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Semi-serious question about combat video games

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pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: ducci
Originally posted by: IcebergSlim
Originally posted by: CKDragon
Originally posted by: IcebergSlim
So take the average american gamer and pit them against the average Chinamen who has lived on a rice farm their entire life. Who will fare better then?

The Chinaman is not the issue here.

Yeah sure it is. I am comparing a civilian with gaming experience to a civilian with no experience. Which would fare better.

Dude.

chinaman is not the preferred nomenclature.
 

jdoggg12

Platinum Member
Aug 20, 2005
2,685
11
81
Originally posted by: pontifex
Originally posted by: jdoggg12
Originally posted by: jdoggg12
One of my best friends is an avid gamer and is also deployed in Iraq. He hasn't been in any major firefights, but he said a lot of their strategy is similar to what you'd see in high quality socom or rainbowsix games.

I got in to paintball a few years ago and the tactics i learned in R6 DEFINITELY helped. Flanking, team communication, peeking, etc were all things that a lot of them didn't even know. Now i know paintball isn't a real gunfight, but its the next logical step from games before real combat. And btw, real combat isn't necessarily army ranger level fighting. I own several guns (rifles/pistols) and know that i could hold my own in a "skirmish", but anyone that thinks video games/paintball/airsoft/ etc will ready them for a military level confrontation is deluded

Just wanted to add this: Americas Army was created for a reason... by the military, so if they see value in FPS games, maybe theres something to it.....

it was designed as an advertising tool, not a training tool though, right? what better way to advertise to the youth of america to make your advertisement into a video game?

America's Army has been developed since 2000 and still changes through add-ons and patches. The Windows version can be found as a download on the Internet or as free DVDs at U.S. Army recruiting centers. All versions use Evenbalance's PunkBuster technology to prevent cheating.

Professor Michael Zyda, the director and founder of the MOVES Institute, acknowledged Counter-Strike as the model for the game.

America's Army is relatively authentic in terms of visual and acoustic representation of combat, especially pertaining to its depictions of firearm usage and mechanics, but its critics have alleged that it fails to convey wartime conditions as accurately as it claims.[3][4][5]

America's Army is the first computer video game to make recruitment an explicit goal and the first well-known overt use of computer gaming for political aims. The game is used as a playable recruiting tool and critics have charged the game serves as a propaganda device. The game is developed by a regular game company that is funded by the Army. The latest version is 2.8.3 which was released on January 30, 2008, with new features and bug fixes.

It is pointed out that its recruiting aspect bears resemblance to games in both the movie The Last Starfighter[6] and to the novel Ender's Game, a popular science fiction story of the 80s.[7]

http://en.wikipedia.org/wiki/America's_Army

Its a recruitment tool - they gauge which players have the stats/traits they want and actively recruit them.
 

IceBergSLiM

Lifer
Jul 11, 2000
29,932
3
81
Originally posted by: pontifex
Originally posted by: ducci
Originally posted by: IcebergSlim
Originally posted by: CKDragon
Originally posted by: IcebergSlim
So take the average american gamer and pit them against the average Chinamen who has lived on a rice farm their entire life. Who will fare better then?

The Chinaman is not the issue here.

Yeah sure it is. I am comparing a civilian with gaming experience to a civilian with no experience. Which would fare better.

Dude.

chinaman is not the preferred nomenclature.

It is a proper noun according to spell check. Which is why I capitalized it. Whats your issue?
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: jdoggg12
Originally posted by: pontifex
Originally posted by: jdoggg12
Originally posted by: jdoggg12
One of my best friends is an avid gamer and is also deployed in Iraq. He hasn't been in any major firefights, but he said a lot of their strategy is similar to what you'd see in high quality socom or rainbowsix games.

I got in to paintball a few years ago and the tactics i learned in R6 DEFINITELY helped. Flanking, team communication, peeking, etc were all things that a lot of them didn't even know. Now i know paintball isn't a real gunfight, but its the next logical step from games before real combat. And btw, real combat isn't necessarily army ranger level fighting. I own several guns (rifles/pistols) and know that i could hold my own in a "skirmish", but anyone that thinks video games/paintball/airsoft/ etc will ready them for a military level confrontation is deluded

Just wanted to add this: Americas Army was created for a reason... by the military, so if they see value in FPS games, maybe theres something to it.....

it was designed as an advertising tool, not a training tool though, right? what better way to advertise to the youth of america to make your advertisement into a video game?

