Question to those that play MMORPGs.

notfred

Lifer
Feb 12, 2001
38,241
4
0
What exactly is it that you do? I mean, it's not like you baet the game or something. You just go online, join the game, and do what? Walk around and pretend to be some other character who talks to people online? i don't get it, but I've never played them. What is it that goes on in these games?
 

mpitts

Lifer
Jun 9, 2000
14,732
1
81
Originally posted by: KingNothing
Didn't a couple that met through Everquest get married? That'd be "doing something" I guess. :D

A couple? Yeah, a couple of dorks. :D
 

Electric Amish

Elite Member
Oct 11, 1999
23,578
1
0
Well, in AC1 & 2 there's lots of stuff. Mainly you kill stuff and perform quests to gain levels. The more levels and skills you gain the harder and better quests you can run.

There's lots of crafting, cooking, dyeing, and gambling you can do. Lots of trading to get that special item you want.

There's usually a global storyline that you can help advance through your actions as well.

You can get on with a bunch of friends (real-life or online) and quest together to try and accomplish the quests that are too hard for you to solo. You can get vassals that you can help advance through life if they need.

Lots of stuff.

amish
 

Evadman

Administrator Emeritus<br>Elite Member
Feb 18, 2001
30,990
5
81
Originally posted by: mpitts
Originally posted by: KingNothing
Didn't a couple that met through Everquest get married? That'd be "doing something" I guess. :D

A couple? Yeah, a couple of dorks. :D


LMFAO!
 

Cuda1447

Lifer
Jul 26, 2002
11,757
0
71
Uhm, build my char really strong. Meet some cool friends, go to war. Kill other people. Make a name for myself, and become famous on the shard/server I play on.
 

notfred

Lifer
Feb 12, 2001
38,241
4
0
Originally posted by: Electric Amish
Well, in AC1 & 2 there's lots of stuff. Mainly you kill stuff and perform quests to gain levels. The more levels and skills you gain the harder and better quests you can run.

There's lots of crafting, cooking, dyeing, and gambling you can do. Lots of trading to get that special item you want.

There's usually a global storyline that you can help advance through your actions as well.

You can get on with a bunch of friends (real-life or online) and quest together to try and accomplish the quests that are too hard for you to solo. You can get vassals that you can help advance through life if they need.

Lots of stuff.

amish

What do you kill? Other players? You go on quests to gain better skills for what purpose? To go on more quests to gain better skills? Crafting, cooking and dying sound like chores, not part of a game.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
It's like this forum. Except while you are discussing politics, you kill monsters.
 

notfred

Lifer
Feb 12, 2001
38,241
4
0
Originally posted by: skace
It's like this forum. Except while you are discussing politics, you kill monsters.

That's what they sound like to me, but why would you pay $10/month to kill monsters? I mean, you can talk on here for free, and there are plenty of games where you can kill monsters w/o a subscription.
 

Electric Amish

Elite Member
Oct 11, 1999
23,578
1
0
Originally posted by: notfred
Originally posted by: Electric Amish
Well, in AC1 & 2 there's lots of stuff. Mainly you kill stuff and perform quests to gain levels. The more levels and skills you gain the harder and better quests you can run.

There's lots of crafting, cooking, dyeing, and gambling you can do. Lots of trading to get that special item you want.

There's usually a global storyline that you can help advance through your actions as well.

You can get on with a bunch of friends (real-life or online) and quest together to try and accomplish the quests that are too hard for you to solo. You can get vassals that you can help advance through life if they need.

Lots of stuff.

amish

What do you kill? Other players? You go on quests to gain better skills for what purpose? To go on more quests to gain better skills? Crafting, cooking and dying sound like chores, not part of a game.

Depends on the server. You can kill AI monsters or you can kill other human players.

The skills you gain/improve are things like special attacks, skills that help you avoid different attacks (meleee, missle, magic), skills that allow you to craft better items, skills that allow you to cast higher level spells, etc...

