well yeah gen12 is a bad baseline to build off.
PVC suffered the same fate.
that's not a driver issue lmao.
It is a driver issues if the adrenaline software package does not function correctly with stable overclocks. Adrenaline software has an automatic overclock feature for the memory, GPU clock and fan curve. The fan curve (manually adjust) works perfectly. With GDDR6 memory, you do not need to push the GPU clock. GDDR6 memory overclocked can give 10-15% performance boost alone. When you overclock memory you get artifacts, micro stutters, ghost in the machine affects and a black screen if pushed too far.
With AMD, you get none of those GDDR6 errors. You get a good gaming experience and then for no reason at all it ends with a DX11 crash or some error report or your system crashes. Adrenaline software resets your overclocks back to stock settings for you and you do it all over again. The problem is the video card becomes unstable after a bunch of overclocking rounds. That is why I say the AMD drivers are fragile. If you stay within the lines, you should have a good gaming experience. That means running everything stock. To truly reset your adrenaline software, you have to uninstall the drivers using the AMD cleanup utility. Doing a full removal with the utility removes the ghost in the machine effect.
I fully understand overclocking can lead to system instability. AMD has that message before selecting auto overclocking in Adrenaline. Even when manually clocked, the system becomes unstable when it was stable for many hours. I am speaking to the memory overclock specifically because that is where all the benefits come from with GDDR6 memory. Going from 1750mhz to 1770mhz should not cause instability in GDDR6 memory in my opinion. Adrenaline does the auto overclock of the memory up to 1830mhz. If any minor memory overclock leads to instability, I am putting it on the software package.
All you have to do is google adrenaline drivers crashes. It's all over the web. Supposedly they fixed the issue a couple of years ago but people with RDNA3 cards are complaining about driver issues. My guess is they were using adrenaline to overclock their cards. A visually stable overclock that runs flawlessly for hours and then it crashes out of nowhere. With Nvidia, the overclocking is binary. It either works or it doesn't work. If it's unstable you will see it right away. In afterburner you lower the overclock and the system runs smoothly and you quickly find your wall.
With Intel, they have a fancy dashboard with a bunch of features, none of them work. You cannot even overclock the GDDR6 memory with the Intel cards. Supporting that absent feature would increase ARC card performance by 10-15%. All you have to do is look at old reviews of the 1660Ti vs 1660super. The Super has the GDDR6 while the 1660ti has the buffed GPU core without GDDR6 memory. When you overclock the 1660 super memory, it's magic.
The 7900 GRE just got buffed with the GDDR6 memory modules via a adrenaline driver software update. The memory limitation was bumped from 2300mhz up to 3000mhz. Sounds great but if the adrenaline software introduces issues because of software flaws. There are going to be a lot of unhappy customers if they get driver crashes. I call it driver crashes because the adrenaline software package includes radeon/adrenaline drivers. I am not saying 3000mhz should be attainable. If people start getting crashes bumping the 7900GRE up to 2500mhz and get crashes, that is a software/driver problem and not a memory module limit issue.
Back in the day, I could move the memory slider all the way up with my Radeon 7950. That card is almost 14 years old. It cannot achieve any overclock anymore but runs stable at stock settings. So I have a baseline and a good understanding of what hardware and silicon/memory degradation can do over many years of use.