America's Army has been developed since 2000 and still changes through add-ons and patches. The Windows version can be found as a download on the Internet or as free DVDs at U.S. Army recruiting centers. All versions use Evenbalance's PunkBuster technology to prevent cheating.

Professor Michael Zyda, the director and founder of the MOVES Institute, acknowledged Counter-Strike as the model for the game.

America's Army is relatively authentic in terms of visual and acoustic representation of combat, especially pertaining to its depictions of firearm usage and mechanics, but its critics have alleged that it fails to convey wartime conditions as accurately as it claims.[3][4][5]

America's Army is the first computer video game to make recruitment an explicit goal and the first well-known overt use of computer gaming for political aims. The game is used as a playable recruiting tool and critics have charged the game serves as a propaganda device. The game is developed by a regular game company that is funded by the Army. The latest version is 2.8.3 which was released on January 30, 2008, with new features and bug fixes.

It is pointed out that its recruiting aspect bears resemblance to games in both the movie The Last Starfighter[6] and to the novel Ender's Game, a popular science fiction story of the 80s.[7]

http://en.wikipedia.org/wiki/America's_Army

Its a recruitment tool - they gauge which players have the stats/traits they want and actively recruit them.

exactly, its advertising.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: IcebergSlim
Originally posted by: pontifex
Originally posted by: ducci
Originally posted by: IcebergSlim
Originally posted by: CKDragon
Originally posted by: IcebergSlim
So take the average american gamer and pit them against the average Chinamen who has lived on a rice farm their entire life. Who will fare better then?

The Chinaman is not the issue here.

Yeah sure it is. I am comparing a civilian with gaming experience to a civilian with no experience. Which would fare better.

Dude.

chinaman is not the preferred nomenclature.

It is a proper noun according to spell check. Which is why I capitalized it. Whats your issue?

lmao...somebody hasn't seen The Big Lebowski.
 

EvilComputer92

Golden Member
Aug 25, 2004
1,316
0
0
Originally posted by: jdoggg12
Originally posted by: pontifex
Originally posted by: jdoggg12
Originally posted by: jdoggg12
One of my best friends is an avid gamer and is also deployed in Iraq. He hasn't been in any major firefights, but he said a lot of their strategy is similar to what you'd see in high quality socom or rainbowsix games.

I got in to paintball a few years ago and the tactics i learned in R6 DEFINITELY helped. Flanking, team communication, peeking, etc were all things that a lot of them didn't even know. Now i know paintball isn't a real gunfight, but its the next logical step from games before real combat. And btw, real combat isn't necessarily army ranger level fighting. I own several guns (rifles/pistols) and know that i could hold my own in a "skirmish", but anyone that thinks video games/paintball/airsoft/ etc will ready them for a military level confrontation is deluded

Just wanted to add this: Americas Army was created for a reason... by the military, so if they see value in FPS games, maybe theres something to it.....

it was designed as an advertising tool, not a training tool though, right? what better way to advertise to the youth of america to make your advertisement into a video game?

America's Army has been developed since 2000 and still changes through add-ons and patches. The Windows version can be found as a download on the Internet or as free DVDs at U.S. Army recruiting centers. All versions use Evenbalance's PunkBuster technology to prevent cheating.

Professor Michael Zyda, the director and founder of the MOVES Institute, acknowledged Counter-Strike as the model for the game.

America's Army is relatively authentic in terms of visual and acoustic representation of combat, especially pertaining to its depictions of firearm usage and mechanics, but its critics have alleged that it fails to convey wartime conditions as accurately as it claims.[3][4][5]

America's Army is the first computer video game to make recruitment an explicit goal and the first well-known overt use of computer gaming for political aims. The game is used as a playable recruiting tool and critics have charged the game serves as a propaganda device. The game is developed by a regular game company that is funded by the Army. The latest version is 2.8.3 which was released on January 30, 2008, with new features and bug fixes.