Crafting allows you to make better weapons/armor so you can fight better. Cooking alows you to make items that you eat that can restore health or stamina. Dyeing allows you to change the colors of clothing or armor....It's big for some people, but not me.

amish

I mean, you can talk on here for free, and there are plenty of games where you can kill monsters w/o a subscription.

You can do this as a group of live people interacting on the 'net. It's really pretty cool how it all works out.

amish
 

OREOSpeedwagon

Diamond Member
May 30, 2001
8,485
1
81
It's fun trying to build up your character and just knowing people in the game. It's cool because you can do pretty much what you want (I play UO), you can do PvP (player vs. player), be a tailor, be a warrior or mage, even be a goddamn chef.
 

Electric Amish

Elite Member
Oct 11, 1999
23,578
1
0
Notfred-

Have you ever played D&D?? It's like that.


btw- You sound like my father when I used to go play D&D and tried to explain it to him...

My Father- "How can you play a game you never win???"

amish :)
 

Electric Amish

Elite Member
Oct 11, 1999
23,578
1
0
Originally posted by: notfred
None of these games have a free 30 day trial or anything, do they?

Yes they do.

AC1 & AC2 both come with 1 month free subscription. You just have to un-subscribe or they'll start charging your CC after the first month.

AC1 is $9.95/mo and AC2 is $12.95/mo

amish
 

bunker

Lifer
Apr 23, 2001
10,572
0
71
Originally posted by: notfred
None of these games have a free 30 day trial or anything, do they?

I wanted to try one out so I d/led the Earth and Beyond Demo which is the full game for 5 days free. I didn't have much time to really check it out so I signed up for the service and got the first month free. I cancelled the subscription after 2 weeks.

Don't know if any of the others give a free month or not, but if you want to see what it's like, it's there.

*edit-beaten to it.
 

codeyf

Lifer
Sep 6, 2000
11,854
3
81
They pretty much all have "first month free" deals.

To relate it to something more "tangible".....

Think of a sport. We'll use baseball in this example. You start off as a free agent and work on your skills till you find a team that wants you to play for them. You join that team. You all start playing games against other opponents. As you play more, (hopefully) you get better and better. As you win more games, say you win money, or new equipment. Go out and buy a new glove, or a sweet new bat. The more you guys play, the better you all get, so you start playing better teams. Before you know it, you've won the World Series. :D:D So you go out and do it more. Beat more teams, keep getting better. In between games you go out and lift weights, or run sprints so you can run/throw/hit harder/better/faster thus further increasing your skills and dominance at the sport.

It's kind of like that, without ANY of the physical exercise benefits.
 

notfred

Lifer
Feb 12, 2001
38,241
4
0
Originally posted by: codeyf
They pretty much all have "first month free" deals.

To relate it to something more "tangible".....

Think of a sport. We'll use baseball in this example. You start off as a free agent and work on your skills till you find a team that wants you to play for them. You join that team. You all start playing games against other opponents. As you play more, (hopefully) you get better and better. As you win more games, say you win money, or new equipment. Go out and buy a new glove, or a sweet new bat. The more you guys play, the better you all get, so you start playing better teams. Before you know it, you've won the World Series. :D:D So you go out and do it more. Beat more teams, keep getting better. In between games you go out and lift weights, or run sprints so you can run/throw/hit harder/better/faster thus further increasing your skills and dominance at the sport.

It's kind of like that, without ANY of the physical exercise benefits.

That's like counterstrike, or any FPS that people have clans for. I thought MMORPGs were suppsoed to be different.
 

OREOSpeedwagon

Diamond Member
May 30, 2001
8,485
1
81
Originally posted by: notfred
Originally posted by: codeyf
They pretty much all have "first month free" deals.

To relate it to something more "tangible".....

