Arcania - Gothic 4
Lost Planet 2
both run about the same on core i3 530 gtx 460 and c2q 9550,gtx 260
Only game ive seen have problems with 2 cores was just cause 2.
so I dont think a 6 core will give you better gameplay.
Intels i3, even if it only has 2 cores, acts like a 4 core cpu...As you can see, Core i3 lost only Turbo Boost which doesn't make that big of a difference, but keeps the most important Hyper Threading feature, enabling it to process four threads on two CPU cores at the same time...
http://www.pcgameshardware.com/aid,...already-benefit-from-six-cores-CPUs/Practice/
Thought I would leave this here.
You only need 2 cores? 2 threads? look below:
http://www.pcgameshardware.com/aid,...already-benefit-from-six-cores-CPUs/Practice/
17 games that benefit from haveing 6 cores vs only 4.
(will continue to grow, and Im sure there are more out there than this)
In a perfect world... 4 vs 6 cores, would mean 50% boost.
But most only gain 15-30%, with a single game like Civ5 getting 40%+ gains.
However with time, game makers will get better at optimiseing games for it, and you ll see %s improve.
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I think ernie and julio gallo said it best when they said no wine before its time. We will release when everything is done, we aren't going to rush to market.
Why would Nvidia not license to them? That doesnt make any sense, they would sell more cards with all platforms fully supporting there products. I know AMDs market share is very small compared to intel but there is still alot of AMD boards out there.
Besides AMD licence to intel for CF and that is there direct competetion, why would it be any differnt for nvidia and AMD.
Those hacked drivers are actually cracked drivers. nVidia drivers contain DRM that prevents SLI from working unless the BIOS contains encrypted keys which you must buy from them. All boards with two slots are capable of SLI, but all SLI "capable" boards are ones who paid nvidia their extortion money for those keys. The cracked drivers merely remove the DRM which would otherwise disable SLI.
Another thing the DRM does is disable GPU physX if an AMD GPU is detected, that includes an AMD IGP.
The only reason they have not been sued for anti competitive practices is because this is self sabotaging behavior, plus damages get to accrue so it will hurt more when AMD finally does complain to the US government.
AMD cannot prevent a board maker from paying nvidia for those keys and including them in the board, so you could potentially see SLI capable AMD boards.
I have and while the speed increase was there, the smoothness was pretty much non existent. And, unless it was churning out very high fps...it felt like a single card despite it saying it was putting out higher frames.
Its absolutely horrible, I can tell microstutter from a mile away. Ive had 2 SLI setups.
Theres just nothing that compares to a single card / gpu still.
Really depends on die area. If AMD can fit 8 cores into the same amount of die area that it takes for Intel to pack in 4, and they both come out equal, it's really a wash. An individual Intel core is more powerful than an individual AMD core, but it's also more bloated.
Typically Intel has enjoyed a higher IPC than AMD has on their chips which is part of the reason AMD has grown their core count. The reasons for this probably stretch back to the P4 where Intel got burned trying to design a low IPC chip with room for high clock rates. After that they made significant changes in their architecture plans and have since generally focused on increasing IPC, even at the expense of clock rates or core count.
We don't know what kind of single threaded performance BD will yield yet, so it's a little premature to declare the doom of either Intel or AMD. The claim is 50% better performance with 33% more cores. This suggests that BD will be an improvement on a core level and allow for more cores therefore further increasing the chip-level performance. It may be more or less than that, but it's a ballpark figure. Unless the end results are incredibly better than estimated, it's likely that an individual BD core will be less powerful than a SB core, but there's no indication which chip will perform better or which will have better performance per die area, per watt, or per price.
I agree with this, but you know, given that many games rely on one or two cores exclusively - not the fault of AMD, mind you - clock for clock power does play a role in any real-world assessment.
Agreed, AMD just doesn't leak all that much. When the 5xxx GPU series was launching I don't remember any leaks until a week before release. Perhaps that's just my own perception. Certainly the 68xx series had some slide leaks but nothing really substantial until the NDA dropped.
Still, the time to strike is right now. I've said I would buy a BD system today if it was out in another thread and I mean that 100%. I doubt I'm entirely alone. The boys poked a little fun at me, but unless BD performs like a Phenom II X4 965 in gaming, I can't see how it can't be at least solid.
Yeah and they funnily don't list FPS anywhere. Just let take DA for example because I've played that at length with my e8400 at 4.4ghz and a i5-750. And since I really can't notice the difference between 70 and 120fps or whatever the result is completely uninteresting.These are just from a quick google.... and reading 1 page.
In a perfect world... 4 vs 6 cores, would mean 50% boost.
But most only gain 15-30%, with a single game like Civ5 getting 40%+ gains.
jfamd might be able to comment on this, but I've always thought that they keep aggressively increasing core counts b/c they are aiming more at the server market than the desktop consumer. more cores/threads/performance per watt/etc is what drives the server industry, and if BD is even close to what they've been talking about then they'll regain the lead there.
Normally that is stuff which is already that fast that multi threading simply does not make sense. Or do you have something special in mind?Very helpful for stuff that inherently can't be multi-threaded.
90% of the software out there is fast enough, means that performance does not matter. None of these will ever be able to fully utilize even a single core. The applications which hurt user experience because of not enough processing power are really rare. That is also why you will never see text editor, calculator or software clock benchmarks here.Like 90% of software out there...anything multi-threaded out there is rather an exception than the norm. And even then it's usually limited to 2 threads (GUI / Logic)
Sure? Then where are all the programs which need more than a CPU can deliver but only employs a single thread and are up to date?Seriously your post is ridiculous.
Normally that is stuff which is already that fast that multi threading simply does not make sense. Or do you have something special in mind?
90% of the software out there is fast enough, means that performance does not matter. None of these will ever be able to fully utilize even a single core. The applications which hurt user experience because of not enough processing power are really rare. That is also why you will never see text editor, calculator or software clock benchmarks here.
Then have a look at the benchmarks used here on Anandtech. There is no single benchmark which uses only one thread. So ask why?
the background process onto the extra core(s). I wouldn't be surprised if that's where these 5-15% performance increases are coming from, even if the game only runs on 4 threads. Plus, many games are just a patch away from many core support, and a surprisingly many games are CPU bound these days.
Cinebench Single Threaded Performance is one and IMHO a pretty telling one which I usually look at a little longer than others.
It will be fun to resurrect this thread in about 2-3 years and see this same set of people arguing "no games use more than 12 cores, you'd have to be an idiot to buy one of those 16 core processors..."
Well, we were talking about games and not in general. As of now there are some games that can use more than 2 cores and actually have a bigger impact in frame performance. The debate was if you going to take a big performance hit with a dual core and the game will be unplayable. The answer is NO, most of the games will play just fine with a high frequency dual core CPU.
That doesn’t mean that we all can operate with dual cores or that all of us really need quad or more cores. Its up to the individual to choose what’s best for him for the use they want the PC and for the money they are willing to spend.
It will be fun to resurrect this thread in about 2-3 years and see this same set of people arguing "no games use more than 12 cores, you'd have to be an idiot to buy one of those 16 core processors..."