It is pointed out that its recruiting aspect bears resemblance to games in both the movie The Last Starfighter[6] and to the novel Ender's Game, a popular science fiction story of the 80s.[7]

http://en.wikipedia.org/wiki/America's_Army

Its a recruitment tool - they gauge which players have the stats/traits they want and actively recruit them.

It's a complete joke in terms of realism though. It really is more of a propaganda tool rather than a serious training simulator.
 

IceBergSLiM

Lifer
Jul 11, 2000
29,932
3
81
Originally posted by: pontifex
Originally posted by: IcebergSlim
Originally posted by: pontifex
Originally posted by: ducci
Originally posted by: IcebergSlim
Originally posted by: CKDragon
Originally posted by: IcebergSlim
So take the average american gamer and pit them against the average Chinamen who has lived on a rice farm their entire life. Who will fare better then?

The Chinaman is not the issue here.

Yeah sure it is. I am comparing a civilian with gaming experience to a civilian with no experience. Which would fare better.

Dude.

chinaman is not the preferred nomenclature.

It is a proper noun according to spell check. Which is why I capitalized it. Whats your issue?

lmao...somebody hasn't seen The Big Lebowski.

have it on dvd. I'm tired tho. I'm out later.
 

RagingBITCH

Lifer
Sep 27, 2003
17,618
2
76
Originally posted by: IcebergSlim

So take the average american gamer and pit them against the average Chinamen who has lived on a rice farm their entire life. Who will fare better then?

And...? They'd do the same as someone who hasn't played video games.
 

sdifox

No Lifer
Sep 30, 2005
100,343
17,913
126
Originally posted by: IcebergSlim
Originally posted by: sdifox
There are trainers for PC games, not so in real life. I can hold a mouse and keyboard no problem, not sure I can fire a rifle reliably without killing myself first.

Seriously? What if it was filled with blanks so there was no chance at lethal injury do you still think you wouldn't be able to figure out how to aim and fire it?

Haven't you even played those arcade games that have actual replica rifles like deer hunter?

Recoil is a bitch is all I am saying. Not talking about figuring out the business end.

PS, I have shot real handguns/rifles before.
 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
I'm really good at CS type FPS games and when I went to play paint ball, I totally rocked the other team. My endurance wasn't that great (I'm more of a biker) but the hand-eye coordination and basic tactics were there. Shot 6 out of the 8 on the other team.

I've also fired real guns before. Grew up in Vermont where it's hard not to get your hands on a firearm.
 

sdifox

No Lifer
Sep 30, 2005
100,343
17,913
126
Originally posted by: pontifex
you think they have unlimited supplies of loaded mags? they have to get loaded somehow and i'm pretty damn sure there isn't a division of the military whose job it is to load mags all day.

ROFL, the mental picture this invokes is just priceless. An army of oompa luumpa hand loading mags.
 

sdifox

No Lifer
Sep 30, 2005
100,343
17,913
126
Originally posted by: jdoggg12

America's Army is the first computer video game to make recruitment an explicit goal and the first well-known overt use of computer gaming for political aims.
http://en.wikipedia.org/wiki/America's_Army

Its a recruitment tool - they gauge which players have the stats/traits they want and actively recruit them.

But but, the Last Starfighter came out in the 80s and that was a real recruiting tool!
 

Ns1

No Lifer
Jun 17, 2001
55,420
1,600
126
I think the following is the biggest barrier in transferability.


Possibility of death.
 

Skunkwourk

Diamond Member
Dec 9, 2004
4,662
1
81
Originally posted by: sdifox
Originally posted by: jdoggg12

America's Army is the first computer video game to make recruitment an explicit goal and the first well-known overt use of computer gaming for political aims.
http://en.wikipedia.org/wiki/America's_Army

Its a recruitment tool - they gauge which players have the stats/traits they want and actively recruit them.

But but, the Last Starfighter came out in the 80s and that was a real recruiting tool!

man I loved that movie as a kid, DEATH BLOSSOM!!!
 

