Rollo's 6600GT SLI benches

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VirtualLarry

No Lifer
Aug 25, 2001
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Originally posted by: DAPUNISHER
5. DVD players came way down in price. Price is always among the leading factors in adoption of new technology. SLI is no different, pricing will decide wether it gains a big market share or not. I believe like any other new tech as the price goes down, the market will expand.
Very good point. If the marginal additional cost to the consumer for SLI-capable rigs drops low enough to not be "significant", than I wouldn't have any real objection to it, per se. That means that having to buy two mid-range cards (thus becoming "ultra-mid-range") to obtain high-end gaming performance and features, would not cost any extra. In that case, it sounds good to me. (Although I still think that it is semi-foolish, to buy one mid-range card now, and expect to purchase another one later, and not have issues in terms of feature-support needed by the then-current crop of game software, based on the feature-sets of the then-current high-end non-SLI cards.)
Originally posted by: DAPUNISHER
6. Jr can't shove his PB&J in the DVD player like he did the VCR :p
That was a great TV commercial. :)
Originally posted by: DAPUNISHER
It is silly to think that people switched just because of IQ enhancement IMO.
On some poorly-mastered DVDs, the IQ isn't really that much better than VHS, and actually slightly more distracting, if there are visible MPEG quantization blocks. I've seen them in a few titles. DVDs don't actually have that much more picture data in some cases, because of the inherent 4:1:1 color-space quantization and interlacing, but they are far more convenient to store and use than VHS tapes ever were. I really think that's what motivated their adoption, just like CDs over tapes and vinyl. (Yes, I'm aware of the arguments pro-vinyl for audio fidelity, and some of them do have some merit.)

Most DVD players actually upsample/upconvert the picture data stored on a DVD to 4:2:2 before conversion and analog output encoding is done. So what you're seeing, is half an "enhancement" illusion performed by the player, as much as it is actual "DVD video data". But the fact that it is all-digital, does lend itself to futher enhancement pretty well - upscaling to 1024x768 on a decent video card in VMR9 mode looks really good, often better than the "raw" DVD video does.

But seeing the quality/resolution possible with WMV-HD... man, I can't help but feel that DVD should be obsolete already, at least technologically-speaking, although I'm certain that no-one really wants to dump their entire DVD movie collection and re-buy them again. Most people probably figure that they wouldn't have to ever "upgrade" their media library again this lifetime.
 

nRollo

Banned
Jan 11, 2002
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VL-

I don't think you need to worry about the evaporation of R&D or the "middle" market, supply and demand will keep both alive.

As you say, at the high end, SLI is "the only game in town", but it's also a slim piece of the market pie. It would be business suicide to program a game that could only run on the fastest rigs.

SLI where I'm at, 6600GTs, has two probable markets IMO:
1. People who are satisfied with 6600GT level performance, want to buy one now, then another at the end of the year when that will get them back to 6600GT level performance.
2. Guys like me that like to play with hardware, know this isn't their rig for the next nine years, and want what it has to offer a. very fast 16X12 0X ?X performance b. not generic "card A wins every benchmark at setting B by 4-8fps, this is the obvious choice" decision c. WMV9 hardware decode has meaning to you.

Neither of these markets is likely to replace the single card market in my opinion, V2 SLI didn't, MAXX didn't, V5 didn't.

I can't understand why you/anyone is counterpointing this at all, to be honest. We're all better off with more choices, and crunching the numbers and saying "this card has a 5% advantage in price/performance, must buy it to not waste a a single precious penny" is a crappy way to live, IMO.
This is a hobby, do you think guys that hunt only have guns that are evaluated "the indisputable best buy"? (we don't, you buy for character, beauty, and utility)
Do you think in my 12 fishing rods I use in the summer I evaluated the "ultimate p/p ratio" on all? ( I didn't)
Do you think guys that collect cars only buy the best performers?

I wouldn't have owned a Rage Fury, MAXX, or 8500 at all if I used some of the strange bargain logic in this thread, but this stuff is supposed to be FUN? Not some actuaries evaluation?

The fate of the world doesn't hang on whether you can run your favorite game at 12X10 2X8X instead of 12X10 4X8X, no matter what these numbers based reviews have taught you.

