"Where the hell were you when AMD first released the Irongate mobos? Never a problem, my ass."
There was/is a probem with Irongate mobos, the AGP strobe is too weak. Doomguy's statement was correct. All boards that follow AGP specs have no problems with GeForce based boards, unlike the Voodoo5(try it on a i850 mobo).
BFG-
"I don't care who's fault it is. All I care about is that ATi/3dfx look good and nVidia look crap. When I use nVidia's boards it becomes my problem."
It has been fixed. If you are running the latest version of Quake3 then the problem is gone, it was also fixed in the shipping version of RocketArena. Like I have been saying for a long time now, it was id's problem and they should(well, they did now🙂) fix it. What about Evolva or Sacrifice on a Voodoo5(well, that is lacking features) or MBT on a Radeon(game issue)? Blaming a game bug on a video card is FUD.
"NVidia's release drivers are perfectly stable as are many of their beta drivers.
Remember, this is me you're talking to. False statements like that don't work on me."
It isn't false. If you like, I'll pull up quotes from 3dfx employees on this board stating that your HD should be formatted when going between nV and 3dfx boards, no matter which you start with. nVidia's drivers are extremely stable, I hit over a month uptime on Win98 on a regular basis before I reboot, and even then reboots tend to be either because I'm changing hardware or I'm installing software. nVidia's drivers are considered the best by the overwhelming majority of people, including OEMs. Just because you had problems installing one after a 3dfx part was in your system certainly doesn't mean the drivers are at fault.