Let's address a few common issues, shall we?
1) Price. People keep saying that the V5 is overpriced. Actually, people keep saying that all cutting edge cards are overpriced. Are you aware that $300 has been the price for the latest videocards since the Voodoo1? The Riva128 was also priced at $289, when it first came out. Maybe $300 is too much for a particular person, but that's the price point that the market bears. (See: Economics 101)
2) Will somebody PLEEAASSE explain to me why the V5 is such an inferior card? And don't bother throwing out 640x480 Q3 benchmarks. I couldn't give a rat's @ss about 640x480. Give me some 1280x1024x32 benchmarks, since this is the resolution that I use for Q3. And guess what? The GTS beats the V5 by a whopping 3.2fps! Not a big deal.
2a)Let's talk T&L, since that seems to be the next card that the nVidia zealots pull from the deck. Another case of "whoop-dee-do." There are barely any games that support T&L, NONE that are optimized for it, and NONE that require it. The games that support it, still do just fine on a V5. MDK2 comes to mind. I play it at 1024x768x32 resolution, with 2xFSAA enabled.
2b) The power source and multiple chips. Another big issue on the minds of the nVidia zealots. I lump these two together, because they are a non-issue. So what if it has two chips on the one board. So what if it uses a power source. So what? The card has been in my machine for some time... and guess what? It frickin' works. So please explain to me (reality, not your theory), as to why I give a crap if the card has dual chips on it or if it uses a power source.
Let's see what the V5 has OVER it's competition... Playable FSAA. And for anyone who says FSAA is not a worthy feature, I'm guessing that you've never used it. Sure, in FPS games it's not worth using, so then I just turn it off. (Then, I'm a whopping 3.2fps behind the GTS crowd.) But in other games such as NFS5, MDK2, NHL2k, etc... it's awsome. I'll never go back to non-FSAA. For those of you who've never played using FSAA, give me the benefit of the doubt when I say that screenshots will never do FSAA justice.
UT engine games. The fact that 3dfx cards can run games like Unreal Tournament, Deus Ex, and Duke Nuke 'Em Forever better than the competition is not even arguable. Blame it on the game engine if you will, but facts are facts. Those that argue not to blame nVidia, but just to blame the game engine... why don't you ask why nVidia chose not to support GLide? Or why they chose not to design their card to run the UT engine better?
Compatibility. I have yet to see the requirement to download a specific .dll file to make my V5 run acceptably in any game. I have yet to find a game where FSAA didn't work exceptionally well. 2D quality is excellent. I haven't ever had to work at getting a new 3dfx driver installed properly.
(Hardware, put that in your crack pipe and smoke it. How about an intelligent reply to my points? And please spare me of your forum-generated BS rumors. They are getting old.