<steps off soapbox>
 

VirtualLarry

No Lifer
Aug 25, 2001
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Originally posted by: Rollo
I don't think you need to worry about the evaporation of R&D or the "middle" market, supply and demand will keep both alive.
As you say, at the high end, SLI is "the only game in town", but it's also a slim piece of the market pie. It would be business suicide to program a game that could only run on the fastest rigs.
That's very true, but ... it's been done before. That exact scenario is credited as one of the things that eventually led to the demise of LookingGlass studios and Origin. (Ultima Underworld 1 & 2's hardware requirements, and some other jet combat game, Strike Fighter I think.) Then again, that tends to disprove my point - that rather than force customers to buy a level of hardware support that they don't feel the need to purchase, the customers will simply not purchase the game instead. Most people bought X800s and 6600/6800-series cards, specifically for Doom3 and HL2. Those that didn't, probably didn't buy those games at all, either. (I didn't. No, I didn't pirate it either. I played the demos on my rig, and .. it wouldn't be worthwhile to get them, until I upgrade anyways.)
Originally posted by: Rollo
SLI where I'm at, 6600GTs, has two probable markets IMO:
1. People who are satisfied with 6600GT level performance, want to buy one now, then another at the end of the year when that will get them back to 6600GT level performance.
2. Guys like me that like to play with hardware, know this isn't their rig for the next nine years, and want what it has to offer a. very fast 16X12 0X ?X performance b. not generic "card A wins every benchmark at setting B by 4-8fps, this is the obvious choice" decision c. WMV9 hardware decode has meaning to you.
Neither of these markets is likely to replace the single card market in my opinion, V2 SLI didn't, MAXX didn't, V5 didn't.
That's a very good point too. Unfortunately, it also may have contributed to the demise of an otherwise technologically-advanced GPU maker, 3Dfx. (Hmm, does that mean that I secretly don't want NV to fail as a company because of this solution? Nah, I don't think that it will materially hurt them if SLI doesn't do all that well in the market, but if it succeeds, I'm sure that it's going to make them more money in the long run.)
Originally posted by: Rollo
I can't understand why you/anyone is counterpointing this at all, to be honest. We're all better off with more choices, and crunching the numbers and saying "this card has a 5% advantage in price/performance, must buy it to not waste a a single precious penny" is a crappy way to live, IMO.
Well, yeah. I guess I am just whining a bit. :| Guess I've spent too much time in the Hot Deals forum, always evaluating the value metric of everything. Perhaps I percieve the P/P (value) metric of something, in a similarly sub-concious competitive way to how some of you consider the performance metric of the hardware. I am somewhat of a "value overclocker" at heart, that might explain it partially as well. I think my fearful hypothesis was based around a scenario in which, because of the requirements and demands of the software, would cause the market for the lower-end hardware to become less, thus making supply/availability of the mid-range / more budget-oriented hardware less, and thus the "prime budget overclocking" parts would dry up. Kind of like, if Windows XP required at minimum a 3.0Ghz-equivalent CPU to run, then AMD stopped producing Athlon XP CPUs below 3000+ speeds, and thus there were no more "cheap and easy overclocker" XP1800/2000 CPUs left to buy. For those that have no problem dropping the $$$ on the highest-end hardware available, that isn't going to affect them at all, but for some of us that try to take mediocre hardware and push it as far as possible, it does. In a way, it's the same sort of motivation in terms of overclocking, but being pushed in different directions. Some people buy whatever the fastest hardware that they can afford, and then push it as fast as they can, and other people (like me), decide what performance level is acceptable to them, and then try to push the cost down as far as possible, and yet overclock in order to obtain that desired level of performance. "Value overclocking", rather than "performance overclocking".

