If I put any of my games, whether the API is OpenGL or DirectX, at a high resolution such as 1600x1200, they both go "off the screen". Picture an image of a game, then crop off the right side and the bottom about an inch each, that's my problem. My monitor supports resolutions up to and including 1600x1200. I have the latest drivers for both the CRT monitor and the Radeon 9700 Pro. Strangely it will only do this in a game and not in Windows.
Any help is very much appreciated.
Any help is very much appreciated.
