- Apr 23, 2000
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Originally posted by: apoppin
Originally posted by: Mem
Ok back on topic,new interview with Jehanne Rousseau producer of Silverfall over at FiringSquad. .
.What sets Silverfall apart from other hack-and-slash titles, and indeed, from many other RPGs, is that we?ve abandoned traditional classes in favor of a very open-ended skills system. Players will be able to create the exact character they?d like ? one that suits their play style and needs. So, for example, players could choose to create a powerful mage who is no less dangerous in hand-to-hand combat, or a brooding warrior who surprises his foes with devastating dark magic.
how is that *different* ?
in Gothic3/Oblivion/NWN2/Fable i created a character that suited exactly my style and needs ... generally i DO create cross-class characters [usually "a brooding warrior who surprises his foes with devastating dark magic"]
'on-topic' enough for you?
:roll:
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Actually I'm going to reserve judgement until I have the game installed on my PC,most hack and slash type games you can only be one class type,only Titan's Quest I know of where you can mix melee with magic,with NWN2 I was a fighter class,but the game does look interesting with techology and melee/magic all mixed in.