Interestingly, now that I think about it, I actually am sort of in a similar market segment, that might well try to SLI two (overclocked) 6600GT cards, in an attempt to try to get better performance than single higher-end card, but for cheap. So perhaps my somewhat anti-SLI rant was a bit unjustified, when I look at it that way. In either case, I do appreciate this thread, and you taking the time to "play with the hardware" to see what it can do.
Originally posted by: Rollo
This is a hobby, do you think guys that hunt only have guns that are evaluated "the indisputable best buy"? (we don't, you buy for character, beauty, and utility)
Do you think in my 12 fishing rods I use in the summer I evaluated the "ultimate p/p ratio" on all? ( I didn't)
Do you think guys that collect cars only buy the best performers?
I wouldn't have owned a Rage Fury, MAXX, or 8500 at all if I used some of the strange bargain logic in this thread, but this stuff is supposed to be FUN? Not some actuaries evaluation?
Yeah, point taken. I guess instead of evaluting the P/P ratio of my rig, I should actually use it to game and have fun every once in a while, huh? :)
Originally posted by: Rollo
The fate of the world doesn't hang on whether you can run your favorite game at 12X10 2X8X instead of 12X10 4X8X, no matter what these numbers based reviews have taught you.
<steps off soapbox>
But that's a different consideration, than those that can or can't afford to be able to play those games at all. In other words, if there's no way to take a mid-range card and overclock it to reach the same performance level need to play the game acceptably, when the bare-minimum hardware required *starts* with an SLI'ed system rig, then that means that there's no way to "value overclock" across the hardware SLI barrier. (Well, actually, the DFI NF4-Ultra boards could indeed be modded, but NV complained, because that would undercut their "SLI tax" on chipsets, and thus DFI is going to lock them down and block that ability now. :| ) But by the same token, if that "SLI tax" drops down to a negligible additional cost, then I guess I wouldn't have a problem with it.
 

ronnn

Diamond Member
May 22, 2003
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Originally posted by: Rollo
Sniff ...sob...I have been p3wned.....I may have wasted a few bucks.....no Christmas at my house this year.........


Foolish Rollo.....


:(



LOL

all this to sell a couple of cards? ;)

 

user1234

Banned
Jul 11, 2004
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Originally posted by: Rollo

SLI where I'm at, 6600GTs, has two probable markets IMO:
1. People who are satisfied with 6600GT level performance, want to buy one now, then another at the end of the year when that will get them back to 6600GT level performance.
2. Guys like me that like to play with hardware, know this isn't their rig for the next nine years, and want what it has to offer a. very fast 16X12 0X ?X performance b. not generic "card A wins every benchmark at setting B by 4-8fps, this is the obvious choice" decision c. WMV9 hardware decode has meaning to you.

...blah...

This is a hobby, do you think guys that hunt only have guns that are evaluated "the indisputable best buy"? (we don't, you buy for character, beauty, and utility)

...blah blurb....

The fate of the world doesn't hang on whether you can run your favorite game at 12X10 2X8X instead of 12X10 4X8X, no matter what these numbers based reviews have taught you.

<steps off soapbox>


Yes, you are right, about the two types of buyers, but you neglect to mention that you already have a faster rig and you choose to use the slower sli rig as your main one. That is just sad, and shows that you do not really care about graphics performance, but just building these computers (as you admit) only as a hobby. So even though you might have been "a gamer since 1987" or whatever, it's quite clear you're not really a gamer or a performance enthusiast today. I'm also building an sli-ready rig (buyer type 1), but I'm not going to pretend it's better than my agp rig, nor am I going to use it as my main gaming rig (it is good at compiling linux though).
 

nRollo

Banned
Jan 11, 2002
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User1234:
You just don't make much sense buddy.

Yes, you are right, about the two types of buyers, but you neglect to mention that you already have a faster rig and you choose to use the slower sli rig as your main one.
Really?
In any case, I am convinced SLI is the way forward, my five year old has my AGP X800 XT PE, and life with SLI has been good so far.
I still have that motherboard combo (A64 3000+/Asus X800XT PE) in my five year olds PC in the spare bedroom, so it's not like I've "lost" anything
I have a X800XT PE and know what it does
That's in the first page of this thread, I mention it several other places as well?


That is just sad, and shows that you do not really care about graphics performance, but just building these computers (as you admit) only as a hobby.
AFAIK, you are using a 9700Pro still. I use a rig (6600 GT SLI) that provides much higher performance than you have, which one of us cares more about graphics?
I have a rig with a X800XT PE, which one of us cares more about graphics? I have a 6800NU on the shelf even, which I don't sell, why? Because I do care about graphics.

So even though you might have been "a gamer since 1987" or whatever, it's quite clear you're not really a gamer or a performance enthusiast today.
LOL- how many people do you know who aren't "really gamers" or "performance enthusiast" who have a A64 3800+/ 6600GT SLI rig, and a A64 3000+/ XT PE?
I think if we were to post our hardware specs, and put up a poll, the people here would say I'm the gamer and performance enthusiast, and you are not? I game daily.


