Uh, doubtful. At least, not in the first generation anyway. The IGPs on Fusion and SB are comparable to the ~50 dollar video cards right now. And remember, discrete graphics won't sit still either. As AMD and Intel improve their xPUs, they will also be improving their discrete graphics chips as well. The IGPs on the CPU core will improve, but will continue to be on the 'entry' level side because the discrete chips improved as well.
Wanted to comment on this as well. I've been gaming for nearly 15 years myself. While some aspects have drastically improved, such as the APIs and platforms, its important to note that having a 10GB install and hundreds of millions of lines of code do not make a game 'complex'. Planescape Torment was complex, Baldur's Gate 2 was complex. Both had involved, intricate stories, etc. DAO and ME, while enjoyable games, are VERY dumbed down in comparison. Look at the characters. MEx's characters were fully voiced, and VERY well done, but those couple of paragraphs per character of fully voiced dialog fell way short of what we saw in Torment. Torment's characters weren't fully voiced, but were much more fleshed out, with intricate backstories, they felt more real.
Remember, most of the money on today's 'production value' games gets spent on graphics and sometimes sound. Very little gets spent on writing, and often support of the game falls by the way side after its released.