- Jun 21, 2005
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This is the never-ending cycle of studio/creators make publisher successful --> publisher gives them the boot because they turn to greedy d-bags and try to exploit the studio/game design --> publisher subsequently hits tough times since they fired their talent.
What does talent have to do with Infinity Ward?
This is the never-ending cycle of studio/creators make publisher successful --> publisher gives them the boot because they turn to greedy d-bags and try to exploit the studio/game design --> publisher subsequently hits tough times since they fired their talent.
0.5 / 10
MW2 frustrates me as much as anyone else, but claiming IW lacks talent is ludicrous.
How does a 5 hour campaign that is half cut-scenes take talent? People constantly bash Crysis but praise this game for its "amazing" campaign just because it's more popular.
How does a 5 hour campaign that is half cut-scenes take talent? People constantly bash Crysis but praise this game for its "amazing" campaign just because it's more popular.
IW got to the point of making a 5 hour game by being assimilated by the machine that is Activision.
Once they had something good, it got turned into something bad.
What's really going to drive you mad is working out how they managed to spend $40m developing said 5 hour game in only 2 years ($20m/yr).
They spent $40m on MW2? WTF?! It doesn't even use a new engine!
They must've spent it hiring writers to develop the storyline. oh wait...
I have never bought a COD game. Played COD4 demo and that's it.IW got to the point of making a 5 hour game by being assimilated by the machine that is Activision.
Once they had something good, it got turned into something bad.
What's really going to drive you mad is working out how they managed to spend $40m developing said 5 hour game in only 2 years ($20m/yr).
the funny part is its true.
How does a 5 hour campaign that is half cut-scenes take talent? People constantly bash Crysis but praise this game for its "amazing" campaign just because it's more popular.
Not really, no. The studio were owed royalties (that are to be paid this Monday if still employed), were told they won't get the royalties, raised a stink about "give us the money you promised us, the money we're owed, assholes" and the publisher was like no, fuck you, you're fired so we don't have to pay you.
If that is true, couldn't they easily sue EA for far more than they were promised?
Activision has become worse than EA.