I'm also building an sli-ready rig (buyer type 1), but I'm not going to pretend it's better than my agp rig, nor am I going to use it as my main gaming rig (it is good at compiling linux though).
Pfft. Who's "pretending" anything? I've never stated the 6600GTs are faster at anything than the XT PE. I don't let a five year old who doesn't know the difference, and already had a 6800NU, use a $500 card for no reason? You think? :roll:
BTW- if you're thinking of buying a SLI/6600GT, why is your way of trying SLI "better" than mine? I get much higher performance than you to start, if I choose to upgrade to GT when two don't cost $900, what am I out? :roll:

Face it:
You are just a thread crapper. What you say makes little if any sense. This response proves that to anyone with a clue.
 

user1234

Banned
Jul 11, 2004
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Playing solitaire in winodze doesn't qualify you as a gamer. You already admitted you don't use the x800xtpe machine for gaming, or even have games installed on it. That means you don't really care about graphics performance, just about fumbling with the recent fad. And for the record, I've got machines on my home network and can chew up to shreds any machine on your poorly configured childish and primitve windoze based software setup. Go use you internet explorer and mshome workgroup if you've got one. I'm sure any kid, including your son, will be able frag you to bits in any online game.
 

nRollo

Banned
Jan 11, 2002
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Back on topic:

Coolbits now allows global AFR and SFR settings, just noticed tonite. Profiles override this of course, but on non profiled games all you have to do is pick.
 

Zebo

Elite Member
Jul 29, 2001
39,398
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VL

What I'm basically arguing against, here, is the possibility (due to pressure from NV, both on the mobo and software companies), that the former single-card mid-range market segment will fade away, supplanted by the ultra-mid-range instead, as the lowest-end hardware platform that modern games will support. This theory is seemingly supported by the lack of development and product diversity currently available in the mid-range gaming market segment, and is why I brought up with Ben the fact that, performance-wise at least, the prior-gen high-end cards were having to fill this market niche, because of the lack of new products in the pipeline for this segment.

This is wrong way to be thinking IMO. There are plenty of middleware cards and it just as good or better as last gens high-end. 6600x, 700x... some would even say x600's and 6200's since they beat last gen middleware cards.

Next is there is no way the majority of people are going to buy into dual cards. Economics prevents that. Most are looking for a sub $200 card to fullfill thier gaming needs. The vast majoriy of cards sold are sub $200. Both nV and Ati will continue to meet this demand.

I feel that will shortchange the consumer, really, because that means that NV has them "by the short hairs", to extract more money from them, and at the same time, allows them to spend less on R&D, to advance the tech for single-GPU/card solutions. (Is this NV's solution to remain profitable, and slow the incredible GPU "arms race" caused by one-upmanship between two major rivals, in the face of a six-month product-refresh cycle?) I know that it may be taking a toll on the companies' resources, but by the same token, up until now at least, customers have benefited from the intense competition. Well, if you ignore the fact that it also tends to create more "paper launches" than products, when said companies' can't deliver product on time, and still have to create the market illusion that they are competive in spite of that.

drama. Cards will get better, always. No one is forcing anyone into buying anything they don't want. If cards don't play games for $200 nV and ATI will go bankrupt.
 

VirtualLarry

No Lifer
Aug 25, 2001
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Originally posted by: Zebo
There are plenty of middleware cards and it just as good or better as last gens high-end. 6600x, 700x... some would even say x600's and 6200's since they beat last gen middleware cards. Next is there is no way the majority of people are going to buy into dual cards. Economics prevents that. Most are looking for a sub $200 card to fullfill thier gaming needs. The vast majoriy of cards sold are sub $200. Both nV and Ati will continue to meet this demand.
Well, as someone that fits squarely into that market demographic myself, could you give me a suggestion for a current-gen mid-range gaming card, that is not a 6600-series, that can play today's current games at acceptable frame-rates? Assume a P4 2.4Ghz Northwood as the baseline CPU, along with whatever RAM is needed to play the game. Timeframe for purchase, until the end of 2005, say. (However, whatever card is chosen, will have to be able to acceptably play any game released thus far, meaning if the purchase is deferred to wait for a better card, it must have the capabilities to play whatever games are released later in the year as well.) Assume for the sake of argument no particular bias re ATI or NV, although I personally will not purchase an NV card until they make right on their 6800 AGP PVP issue.