Skunkwourk

Diamond Member
Dec 9, 2004
4,662
1
81
Originally posted by: IcebergSlim
Originally posted by: CKDragon
Originally posted by: IcebergSlim
So take the average american gamer and pit them against the average Chinamen who has lived on a rice farm their entire life. Who will fare better then?

The Chinaman is not the issue here.

Yeah sure it is. I am comparing a civilian with gaming experience to a civilian with no experience. Which would fare better.

are we in the US or China? I don't think EVERY vietnamese person was a soldier in the Vietnam war.
 

sdifox

No Lifer
Sep 30, 2005
100,343
17,913
126
Originally posted by: Ns1
I think the following is the biggest barrier in transferability.


Possibility of death.

QFT. Nothing like shell shock to make you forget everything.
 

sdifox

No Lifer
Sep 30, 2005
100,343
17,913
126
Originally posted by: m0mentary
Originally posted by: sdifox
Originally posted by: jdoggg12

America's Army is the first computer video game to make recruitment an explicit goal and the first well-known overt use of computer gaming for political aims.
http://en.wikipedia.org/wiki/America's_Army

Its a recruitment tool - they gauge which players have the stats/traits they want and actively recruit them.

But but, the Last Starfighter came out in the 80s and that was a real recruiting tool!

man I loved that movie as a kid, DEATH BLOSSOM!!!

I have to say those have got to be the dumbest enemies I have seen.
 

DarkThinker

Platinum Member
Mar 17, 2007
2,822
0
0
As much as I like COD4, it doesn't even teach me how to turn an M4's safety off.....it goes without saying you know...

However....a person's urban warfare tactics might be much better than a guy that never played COD4 or what have you....at least it gives you an idea of what structures come in handy for you or for your enemies in case of a clash in an urban area.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: DarkThinker
As much as I like COD4, it doesn't even teach me how to turn an M4's safety off.....it goes without saying you know...

However....a person's urban warfare tactics might be much better than a guy that never played COD4 or what have you....at least it gives you an idea of what structures come in handy for you or for your enemies in case of a clash in an urban area.

but what if the terrorists have deep impact? then your screwed either way.
 

mooncancook

Platinum Member
May 28, 2003
2,874
50
91
Originally posted by: IcebergSlim
Originally posted by: pontifex
Originally posted by: IcebergSlim
lets say for the sake of argument you opponents have no formal training at all. Video games or otherwise. Just issued a riffle.

pushing a button on a controller is in no way anything like using a real gun.

Guns are point an shoot. Please don't make them out to be some complicated machinery. Toddlers get there hands on them and are very successful in blowing each others heads off. The danger in guns is they are easy for anyone to use.

TK FTL!
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Yes, they are absolutely transferable. I dont plan on being in combat anytime soon, but as soon as I started playing paintball, which is pretty much the same idea, the years of counterstrike prior definitely helped a lot. I'd find myself doing things automatically without thinking about it, reacting to the situation just as if I were playing. I see the guy drop down and reload, instantaneously I'm flanking him before he even had a chance to notice. Two quick shots, jump back, etc etc. Knowing when to retreat, general awareness of whats going on around you, and vision trained to spot the slightest bit of movement. Unfortunately, my indifference to getting shot in CS transferred over as well, and I learned quite a lesson in pain the first time. :p

It's definitely not going to help you learn how to aim, but there are plenty of things that absolutely transfer over. The army has been using games as sims for quite some time for this very reason.
 
Oct 25, 2006
11,036
11
91
Originally posted by: BD2003
Yes, they are absolutely transferable. I dont plan on being in combat anytime soon, but as soon as I started playing paintball, which is pretty much the same idea, the years of counterstrike prior definitely helped a lot. I'd find myself doing things automatically without thinking about it, reacting to the situation just as if I were playing. I see the guy drop down and reload, instantaneously I'm flanking him before he even had a chance to notice. Two quick shots, jump back, etc etc. Knowing when to retreat, general awareness of whats going on around you, and vision trained to spot the slightest bit of movement. Unfortunately, my indifference to getting shot in CS transferred over as well, and I learned quite a lesson in pain the first time. :p

It's definitely not going to help you learn how to aim, but there are plenty of things that absolutely transfer over. The army has been using games as sims for quite some time for this very reason.

