Along with xbox next yearwhen is it going to launch cause i know for sure it will be on N3E/P.
Xbox I don't have high hopes for next year lol ngl.Along with xbox next year
Xbox nov
RDNA 5 probably dec-31st
True, but almost certainly not abandoning IF caching schemes. GDDR7 alone cannot replace the bandwidth amplification of a large cache.
IC was used effectively even when NVIDIA was also on GDDR6.- New GDDR probably means they can shrink IC and claw back some die space though.
IC is a good crutch while AMD uses GDDR6, while NV went with more exotic RAM.
GDDR7 won't eliminate the need for IC, but will likely minimize it.
I don't think cache can reduce the need for "amount of VRAM"."Magnus" could use 384bit + 48 MByte IF$ instead of 96 MByte. In the end a tradeoff between effective bandwidth and amount of VRAM.
No, IF$ cannot reduce the amount of needed VRAM.I don't think cache can reduce the need for "amount of VRAM".
It amplifies bandwidth, so allows a smaller bus width.
No, the massive RDNA2 p/w bump was just going off the physical design.this was one big factor of RDNA2's massive perf/W improvement.
Yes, but it's not a magic bullet for the same reason that people are bickering over the 8/16 GB cards issue at the moment.IC is also more power efficient than VRAM access, this was one big factor of RDNA2's massive perf/W improvement.
Truth be told, AMD has downscaled MALL-per-Performance a lot since RDNA2 already.GDDR7 won't eliminate the need for IC, but will likely minimize it.
Cache area has also been practically stagnant across process nodes for a while and that is only changing after 3nm.The penalty might be a lot smaller than we think as logic shrinks faster than analog.
Most probably because Nvidia was also planning for Blackwell to clock a lot higher than it did in the end, resulting in overkill effective bandwidth.FWIW, Nvidia didn't back down on their L2 sizes with Blackwell despite GDDR7 either, and NV is no less margin-oriented than AMD.
Truth be told, AMD has downscaled MALL-per-Performance a lot since RDNA2 already.
N21 had a whopping 128MB IC, then N31 ~50% was faster with 96MB albeit with a wider IC and VRAM bus, and now N48 is ~50% faster than N21 with only 64MB and same VRAM bus width (though clocked 25% faster).
you can take that logic and shove it in the 8gb vram doesn't matter thread, these products should be built to perform as best as possible, period.You need a specific amount of MALL for a given target render resolution
really? you think a card faster than the 6900xt in 4k should have less less infinity cache because someone in marketing decided its not a 4k GPU?what? this makes no sense no matter what direction i approach it in
thats not how reality worksreally? you think a card faster than the 6900xt in 4k should have less less infinity cache because someone in marketing decided its not a 4k GPU?
Yeah that's how product planning/segmentation works.you think a card faster than the 6900xt in 4k should have less less infinity cache because someone in marketing decided its not a 4k GPU?