Originally posted by: CZroe
Originally posted by: wyvrn
CZroe
If that is a parody post then it's not even moderately well done. Penny Arcade is about as funny as watching paint dry and as accurate as the Enquirer.
It's always relevant and it seems to be today.
As for my age, I am 28 and have accomplished quite a bit in my life. I happen to have a passion for gaming. If you do not, I suggest you click on threads which interest you and we will both be happy. I will not stoop to your level and make fun of any passion you might have
I realy don't understand. Made fun of a passion?! I was all over the 2600 and Colecovision back in the day too.

I never brought up anything about your age either.
However, if you post was an attempt at a serious rebuttal, I found a couple of
legitimate articles for you:
Nintendo drops aim for GameCube sales:
Nintendo has been locked in a contest with Microsoft to claim second place in the lucrative video game market, behind market leader Sony, whose PlayStation 2 console surpassed the 50 million-unit mark early this year.
Recent signs show Microsoft pulling ahead in the race, with the company saying it expects to have sold 9 million units of its Xbox console by the end of the company's fiscal year, June 30.
Several major third-party game publishers have said recently that they intend to scale back the number of GameCube titles they will offer, and major European retailers have said they may drop sales of the console.
The GameCube news prompted Nintendo to lower its financial outlook for the recently concluded fiscal year. The company now expects earnings of $550 million (66 billion yen) for the year, down from previous forecasts for $666 million in profit and from the $886 million it made a year ago.
So obviously the lack of console sales has made a huge impact on Nintendo's earnings and potential future in the console market. They will be smart to focus on licensing their exclusive titles and selling handhelds.
Key point: Nintendo made a profit. Ignored point: XBOX didn't.
Point reiterated:
August 05, 2003 - Nintendo today reported a net profit of 11.45 billion yen (or $95 million) for the April-June period.
2nd or 3rd place makes no difference when profit is the bottom line. Why would a company exit the market because of THAT number?!
Xbox Hits Major Sales Milestones for Console and Games
Two independent research groups confirmed today that the Xbox (TM) video game system is on a roll. The NPD Group Inc. reported that Xbox posted a stunning sales increase of approximately 131 percent in the United States in the first two months following a $100 price cut in May. In addition, "Project Gotham Racing (TM) " from Microsoft® Games Studios and "Dead or Alive 3 (TM) " from Tecmo each have sold more than a million units worldwide. According to the International Development Group, this makes Xbox the first video game system ever to have three million-unit-selling launch titles after just eight months on the market.
What a strange benchmark for success.
The numbers put the system on track for another blockbuster holiday season, when gamers will be able to choose from more than 200 Xbox games. Since the day one launch of the console in November 2001, the award-winning lineup of software for Xbox has reached a number of key sales milestones. According to independent data from the NPD Group, the definitive source of sales and market data on the video game industry, Xbox has sold more than 10 million units of software in the first eight months the console has been on the market in the United States. That's the most software ever sold for a new video game system in the United States in the same period of time.
And I'm sure the fact that the majority of XBOXes were sold with 3 or more games (Many retailers ditch a crap game or two with a sale) has nothing to do with it!

Perhaps it explains how such recorde-breaking software sales can still fail to turn a profit (Could Microsoft possibly have expected better?!)
Last week, Microsoft Corp. reported that 20 million units of Xbox games were sold worldwide in its past fiscal year.
Although all three major game console manufacturers announced price cuts in May, Xbox has had the largest percentage gains with sales having spiked approximately 131 percent in the United States in the two months since the price cut, according to NPD.
On the software side, two exclusive Xbox launch titles -- "Project Gotham Racing" from Microsoft Game Studios and "Dead or Alive 3" from Tecmo -- have topped the 1 million mark in worldwide sales. Earlier this year, another blockbuster Xbox launch title, "Halo (TM): Combat Evolved," also from Microsoft Game Studios, became the first million-unit seller for Xbox. According to the International Development Group, an independent market research firm that tracks worldwide video game sales, this would make Xbox the first console to ever achieve worldwide sales of more than 1 million units on three different launch titles in less than eight months on the market.
Once again... What a strange benchmark for success, but now I ask: What does the XBOX's success have to do with the Gamecube's graphical prowess anyway? I don't see how Microsoft's sales affects the graphical GC vs. PS2 issue

As for Nintendo pulling out of the market,
I've got a quote too
August 06, 2003 - As [Nintendo president Satoru Iwata] so eloquently said: the day we don't release a new console is the day we get out of the business, period.
So the Xbox started off setting records despite the most competiton the console market has had in a long time. Gamecube is getting squeazed out.
NOT out of
business. They're making money at this game while MS is sacrificing just to keep their foot in the door for the next round. Nintendo profits, MS doesn't so if things continued this way, the Gamecube could cruise forever and Microsoft couldn't. Who's "squeezing" who? Nintendo would have to cancel their next console PUBLICLY (And recently) said to be planned for 2005. Planning means alot in this industry... They DEFINATELY don't plan on exiting the console business.