Btw, isn't the ATI X600 card, essentially just a Radeon 9600 (Pro? XT?), but with a PCI-E interface rather than AGP? I have trouble considering that to be a "current-gen" design, it seems rather more of a prev-gen mid-range design, with a refresh with a different interface. Much like the R9000 went to R9200, and gained nothing more than an AGP 8X interface.

 

Zebo

Elite Member
Jul 29, 2001
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Assume for the sake of argument no particular bias re ATI or NV, although I personally will not purchase an NV card

lol:D

6600gt great card and PVP works..For less than $200 should satisfy anyone 10x7.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
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My point was that price/performance, for the non-enthusiast gaming market, was as or more important than simply performance alone. I don't know what the heck you are rambling about with the fall of capitalism due to ATI or NV.

You brought up AMD and Intel dropping all save their FX/EE lines. If they were to do that the overwhelming majority of people would simply stop buying their offerings- to imply anything else would happend would be denying some basic principles of capitalism.

Anything that requires DX9-level support in hardware won't run.

And that lengthy list includes..... nothing. There are only a very small handful of games that require DX8 level support in order to run(at last count that hadn't reached half a dozen titles yet) no game requires a DX9 level feature set to run right now.

It can also affect what the artists are allowed to create with the art assets - if the game is designed to be playable on the least-common-denominator feature-set in terms of hardware, then the artists have to keep that in mind, and cannot be as free with their usage of high-end features. (At least not without expanding the art assert budget, and having two create two sets of assets. So the issue of card feature levels can also figure into more than just the technical side of a game's development costs.)

Not necessarily. Look at Halo- the artists designed the game around a DX8 feature set and allow the game to run on DX7 level hardware, just with horrificly ugly visuals. Halo, btw, is still in the top ten selling PC games.

But I personally find it difficult to believe that a multi-GPU or multi-card solution, could possibly be any more price/performance efficient, when compared to a single-GPU/single-card solution, with the same level of capability.

Because, 300mm squared is still the realistic die size limit for consumer based chips.

I don't deny that "the market will eventually find the more efficient solution" - in fact, I do indeed feel that was one of the major strikes that caused 3Dfx's demise in the market. And NV is now falling into the same trap. The "curse of 3Dfx" idea might well have merit after all.

3dfx died because they became reliant on outdated technology and were horribly short sighted on the business end of the market. We are talking about the most advanced parts available running in tandem that can dominate, not several year old tech that can't even compete when running two against one.

Again, you keep holding on to your "top end" arguement, when I was argueing along the price/performance curve. We're not even discussing the same curve here, nevermind the same area along it! (Which is why I suggested that you seemed to fail to understand my original statement referencing price/performance.)

You talk about price performance as if that is not a factor that starts with integrated solutions and goes all the way up to IR4 level clusters. If you are trying to reach an extremely narrow definition of what you are talking about then you need to precisely define it. Price/performance reaches every market, even if the weighting changes significantly.

So you are suggesting, that the market will indeed eliminate SLI solutions, eventually? (Which logically follows from that you are apparently arguing against that they will become a "permanent and required feature".) I guess that would mean that you're agreeing with me then, or at least hopeful of the same outcome - that SLI isn't useful long-term solution, at least for the mid-range market.

Are you familiar with capitalism? It is a rather bleeding edge thing I must admit, it sounds like you have an incredible expertise in Marxism so I'm not sure much of what I'm saying will get through to you :p ;)

The overwhelming majority of consumers won't pay for SLI. The majority of consumers are content with integrated Intel solutions when they use them. nVidia and ATi are both very familiar with this, they know that while the top tier boards running in tandem gives them their highest margins, their lowest end parts give them the most profit by far.

I was talking about the rate of developments, meaning the number of various models introduced. I didn't even bring up sales volumes, which had nothing to do with my point.

6200TC, 6200, 6600, 6600GT- all for $200 or less. That is more parts for under $200 introduced by nVidia in this generation then over $200(unless you count the 6800UE which wasn't ever a 'real' part).

Additionally, the context of the discussion here was in terms of gaming cards. Things like FX 5200s and Intel integrated graphics are not even remotely usable as gaming cards, and so were not even part of the context of the discussion contrasting low-end gaming cards with the mid- and higher-end ones.

