Question to those that play MMORPGs.

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WinkOsmosis

Banned
Sep 18, 2002
13,990
1
0
Originally posted by: Maleficus
you dont do anything in MMORPG's its just a visual chat room...

you don't actually control the battle like you do in an FPS, you just click the attack button and watch as u chat. You might have to run away or use a potion but thats prety much it.

there is no skill involved in the game which means there is no challenge they are all time based, the more time you put into it the "better" your character is.

I don't see the appeal in them either and im an avid gamer.

Also the global story line is almost always ignored as people "power level". There is a video out there somewhere of AC1 when the developers released the big evil monster or wahtever that the storyline revolves around and evryone on every server except for a small group of 10 players completely ignored it and the story.

Take it from someone who was once addicted to Everquest and has quit at least 3 times... it's not that simple. There is more to it than pressing the attack button. Combat IS fun, and I don't remember ever using a potion in Everquest. The thing is, you spend most of the time sitting on your ass regaining hit points and/or mana. It was definately tedious.
 

chemos

Senior member
Sep 21, 2000
482
0
0
i play Dark Age of Camelot. you start a character in one of three realms based on different lores: Celtic, Arthurian, and Viking. the three realms are in a constant state of war. when your character starts out, s/he is like a fresh recruit into the army. they learn through combat and also learn trade skills (such as making armor, potions, enchanting, etc.). as they gain level and stature, they become heroes for their realm and assist in giant battles for land.

that's basically the game in a nutshell.. there's a lot more to it. i'm a mmorpg buff (i really like PvP, or player vs. player with lots of people involved) and DAOC is the best one i've played. the PvP is by far the best and very gratifying if you're on the dealing end. :)

is it all just killing monsters? certainly not. are there points at which the game slows down a bit and you waste some time levelling? definitely. but if you could level to 50 after playing the first couple nights, the game's replayability would go in the
sh!tcan and you wouldn't have the broad spectrum of power in the realms that you have currently (ie everyone would be lvl 50).
 

Descartes

Lifer
Oct 10, 1999
13,968
2
0
I could never get into playing MMORPGs. It seems like a complete waste of time.

I game quite a bit, but it's usually in no more than 1 hour intervals. I like BF1942 because I don't have to dedicate half my life to actually being good in the game. I play for an hour when I'm stressed, own the Japanese, and move on.

 

rudder

Lifer
Nov 9, 2000
19,441
86
91
Originally posted by: Electric Amish
Well, in AC1 & 2 there's lots of stuff. Mainly you kill stuff and perform quests to gain levels. The more levels and skills you gain the harder and better quests you can run.

There's lots of crafting, cooking, dyeing, and gambling you can do. Lots of trading to get that special item you want.

There's usually a global storyline that you can help advance through your actions as well.

You can get on with a bunch of friends (real-life or online) and quest together to try and accomplish the quests that are too hard for you to solo. You can get vassals that you can help advance through life if they need.

Lots of stuff.

amish

Cooking in a video game? WTF!? DO you eat imaginary hamburgers with your online friends?
 

NokiaDude

Diamond Member
Oct 13, 2002
3,966
0
0
In Diablo 2: LOD you run aroung endlessly in Hell Cow levels looking for the most beloved and over-rated SoJ. The SoJ is a piesce of Sh!t and isn't really worth anything to expert players. Yeah, after 500 levels of Hell Cows you get bored of Diablo 2.
 

ElFenix

Elite Member
Super Moderator
Mar 20, 2000
102,392
8,551
126
Originally posted by: rudder
Originally posted by: Electric Amish
Well, in AC1 & 2 there's lots of stuff. Mainly you kill stuff and perform quests to gain levels. The more levels and skills you gain the harder and better quests you can run.

There's lots of crafting, cooking, dyeing, and gambling you can do. Lots of trading to get that special item you want.

There's usually a global storyline that you can help advance through your actions as well.

You can get on with a bunch of friends (real-life or online) and quest together to try and accomplish the quests that are too hard for you to solo. You can get vassals that you can help advance through life if they need.

Lots of stuff.

amish

Cooking in a video game? WTF!? DO you eat imaginary hamburgers with your online friends?
in UO if you were full your character regained stamina, hp, and mp faster. plus, cooking was a good way to raise your dex and fishing was a good way to raise your int. plus if you fished you randomly got treasure maps.

 

ElFenix

Elite Member
Super Moderator
Mar 20, 2000
102,392
8,551
126
Originally posted by: chemos
i play Dark Age of Camelot. you start a character in one of three realms based on different lores: Celtic, Arthurian, and Viking. the three realms are in a constant state of war. when your character starts out, s/he is like a fresh recruit into the army. they learn through combat and also learn trade skills (such as making armor, potions, enchanting, etc.). as they gain level and stature, they become heroes for their realm and assist in giant battles for land.

that's basically the game in a nutshell.. there's a lot more to it. i'm a mmorpg buff (i really like PvP, or player vs. player with lots of people involved) and DAOC is the best one i've played. the PvP is by far the best and very gratifying if you're on the dealing end. :)

is it all just killing monsters? certainly not. are there points at which the game slows down a bit and you waste some time levelling? definitely. but if you could level to 50 after playing the first couple nights, the game's replayability would go in the
sh!tcan and you wouldn't have the broad spectrum of power in the realms that you have currently (ie everyone would be lvl 50).
everyone is lvl 50! and you're not really battling for anything. the biggest problem with the game is that you can't really change anything. if i could enslave the midtards i would.

 

Bullhonkie

Golden Member
Sep 28, 2001
1,899
0
76
They're basically never-ending leveling/development treadmills. You kill stuff (usually NPC monsters, but depending on the game it can be other players), improve your character so you can kill bigger stuff, which improves your character more, yadda yadda. Same basic type of treadmill used in Diablo2 which made it so popular/addicting (just one more kill to see what it drops), except that most MMORPGs are more in-depth and have many more ways for you to spend (waste?) your time. Mainly I've found the game itself (gameplay, mechanics, graphics, that kinda stuff) usually draws people in to begin with, and then the social aspects of it (working together, grouping, guilds/clans, raids/organized events) keeps you addicted.

That's basically it in a nutshell, in my experience.
 

chemos

Senior member
Sep 21, 2000
482
0
0
Originally posted by: ElFenix
everyone is lvl 50! and you're not really battling for anything. the biggest problem with the game is that you can't really change anything. if i could enslave the midtards i would.

no, there is actually quite a bit of diversity in levels and classes on every server i've played on. and yes, you're battling for land (as i already said) and real estate (keeps). if you get all the relics for your people, you basically DO own the "Midtards". :) it sounds like you're bitter about the game because some of my people showed you up in DF or something. :p