S.T.A.L.K.E.R.

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

PingSpike

Lifer
Feb 25, 2004
21,758
602
126
I'm also pretty excited about this game. But time will tell if its vaporware or not. I could care less if the graphics are a little dated when it comes out.
 

xtknight

Elite Member
Oct 15, 2004
12,974
0
71
Originally posted by: Zenoth
I'm defending it. Shall I beg pardon for that.

I still personally believe Half-Life 2 was, and still is over-rated. It never surprised me, and never will.

I don't think HL2 is that amazing either. The multiplayer sucks IMO, and the single player is just your typical shoot-it-up like Quake 4. Apart from Lost Coast, the graphics aren't as impressive as Far Cry either. The speed advantage of the Source engine goes to poop once you introduce HDR to make it look any better.
 

stnicralisk

Golden Member
Jan 18, 2004
1,705
1
0
Originally posted by: SickBeast
Is this that Chernobyl game? If so, I saw a video of it a loooong time ago and it looked worse than HL2 by a considerable amount. :thumbsdown:

I guess Duke Nukem has a cousin now.

The engine does dynamic time, dynamic realistic AI (the enemies dont just sit and wait for you), the graphics are run through a filter that creates a gritty looking picture, some of the videos are DX8.

What I am trying to say is that graphics are not 100% of the game, as a matter of fact graphics arent 50% of the game.

If this game releases and gives me a skill system, sandbox freedom, AI where people are always doing things, and a true day/night cycle, it will easily enthrall me. If you would prefer another linear iteration of HL with a few physics puzzles that dont even really make sense to have in the game (come on people an elevator where i need to put a refigerator in the opposite basket on a pully to get up? I have a gravity gun how do the other resistance use the damn elevator,) then be my guest.
 

stnicralisk

Golden Member
Jan 18, 2004
1,705
1
0
Originally posted by: xtknight
Originally posted by: Zenoth
I'm defending it. Shall I beg pardon for that.

I still personally believe Half-Life 2 was, and still is over-rated. It never surprised me, and never will.

I don't think HL2 is that amazing either. The multiplayer sucks IMO, and the single player is just your typical shoot-it-up like Quake 4. Apart from Lost Coast, the graphics aren't as impressive as Far Cry either. The speed advantage of the Source engine goes to poop once you introduce HDR to make it look any better.


Im not sure about others but I had some trouble in LC specifically at the end it would lag if i stepped near the boards that the helicopter would later crash into and by lag I mean 3fps.

 

Fern

Elite Member
Sep 30, 2003
26,907
174
106
Originally posted by: Zenoth
Their own, built from scrap engine, named X-Ray, which is technically more advanced than the Source engine.

Most people are brainwashed by the work Valve has done with Source, and think it's the best engine on Earth. But Valve started work on Source back in late 1998. And GSC (developers of S.T.A.L.K.E.R) created X-Ray in 2002.

Look at the story of the development of the game, read the official forums, and those at www.oblivion-lost.com

People keep complaining about the delays, and they believe three years of development is "enough", or "too long".

Half-Life 2's development started in 1998, from the first ideas in minds and sketches, to its final release in late 2004.

Five ... not three, but five years into development.

If Valve would have announced that Half-Life 2 was under development right from the start back in 1998, then most people would have believed it would never be released somewhere in 2003.

The fact is ... S.T.A.L.K.E.R is, and will be, upon release, the only, and first game of its genre. It is a very complex game, especially coding-wise, and is technically huge. A huge, virtual, living and "breathing" world, provided by the colossal amount of things the X-Ray engine can do.

Half-Life 2 itself, and its engine can feel ashamed in front of S.T.A.L.K.E.R and its engine.

It's not S.T.A.L.K.E.R that's "aging" here. It's the Source engine.

Most people even complained about Half-Life 2's graphics, saying it would have looked jaw-dropping if it would have been released somewhere in 2003, and that being released in 2004 was a "mistake". Its closest competitor then was Far Cry, and that game still looks better today than Half-Life 2 on any settings.

There's many things to learn about X-Ray and S.T.A.L.K.E.R.