There isn't a game out that won't run on a FX5200. You need to realize that you are trying to create an extremely narrow slice of the market to try and bolster your discussion. What market segment exactly are you talking about? I walk in to B&Ms and see more gamers buying 9200/5200s then I do anything that you or I would consider decent- but that it the market.

Note the highlighted word from your statement - "the". The simple fact is that there indeed are a current lack of choices amoung gaming cards in the mid-range market. In a supposedly highly-competitive market, why is this?

ATi dropped the ball this generation. Perhaps when they start making SLI type offerings they will be more competitive from top to bottom. It is amusing that the company that is supposedly wasting their time on SLI is the only one offering an acceptable mid tier part right now isn't it?

Does it give acceptable frame-rates and features on today's games? Is it faster than a Ti 4200/4400 card, or a R9700/9800? If not, then it must be a low-end card, since those prev-gen high-end cards only offer what I would consider mid-range gaming performance today. Which still leaves the 6600GT sitting alone as the primary viable mid-range gaming card being sold today with an up-to-date feature-set.

But the world doesn't revolve around your or my standards. If it did, ATi's driver team would be serving time for fraud :p

That was part of my point, and the reason that I put "best" in quotes - that the mfg's have essentially stopped development of chips aimed at the mid-range gaming market, instead only seemingly focusing on the high-end, and letting pre-gen cards trickle-down to the mid-range.

You mean ATi is, nVidia certainly is doing nothing like that.

The fact that the 6600GT is essentially the "only" de-facto choice for a mid-range gaming card, with the newest (SM3.0) feature-set, in a market as competitive as the video-card GPU market is, should tell you something right there about the seeming lack of development going on in the mid-range gaming market.

ATi is choking badly in that segment- why is this related to nVidia's SLI?

But you are somehow steadfastly suggesting, that game devs don't often specifically optimize some features of their games, for a particular mfg's hardware?

Yes, I am saying that explicitly. I brought up TR:AoD for a reaosn. It is a nV sponsored game that was heavily optimized for ATi's hardware. Developers rarely see the sponsorship funds for titles- that money goes to the publisher.

Ahh, now the caveat appears. That's more of a limitation of NT's driver architecture than anything else, certainly not any inherent limitation on the hardware end of things.

Linux, Irix, OSX, Unix, WinXP, Win2K and WinNT all have the same limitation of driver architecture that prevented 'Maxx' from ever working properly. Natively AGP would NOT support multi GPUs and even with a bridge chip you assured yourself a lack of AGP's speed and texture memory storage advantages(you were forced into PCI texturing mode when running a bridge chip on AGP). This was a limiting factor of the hardware.

I'm pretty certain that there were high-end workstation AGP solutions with multiple GPU chips at the time. The existance of such things (for the workstation market), is what motivated Intel to design the AGP Pro specifications, to support the power and cooling requirements that were estimated for such cards. They just largely didn't exist in the consumer market, because of the inherently poor price/performance ratio of those sorts of solutions.

Single rasterizer chip. The 'GPU' moniker implies included functional processing units which a basic rasterized lacks. It was fairly simple to have a rasterizer + geometry processor on a board using AGP, but it was something else entirely to get two rasterizers functioning.
 

Compddd

Golden Member
Jul 5, 2000
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Anand says SLI is trouble right now and beware of it. I will take his word over Nvidia's mascott Rollo.
 

nRollo

Banned
Jan 11, 2002
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Originally posted by: Compddd
Anand says SLI is trouble right now and beware of it. I will take his word over Nvidia's mascott Rollo.

Now that hurts Compddd, when my oldest and best friends (like you) start doubting me, I know I need to double my research. ;)
 

theblackbox

Golden Member
Oct 1, 2004
1,650
11
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i set up an msi neo 4 platinum sli with two 6600gt's just because, and i have to say i am impressed with this so called "old technology" the 2 6600gts run smoother then my 6800gt in my other amd64 box.
i knew going in that it would just be fun to see the technology work, and give it a shot, but i am amazed by the number of people that just come down with hate on other people just cause they got something.
I would think the comments and nature of those posts ring with a smattering of jealousy.

I didn't pay very much for the whole set up, and am happy with the results. I game, and game a lot. I didn't do it to be hardcore, but instead just wanted to see what sli offered.

It seems a lot of people have come to a conclusion without even looking into more then just reading some articles.

the new sli is an interesting take on performance, and it's been interesting trying it out, learning how it does, and using it in games.

