- May 9, 2004
- 8,443
- 124
- 106
1. The first mission? Supposed to be easy. Yeah, just need to kill bandits entrenched in buildings. Except each of them can waste you in just 2 hits. And there are 7 of them. You do get helpers though, but they go down quickly, as expected.
2. Any hostile enemy with guns has a special ability: Godlike aiming while running, and actually do that at any distance they want! While...
3. Every gun you use has a special property: Can't hit shit with it. The iron sights option is just to mock you at your face.
4. Enemies that actually spawn camp next to you when changing levels, as expected, with zero chance of survival. Nice gameplay there, devs.
5. You can actually fail "completed" quests if you don't collect the reward. To make it even more "realistic", you just need to run all the back to your starting camp for the reward from your current location, just 3km away.
6. Did I said there are soldiers waiting to aimbot you just outside your starting camp even before you begin your walk to the first mission with a pea shooter?
2. Any hostile enemy with guns has a special ability: Godlike aiming while running, and actually do that at any distance they want! While...
3. Every gun you use has a special property: Can't hit shit with it. The iron sights option is just to mock you at your face.
4. Enemies that actually spawn camp next to you when changing levels, as expected, with zero chance of survival. Nice gameplay there, devs.
5. You can actually fail "completed" quests if you don't collect the reward. To make it even more "realistic", you just need to run all the back to your starting camp for the reward from your current location, just 3km away.
6. Did I said there are soldiers waiting to aimbot you just outside your starting camp even before you begin your walk to the first mission with a pea shooter?