And the most recent news tells us the core components of the game are completed, and they are now working on the story-line, and its interactivity with the game's unique-on-Earth Life Simulation System. Plus other things. Included the "eye-candy", being constantly reworked as the years pass.

And 95% of the videos from the game are based on an old build from 2003, running in DirectX 8.1 mode.

There is technically only one official DirectX 9.1 video, and it was shown at E3 2005 from THQ (the publishers).

The game is far, far away from being "cancelled", or a "cousin of Duke Nukem Forever".

It will be released, and they are even planning a sequel to it. Read the news on the web site, read, read ... and read more. Look at the information, and stop judging that game based on mere two years-old sayings (based on old information).

D@mn dude, they outta hire you for their PR Dept :) Really making me interested in this game.
 

hooflung

Golden Member
Dec 31, 2004
1,190
1
0
Half Life 2 looked totally better than the original. But after Unreal Tournament 2003 took the quake 3 route to graphics ( cartoonish ) the whole genre seemed to go to crap. The best enjoyment I have gotten out of FPS in ages are all based on sequals to Half-Life 1 mods.

I refuse to play Day of Defeat original but I love Day of Defeat Source. However, its nothing more to me than a killer of a few hours. S.T.A.L.K.E.R. I have been following since 2003 and I am sad to not see it materialize yet. But when it does I will play it.
 

yhelothar

Lifer
Dec 11, 2002
18,409
39
91
Originally posted by: Fern
Originally posted by: Zenoth
Their own, built from scrap engine, named X-Ray, which is technically more advanced than the Source engine.

Most people are brainwashed by the work Valve has done with Source, and think it's the best engine on Earth. But Valve started work on Source back in late 1998. And GSC (developers of S.T.A.L.K.E.R) created X-Ray in 2002.

Look at the story of the development of the game, read the official forums, and those at www.oblivion-lost.com

People keep complaining about the delays, and they believe three years of development is "enough", or "too long".

Half-Life 2's development started in 1998, from the first ideas in minds and sketches, to its final release in late 2004.

Five ... not three, but five years into development.

If Valve would have announced that Half-Life 2 was under development right from the start back in 1998, then most people would have believed it would never be released somewhere in 2003.

The fact is ... S.T.A.L.K.E.R is, and will be, upon release, the only, and first game of its genre. It is a very complex game, especially coding-wise, and is technically huge. A huge, virtual, living and "breathing" world, provided by the colossal amount of things the X-Ray engine can do.

Half-Life 2 itself, and its engine can feel ashamed in front of S.T.A.L.K.E.R and its engine.

It's not S.T.A.L.K.E.R that's "aging" here. It's the Source engine.

Most people even complained about Half-Life 2's graphics, saying it would have looked jaw-dropping if it would have been released somewhere in 2003, and that being released in 2004 was a "mistake". Its closest competitor then was Far Cry, and that game still looks better today than Half-Life 2 on any settings.

There's many things to learn about X-Ray and S.T.A.L.K.E.R.

And the most recent news tells us the core components of the game are completed, and they are now working on the story-line, and its interactivity with the game's unique-on-Earth Life Simulation System. Plus other things. Included the "eye-candy", being constantly reworked as the years pass.

And 95% of the videos from the game are based on an old build from 2003, running in DirectX 8.1 mode.

There is technically only one official DirectX 9.1 video, and it was shown at E3 2005 from THQ (the publishers).

The game is far, far away from being "cancelled", or a "cousin of Duke Nukem Forever".

It will be released, and they are even planning a sequel to it. Read the news on the web site, read, read ... and read more. Look at the information, and stop judging that game based on mere two years-old sayings (based on old information).

D@mn dude, they outta hire you for their PR Dept :) Really making me interested in this game.


QFT :D
I was already immensely excited with this game(btw I have the alpha, it was leaked quite a while ago)
The graphics are amazing, definitely better than HL2. The old screenshots from 2 years ago doesn't do the game justice. There was this indoor scene with doom3ish lighting, except it had high res textures.
But what appears to be the most amazing are the weapons. You really need to see the weapons trailer. The weapons are almost like it's from an RPG game. Extremely diverse weapons, and you can make multiple modifications to the wapons from an RPG style menu.
Very excited

 

stnicralisk

Golden Member
Jan 18, 2004
1,705
1
0
Originally posted by: Powermoloch
Looks outdated :)

So I guess youre skipping over the living AI, dynamic time, roleplay hybrid aspect of the game and looking straight at the graphics which arent that bad honestly.
 