It's not perfect, but it makes a lot more sense then buying one 500-600 card and putting it on an old motherboard.

Just don't hate. You look silly when you do it. You look like you are trying to make it look bad compared to what you have, and all it comes out like is flat out jealousy.

I myself think it's cool when someone gets something new, and expensive, and has something positive to say about it. I don't envy them for being able to get it, I get what i can and have fun with it.

and, by the way.... compared to what i payed for my agp mobo, chip and 6800gt, my sli rig came right in line and performs at the same level, with the added neat factor.

 

fbrdphreak

Lifer
Apr 17, 2004
17,555
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and, by the way.... compared to what i payed for my agp mobo, chip and 6800gt, my sli rig came right in line and performs at the same level, with the added neat factor.
:thumbsup:
 

Regs

Lifer
Aug 9, 2002
16,665
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SLI is still in its infancy. Nvidia hasn't even fully adopted SLI in their drivers yet. They will, however, so they say, in the future. So current SLI owners have to bare the small burden of making their own SLI profiles for their favorite games for now. Even though most of the games not supported by Nvidia's drivers hardly need the power of two 6600GT's.

I think what the problem is that SLI users are only a very small minority of the gaming populous and they are fighting for proper recognition of its ability. PCIe isn't even widely adopted yet let alone SLI. So consequently trying to pursued people into buying into a SLI system , as you can imagine, could be quite difficult. I bet, however, if SLI was possible on a AGP set up (just fanciful thinking) none of this resentment or skepticism of it would be around.

At least that much I hope we can agree upon without myself getting caught up with all the theoretic nonsense.
 

Avalon

Diamond Member
Jul 16, 2001
7,571
178
106
Originally posted by: BenSkywalker
There isn't a game out that won't run on a FX5200. You need to realize that you are trying to create an extremely narrow slice of the market to try and bolster your discussion. What market segment exactly are you talking about? I walk in to B&Ms and see more gamers buying 9200/5200s then I do anything that you or I would consider decent- but that it the market.

My bro has an AXP 2000+ system on a VIA KM400 by ECS with a 128MB FX5200 (128bit) and 512MB of memory. He gets 20fps in Doom 3 at 640x480 at Medium details.

Found a game :p

Oh..."run", eh.
Yeah, I suppose it does run. Badly.
:(

Need to buy that kid a new card for his birthday.
 

nRollo

Banned
Jan 11, 2002
10,460
0
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New games/demo with profiles supported in the 75.90 drivers:

Need for Speed UnderGround 2
Lineage 2
Everquest 1
The Westerner
Xpand Ralley
Splinter Cell: Chaos Theory
X29
WolfeinStein Enemy Territory
Swat 4
Breed
Diablo 2
World of Warcraft
Jedi Knight Series
Return to Castle Wolfeinstein
Battlefiend Vietnam
Ground Control 2
Armed and Dangerous
Battlefield 1942
Dark Ages of Camelot
Tiger Woods 2005
Kohan 2
Warhammer: 40k of Dawn 2
Toca Race Driver 2
Star Wars: Battle Front
Madden 2005
Leisure Suit Larry
Joint Operations Typhoon Rising
Tony Hawks Underground
Conan
Thief 3: Deadly Shadows
Dirt Track Racing
Vampire: The Masquerade Redemption
Chronicals of Riddick
Nalu Demo
Tinbury Demo
Clear Sailing Demo


 

zakee00

Golden Member
Dec 23, 2004
1,949
0
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Games that have no need for SLi:
Everquest 1
WolfeinStein Enemy Territory
Return to Castle Wolfeinstein
World of Warcraft
Tony Hawks Underground
Battlefiend Vietnam
Jedi Knight Series
Diablo 2 (WTF?!?!?)



Nalu Demo
Tinbury Demo
Clear Sailing Demo
:roll: so adding their own techdemos is more important then adding games...
 

deadseasquirrel

Golden Member
Nov 20, 2001
1,736
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Originally posted by: Rollo
New games/demo with profiles supported in the 75.90 drivers:
<snip>

Would someone mind jotting down the AFR/SFR info for these down and share them here for those of us who would like to create our own profiles for these games, but do NOT want to test out these new drivers (happy with our 71.20s and 67.66s)?

TIA!