My impression of LAIR for PS3 (played the one @ Comic Con 2007):
low FPS in a lot of places, most models look crappy, grainy textures, the AI for the ground troops are horrible, explosion effects look meh... It has its moments, but overall, I was disappointed. The controls were ok at first, but frustrating w/ the 6axis thing. The gameplay was a bit repetitive. It had a grainy overall look, and the terrain looking like as if each model was absolutely separate from its surroundings (water, land.. where's the shorline? castle, ground.. didn't blend in. It's as if all the buildings and environments were just attached together like legos). With those combined, it wasn't really a good experience. I could feel myself just straining my eyes a lot just to play the game.
6axis part of game:
Controls felt a bit awkward. I couldn't execute that boost move consistently, and at times, it'd do boost w/o me wanting to do it. Controls were pretty much not as responsive. It really felt like a chore to move around.
The entire game ran at nothing more than 40 fps tops. Some scenes looked like it dipped below 20 fps. I'd say the game runs at around 30 fps avg.
verdict:
all in all, I was very very disappointed with the game. The graphics make my eyes bleed, controls leave more to be desired, the AI sucks... granted, I only played the version they showed at Comic Con at the Playstation booth, but what they showed pretty much sucked. This game has one of the worse overall graphical look coming out of the ps3.
EDIT2: I can't believe why all reviews say it has nice graphics. I thought it was horrid compared to other games (namely anything using the Unreal engine).