Keysplayr
Elite Member
Originally posted by: apoppin
Originally posted by: Scali
Originally posted by: apoppin
"wasting a lot of memory"
letsee .. i just paid $39 after MiR for OCZ PC8500 and if i only use 80% ... how much am i really "wasting" ? 😛
😕
Well, in Keysplayr's case he's put 4 GB into the system, but only 2 GB shows up. That's 50% wasted. Sure, money isn't that big a deal these days, but when you go out and buy 4 GB, isn't that because you actually want to be able to use it? It's like I'd buy two videocards for SLI, except my motherboard doesn't support SLI, so I'd always be able to use only one in games.
Originally posted by: apoppin
the ONLY reason one would want 64 bit Vista is for 64-bit applications or where more then 4GB of RAM is desirable. Vista64 has to run 32-bit applications in an emulation layer of sorts and it is ram-hungry. Most 32-bit games - 99.999% of all PC games - actually run a tiny bit faster in Vista32 over Vista64.
That 'emulation layer of sorts' is that nice v86 mode that your processor is equipped with. In fact, because various parts of the kernel and drivers continue to run in 64-bit mode, there's 32-bit software which actually runs FASTER on a 64-bit OS.
Besides, the argument of "ram-hungry" doesn't really go, when the 32-bit OS can't address the memory in the first place. If you'd put 4 GB in a 32-bit system, at best you'd be able to use 3.2 GB, but with high-end/multiple videocards, that generally ends up much lower. So you're wasting nearly 1 GB to start with. The 64-bit can be memory-hungry all it wants, the difference is nowhere near that 1 GB, so you still have more efficient memory usage in a 64-bit OS.
Heck, my system has 6 GB. 3 of which never shows up in a 32-bit OS in the first place. What do I care about memory usage in 64-bit? Of memory there is plenty, I just need the OS to actually USE it. A 64-bit OS can. With a 32-bit OS I'm stuck at a measly 3 GB, no matter how much memory I actually put in my machine. 3 GB just doesn't cut it for me.
Originally posted by: apoppin
The people who argue like you also "feel" there is a difference in gaming - but NO ONE has been able to demonstrate any advantage of 64-bit over 32-bit [for 32-bit games] in a 4GB system RAM-equipped PC; not even with loading times.
Well, you can come over, then we'll go time load times of Half-Life 2, Far Cry 2, Crysis and Crysis:Warhead. The differences in some cases are actually VERY large.
For some reason my laptop also really likes 64-bit, even though it only has 2 GB. If I run the HL2:Lost Coast stress test on it in 32-bit, it swaps constantly, because it runs out of memory. I end up with a score of about 4 fps.
When I run the same test in 64-bit, the swapping is gone, and it can reach a whopping 11 fps.
Trust me, I'm not the "feel" type of guy. I'm a hardcore mathematician, scientist and academic.
really, Keysplayr is only seeing 2GB of 4GB system RAM?
:Q
Something is wrong. Most of my Vista 32 PCs had 3.3-3.5GB showing up as "used" .. actually the 'extra' 0.7 GB is not really "wasted" - as it is not needed in PC gaming 😛
Again, 6GB RAM is *never* needed for playing a 32-bit game; there are *other* applications where it is quite useful; i differentiated between playing games and my own migration to 64-bit Vista was for other reasons
where do you live? Maybe i can help you with your Lost Coast Swapping issues - my own 32-bit Vista Notebook {athlon X2/GeForce 8200 M/2GB RAM} does not have these issues although it is not "fast" by any means. FarCry runs as you describe on 64-bit over 32-bit; but it was given a 64-bit pathway.
i am sorry but i do not really "trust" anyone that says "trust me"
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Apoppin, let me clarify.
System:
Q6600
eVGA790i Ultra
2GB DDR3 (2x1GB)
GTX295
8800GTS640
Vista32
winver reveals: Physical memory available to Windows: 2,095,040 KB
The Phenom II system is the 4GB system which is now sitting on the counter. I had some stability issues with it. AND I couldn't get RAID to function properly. I'll have to mess with BIOS as it is the latest for the board.