Think of a sport. We'll use baseball in this example. You start off as a free agent and work on your skills till you find a team that wants you to play for them. You join that team. You all start playing games against other opponents. As you play more, (hopefully) you get better and better. As you win more games, say you win money, or new equipment. Go out and buy a new glove, or a sweet new bat. The more you guys play, the better you all get, so you start playing better teams. Before you know it, you've won the World Series. :D:D So you go out and do it more. Beat more teams, keep getting better. In between games you go out and lift weights, or run sprints so you can run/throw/hit harder/better/faster thus further increasing your skills and dominance at the sport.

It's kind of like that, without ANY of the physical exercise benefits.

That's like counterstrike, or any FPS that people have clans for. I thought MMORPGs were suppsoed to be different.

You have to play a MMPORPG to really understand how it's different. Check out UO (link provided in last post), see how you like it the first month. Believe me its a lot different than CS :)
 

yoda291

Diamond Member
Aug 11, 2001
5,079
0
0
I imagine the appeal is in the character evolution, much like D&D or other ongoing rpgs. You get to create a fictional character of your own design who looks and acts howsoever you want. I imagine the closest you can get to understanding is building your rig. It's comprised of parts that you've researched and selected, worked to varying degrees of severity to purchase/scrounge. In the end, you have a machine you can be proud of, though it won't be the best rig out there (subject to interpretation), but it's satisfying on some level. I don't play them myself, I prefer to do other stuff personally, but the appeal isn't all that hard to think about.
 

codeyf

Lifer
Sep 6, 2000
11,854
3
81
Originally posted by: notfred
Originally posted by: codeyf
They pretty much all have "first month free" deals.

To relate it to something more "tangible".....

Think of a sport. We'll use baseball in this example. You start off as a free agent and work on your skills till you find a team that wants you to play for them. You join that team. You all start playing games against other opponents. As you play more, (hopefully) you get better and better. As you win more games, say you win money, or new equipment. Go out and buy a new glove, or a sweet new bat. The more you guys play, the better you all get, so you start playing better teams. Before you know it, you've won the World Series. :D:D So you go out and do it more. Beat more teams, keep getting better. In between games you go out and lift weights, or run sprints so you can run/throw/hit harder/better/faster thus further increasing your skills and dominance at the sport.

It's kind of like that, without ANY of the physical exercise benefits.

That's like counterstrike, or any FPS that people have clans for. I thought MMORPGs were suppsoed to be different.

No, it's nothing like counterstrike. In CS, you run, shoot, die, repeat. That's it.

In MMORPG, perhaps you want to be a trader, so you do nothing but work tradeskills to sell items to other people. Maybe you just want to go bash skulls, so you make a warrior and do that. Perhaps you want to travel to all parts of the "world" so you make a druid that can travel and "port" to all different places. Perhaps you're in to spell casting, so you make a caster class character and find new spells. Perhaps you're the healing type, so you make a cleric......or one of the many "hybrid" classes.

For CS to be anything like a MMORPG, there would have to be thousands of non-player characters (ie someone another person wasn't controlling) that you could go interact with, be it fulfilling a task they give you, or killing them. There would need to be thousands of different weapons, pieces of armor, and other items that you could either build, purchase, or receive from completing a quest or killing a npc.

Granted, you can do essentially the same thing you do in CS, run, kill, die. But there is much more to any MMORPG than that. Where as there is nothing beyond that in CS.
 

Maleficus

Diamond Member
May 2, 2001
7,682
0
0
you dont do anything in MMORPG's its just a visual chat room...

you don't actually control the battle like you do in an FPS, you just click the attack button and watch as u chat. You might have to run away or use a potion but thats prety much it.

there is no skill involved in the game which means there is no challenge they are all time based, the more time you put into it the "better" your character is.

I don't see the appeal in them either and im an avid gamer.

Also the global story line is almost always ignored as people "power level". There is a video out there somewhere of AC1 when the developers released the big evil monster or wahtever that the storyline revolves around and evryone on every server except for a small group of 10 players completely ignored it and the story.