Originally posted by: Soviet
Yes! Its called sins of a solar empire. I would recommend imperium galactica II also but its so old... and might not work etc. Sins is great though, theyre making an expansion for it with a full single player campaign, which is deserved considering the interesting story they set up for each race. Theres no campaign in the original game but its a bit like civ in that its still fun without one, no copy protection either so you wont get ripped off if you try to reinstall the game or anything.
Originally posted by: Drift3r
Homeworld 1-2 ?
Why?Originally posted by: JF060392
oh dear Jesus, if anyone recommends SOSE to me, i will slit my throat.
Originally posted by: GundamSonicZeroX
Why?Originally posted by: JF060392
oh dear Jesus, if anyone recommends SOSE to me, i will slit my throat.
Empire at War.Originally posted by: Elcs
What is EAW anyway?
How about Star Trek Armada? Also, Nexus: The Jupiter Incident is a good shout but lacks base building, looks fantastic too.
Originally posted by: Kromis
Originally posted by: GundamSonicZeroX
Why?Originally posted by: JF060392
oh dear Jesus, if anyone recommends SOSE to me, i will slit my throat.
Probably because it is fairly addicting but it takes up so much time to beat large maps.
Originally posted by: JF060392
no, because the game is a complete waste of 39$.
Originally posted by: Kromis
Probably because it is fairly addicting but it takes up so much time to beat large maps.
Originally posted by: Martimus
It is more of a slow build kind of game.
Originally posted by: WhipperSnapper
Originally posted by: Martimus
It is more of a slow build kind of game.
Try playing the game in online multiplayer and try using a "slow build" strategy and watch what happens...
I can get bored with the game near the end if some fool on the losing team insists on dragging it out to the last planet (normally a noob who doesn't know when it's over and when to quit) but otherwise I find it pretty suspenseful and compelling. Even early on before anyone's encountered their opponent, I still find it interesting to watch as my and my teammate's scout ships reveal the map and we can begin to contemplate strategy.
Originally posted by: lupi
A game is not a RTS if it can end in 20 minutes.
Originally posted by: lupi
A game is not a RTS if it can end in 20 minutes.
Originally posted by: EvilComputer92
An hour and a half is by no means a fast paced game. Most regular RTS games last in the span of 20 to 30 minutes for regular battles. I think it's pretty ridiculous that the game requires people to pretty much quit and give up when they are about to lose. In any other RTS, most people would fight till the very last unit is gone.
Originally posted by: lupi
A game is not a RTS if it can end in 20 minutes.
Originally posted by: tenshodo13
Originally posted by: lupi
A game is not a RTS if it can end in 20 minutes.
Have you played Starcraft? Plenty of games end under 20 minutes.
Originally posted by: Martimus
Originally posted by: JF060392
no, because the game is a complete waste of 39$.
I didn't like the game that much, but I wouldn't go that far. It is a slow paced RTS, where you can play a semi relaxing game. Not at all like most RTS's that require quick thinking and acting. It is more of a slow build kind of game. I mainly didn't like it that much because it had no campaign, which made it hard to get into it.
That being said, it is the only Space RTS I have played other than Starcraft. I wonder why there aren't more of them, considering that they should be easier than a ground based one because there are no obstacles to have to worry about when programing AI and route planning.