Originally posted by: Derango
Sim City needs RAM. Lots of RAM.
Originally posted by: radioouman
What?
The last 16 bit hardware that we used was the 386SX! The 386DX and 486 processors were 32 bit, and Pentium systems are 64 bit.
Are you comparing color depths? 32 bit color vs. 16 bit color? I would guess that 16 bit color would be a bit faster.
WTF does DDR vs. PC133 have to do with anything?
Originally posted by: radioouman
What?
The last 16 bit hardware that we used was the 386SX! The 386DX and 486 processors were 32 bit, and Pentium systems are 64 bit.
Are you comparing color depths? 32 bit color vs. 16 bit color? I would guess that 16 bit color would be a bit faster.
WTF does DDR vs. PC133 have to do with anything?
Wrong on both statements, pending an explanation of what "faking" 32-bit processing means.Originally posted by: Jadow
The last 16 bit hardware that we used was the 386SX! The 386DX and 486 processors were 32 bit
LOL, the only difference between the 386SX and 386DX is that the DX has a math coprocessor. The Pentium Pro was the first real 32 bit processor, though older ones could fake it.
Originally posted by: radioouman
What?
The last 16 bit hardware that we used was the 386SX! The 386DX and 486 processors were 32 bit, and Pentium systems are 64 bit.
Are you comparing color depths? 32 bit color vs. 16 bit color? I would guess that 16 bit color would be a bit faster.
WTF does DDR vs. PC133 have to do with anything?
Originally posted by: Crimzon
I haven't had any major slow downs on my system. Then again my cities haven't gotten that big yet. If there's a place to download pre built major cities, I'd like to check it out and see if there is a slow down later on. I'm only running 640 PC2700, P 2.4 512, Geforce4 Mx 420, on a 7400 rpm hdd.
Originally posted by: BingBongWongFooey
Originally posted by: Crimzon
I haven't had any major slow downs on my system. Then again my cities haven't gotten that big yet. If there's a place to download pre built major cities, I'd like to check it out and see if there is a slow down later on. I'm only running 640 PC2700, P 2.4 512, Geforce4 Mx 420, on a 7400 rpm hdd.
"only" eh?
I think of my duron 1.3 / 256MB pc2100(@1600) / matrox g400 / 7200rpm machine as being "pretty damn fast" :Q
IIRC, 386SX implemented a 32-bit instruction set, but its internal data bus was only 16 bits wide. It could run 32-bit software just fine, but slow relative to a full 32-bit CPU implementation.Originally posted by: BingBongWongFooey
I thought 286 was the last 16 bit processor? 386 is when all of the 32 bit and protected mode stuff was added, at least from what I remember.
Originally posted by: Crimzon
Originally posted by: BingBongWongFooey
Originally posted by: Crimzon
I haven't had any major slow downs on my system. Then again my cities haven't gotten that big yet. If there's a place to download pre built major cities, I'd like to check it out and see if there is a slow down later on. I'm only running 640 PC2700, P 2.4 512, Geforce4 Mx 420, on a 7400 rpm hdd.
"only" eh?
I think of my duron 1.3 / 256MB pc2100(@1600) / matrox g400 / 7200rpm machine as being "pretty damn fast" :Q
Haha. With all these tech guys on the forums, I thought everyone would have top of the line machines. And I suppose I meant 7200.
Originally posted by: manly
IIRC, 386SX implemented a 32-bit instruction set, but its internal data bus was only 16 bits wide. It could run 32-bit software just fine, but slow relative to a full 32-bit CPU implementation.Originally posted by: BingBongWongFooey
I thought 286 was the last 16 bit processor? 386 is when all of the 32 bit and protected mode stuff was added, at least from what I remember.
Yeah that's pretty logical, but Randall Hyde says in the Art of Assembly, on p. 139:Originally posted by: BingBongWongFooey
Originally posted by: manly
IIRC, 386SX implemented a 32-bit instruction set, but its internal data bus was only 16 bits wide. It could run 32-bit software just fine, but slow relative to a full 32-bit CPU implementation.Originally posted by: BingBongWongFooey
I thought 286 was the last 16 bit processor? 386 is when all of the 32 bit and protected mode stuff was added, at least from what I remember.
Ah, well I would consider that 32 bit. As long as it functions 100% the same to the "outside world". Kinda like newer video cards have 128-bit color and whatnot internally, you still consider them just 32bit/24bit/etc. (hm, not that great of an analogy)
[emphasis added]While there is a mild controversy concerning the size of a processor, most people now agree that the minimum of either the number of data lines on the processor or the size of the largest general purpose integer register determines the processor size.
Originally posted by: BingBongWongFooey
Originally posted by: Crimzon
Originally posted by: BingBongWongFooey
Originally posted by: Crimzon
I haven't had any major slow downs on my system. Then again my cities haven't gotten that big yet. If there's a place to download pre built major cities, I'd like to check it out and see if there is a slow down later on. I'm only running 640 PC2700, P 2.4 512, Geforce4 Mx 420, on a 7400 rpm hdd.
"only" eh?
I think of my duron 1.3 / 256MB pc2100(@1600) / matrox g400 / 7200rpm machine as being "pretty damn fast" :Q
Haha. With all these tech guys on the forums, I thought everyone would have top of the line machines. And I suppose I meant 7200.
"tech guys" aren't necessarily rich, and aren't necessarily all that into fast hardware. I would much prefer to spend my money on nice monitor(s), more (slower/older) machines, networking stuff, or just non-computer related stuff in general. Buying the fastest hardware just seems like a waste of money to me. 1.3ghz duron for $35, why buy something twice the price for a 25% difference, or something 5x the price for a 2x difference, etc.