MrMPFR
Member
- Aug 9, 2025
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You mean compute shaders and mesh shaders?workloads that are doing graphics as compute
No doubt more changes are coming. Work Graphs encompasses so many things (foundational API change). But outside of limited first party lineup truly nextgen is AFTER crossgen unfortunately.Would be interesting to see, yes. All new console generations resulted in new optimizations and paradigm shifts. Such a shared L1$ with Work Graphs and Neural Rendering might just be the next thing.
Anyone want to guess how long crossgen will last nextgen?
MLP based neural rendering just builds on top of RT/PT crossgen pipeline but yeah foundational changes enabled by work graphs not coming anytime soon unfortunately. Really the same thing with MLPs in a lot of instances I fear unless is plug and play SDKs like FSR or sponsored games.Crossgen periods kill whatever you think gonna happen.
