Really, you showed an individual frame from the video run?
That was from Assassin's Creed Unity.
Even the slower of the 2 960s beats both the R9 280 and the R9 285 at 1080p / FXAA on that game. These are the overall avg FPS:
Assassin's Creed Unity, High, FXAA
960/ 960 / 760 / R9 280 / R9 285
43.0 47.7 32.3 41.7 32.9
From the article :
"Of the nine titles tested, there are wins for the GTX 960 in just four titles (ACU, COD, Tomb Raider, BF4), while the R9 285 wins four (Crysis 3, Metro Redux, Shadow of Mordor, Ryse) and the R9 280 emerges triumphant on Far Cry 4. "
Kinda puts all your fear-mongering into perspective. Or should, if you were objective.
I should point out that the authors statement that the R9 280 won in Far cry 4 - from their own benchmark table - is incorrect. The R9 285 beat the R9 280 by almost 20%. And that's at 1080p / Ultra / SMAA.
What all these testers and most of the posters here fail to factor in is the texture compression that exists on both the 960 and the R9 285. You cannot just compare physical VRAM size or raw memory bandwidth anymore.