubt, re-read my post a couple of times to make sure I made a mistake; I've read it a few times and it's pretty clear to me.
But just to give
you the benefit of the doubt as well, I will reword my quote so you can see my point clearer:
If only the 256MB card stutters, then you will be able to see dips into very low fps (probably under 10fps) for that card, while the 512MB exhibts a much smaller dip.
These stutters on the 256MB card will be easy to check by comparing the graph of a 256MB GTX and a 512MB GTX, as long as the 512MB card doesn't also get single digit minimums at these points as well.
An example of this methodology having problems discriminating between stuttering or just low FPS would be for example in
FEAR, where
both the 256MB and 512MB GTX actually dip to 0fps at points. In this case there is no way to tell by looking at the data alone whether the drops to 0fps are caused by stutters or simply by low fps (ie too much pixel shader data in the frame than can be rendered above 0fps). In this case, since both cards drop to 0fps at around the same points, it's reasonable to assume that the same factor is affecting both cards: either both the 256MB and the 512MB cards stutter in FEAR, or neither do.
Hopefully this clears it up for you. I've taken awhile to try to break it down, so please do me the courtesy of reading it

.
If you're still scratching your head, then I have to say that I'm starting to empathize with BFG10K

. I'm also curious as to why you would speculate that I would try to deliberately try to decieve you (see the part I bolded of your quote). Have I ever done this in the past to you? I certainly can't think of any examples.
----------------
Also please note that the HardOCP graphs are not the best possible example, since they run different settings for different cards that they judge as "playable" settings. Still, the HardOCP data is by far the best data for this purpose that I know of, since I can't even think of another site that graphs their results like this...