VERTIGGO

Senior member
Apr 29, 2005
826
0
76
actually, i'm a videophile myself, and graphics are extremely important, but this concept is exactly what I have been waiting for. Far Cry gave a small taste of what's possible, but to actually have dynamic time, weather, (night/day), AI every day life routines, and to be able to follow (or stalk) somebody, and choose your own tactics and time of attack, is exactly what the FPS genre needs to revolutionize its gameplay. We love games like Half Life 2, and Quake 4, but we need these basic structural changes or the fps genre will just fester like it has for the last couple years.
 

Mogget

Member
Nov 20, 2005
60
0
0
TESIV: Oblivion will offer a similar world (fully functioning, non-scripted, AI goes about lives etc.) but that's where the similarities stop.

I believe the devs have been working on a graphics overhaul, so current screens/vids aren't likely to represent the game graphically.
 

Mogget

Member
Nov 20, 2005
60
0
0
Originally posted by: VERTIGGO
but to actually have dynamic time, weather, (night/day), AI every day life routines, and to be able to follow (or stalk) somebody, and choose your own tactics and time of attack, is exactly what the FPS genre needs to revolutionize its gameplay.

Oblivion will have dynamic weather, AI daily life rroutines, and infinite possibilities for attack/stealth etc. etc.

Originally posted by: VERTIGGO
is exactly what the FPS genre needs to revolutionize its gameplay.

Quoted for truth.

I'm not trying to dull interest in Oblivion, just show another game that is going along this much needed path for gaming.

S.T.A.L.K.E.R. and TESIV: Oblivion are probably the two games at the top of my wish list, and have been for... wow, ages!

 

Stangs55

Golden Member
Oct 17, 2004
1,130
0
0
this went from my list of being my "most anticipated game" to where it is now on my "not even going to look at" list.

no thanks
 

VERTIGGO

Senior member
Apr 29, 2005
826
0
76
Originally posted by: Stangs55
this went from my list of being my "most anticipated game" to where it is now on my "not even going to look at" list.

no thanks

reasons?

um yeah, I'm an fps guy, and I've never really played rpgs, but Oblivion is definately on my top whatever list. I love the first person angle anyway, that's what irritates me in games like EQ2.
 

SoundTheSurrender

Diamond Member
Mar 13, 2005
3,126
0
0
Originally posted by: VERTIGGO
Originally posted by: Stangs55
this went from my list of being my "most anticipated game" to where it is now on my "not even going to look at" list.

no thanks

reasons?

um yeah, I'm an fps guy, and I've never really played rpgs, but Oblivion is definately on my top whatever list. I love the first person angle anyway, that's what irritates me in games like EQ2.

Because he prefers to play games that are rushed and out already that suck.
 

xtknight

Elite Member
Oct 15, 2004
12,974
0
71
Originally posted by: Mogget
I'm not trying to dull interest in Oblivion, just show another game that is going along this much needed path for gaming.

S.T.A.L.K.E.R. and TESIV: Oblivion are probably the two games at the top of my wish list, and have been for... wow, ages!

What's Oblivion? S.T.A.L.K.E.R. used to be called Oblivion Lost, but they changed it to Shadow of Chernobyl. Oblivion is another game? Isn't there some RPG named Oblivion too? :confused: :confused: :confused: :Q
 

VERTIGGO

Senior member
Apr 29, 2005
826
0
76
the last elder scrolls was great, but if you've never played it before, don't expect too much visually. oblivion, however, will take back a lot of the ground that fps games have held as far as leading the advance of graphical technology.
 

PingSpike

Lifer
Feb 25, 2004
21,758
602
126
I wish they wouldn't waste time trying to rewrite the graphics engine yet again. Just get the gameplay working and release it. I don't give a sh|t if it looks old, if its as fun as it sounds who cares?