Uhh, no. You think you may have all the skills, but until you get into combat with real bullets flying over your head, no gaming experiance will help you. Without constant practice on fire ranges, hard military labor, and hardening up for war, as soon as you hit the ground, you're going to get shot. You forget EVERYTHING. My Grandfather recounts how he had months of training in the Korean war, but as soon as he felt artillery shells falling on his position, he had a hard time pulling pins off Grenades. You don't pay attention to your surroundings, you are just scared out of your mind.

Also, your ability to sense movement is common in everyone. Your eyes sense any form of movement at all. its nothing special
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: tenshodo13
Originally posted by: BD2003
Yes, they are absolutely transferable. I dont plan on being in combat anytime soon, but as soon as I started playing paintball, which is pretty much the same idea, the years of counterstrike prior definitely helped a lot. I'd find myself doing things automatically without thinking about it, reacting to the situation just as if I were playing. I see the guy drop down and reload, instantaneously I'm flanking him before he even had a chance to notice. Two quick shots, jump back, etc etc. Knowing when to retreat, general awareness of whats going on around you, and vision trained to spot the slightest bit of movement. Unfortunately, my indifference to getting shot in CS transferred over as well, and I learned quite a lesson in pain the first time. :p

It's definitely not going to help you learn how to aim, but there are plenty of things that absolutely transfer over. The army has been using games as sims for quite some time for this very reason.

Uhh, no. You think you may have all the skills, but until you get into combat with real bullets flying over your head, no gaming experiance will help you. Without constant practice on fire ranges, hard military labor, and hardening up for war, as soon as you hit the ground, you're going to get shot. You forget EVERYTHING. My Grandfather recounts how he had months of training in the Korean war, but as soon as he felt artillery shells falling on his position, he had a hard time pulling pins off Grenades. You don't pay attention to your surroundings, you are just scared out of your mind.

Also, your ability to sense movement is common in everyone. Your eyes sense any form of movement at all. its nothing special

I don't remember saying anything about video games helping you get over fear of death. According to your grandfather, not even those months of true military training get you over that. In fact the last sentence, which inexplicably chose not to emphasize, is where you can see that I actually agree with you.

Is counterstrike going to make you into a super soldier, without fear of death? Of course not, anyone who thinks that is an idiot. But you take two otherwise identical groups of people, all things being equal including immobilizing fear, the only difference being one group has years of video game FPS experience, and the other has seen a few war movies. Give them all a few rifles, and I'd guarantee you that the FPS side would completely obliterate the other side.

No one is trying to trivialize military training or the realities of war, but there is plenty of relevance.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
i would also say that in FPS games, you know you'll just respawn so you'll take more risks.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
My cousin is an Army officer. A couple years ago he visited my family and we played some Halo (the first one). His first response to the "Truth and Reconciliation" level was that there weren't nearly enough allied soldiers for it to be anything like real life. He told me the Army doesn't get into a fight unless they outnumber the enemy 3 to 1. Obviously if you're attacked, you do what you can, but that level was supposed to be an attack.

There might be a few really general things that transfer over from games to actual combat. Counter-Strike has always emphasized the need for you to steady your shot by avoiding firing while moving or in full automatic. It doesn't teach you how to actually do these things, but a CS player will at least know that it's not a good idea to just blast away like Rambo because you're probably not going to hit much of anything. In an even more general sense, gamers are used to adapting to new situations and learning new things because, unlike people who get their entertainment mainly from watching TV and movies, they have to spend time figuring things out. This might make them a little quicker to learn certain techniques.

But I don't think being a gamer helps much. I doubt actual combat is similar in any way to what you see in your typical shooter. If actual battles in Iraq were fought just like they are depicted in the SP campaign for COD4, you wouldn't hear about a handful of US deaths per week - there would be dozens of them. And the Iraqis would probably be terrified of our insane kamikaze soldiers.