Skipped it on PC because, well you know. But thinking about grabbing the PS3 version just for some casual co-op with a friend or two. I liked Baldur's Gate II/Champions of Norrath, so I suppose if I think of it more as Baldur's Gate III than Diablo, I won't mind the bastardization as much.
Anyways, hoping someone ends up with both the PS3 and PS4 versions and can give a little more detail on the differences. I've read that the PS4 version is 1080p/60 and the PS3 version is 720p/60. I don't mind the lower resolution at all if the framerate is locked at a solid 60 on PS3 with no slowdowns when a lot of particles/mobs are on the screen?
The only other difference I've read about that Blizz barely touched upon is that "Adventure Mode" on PS3/360 will be limited to one act at a time? I only watched one video on youtube regarding Adventure Mode on PC and the guy pretty much stayed within one act to do all the bounties anyways. I'm guessing he had the freedom to do a bounty in one act, then move to another act if he wanted? Without more details it doesn't seem like enough reason to upgrade to PS4, though.
And lastly, as far as the gameplay itself, is it possible to have 2 players on the same console go online to party with other people? Or is same screen co-op limited to local, and only a single player can go online?
When playing same screen co-op, what happens if someone dies? Do they have to sit there and wait for the other person to wipe or leave combat? Or is there some sort of resurrection system? Also, is the screen hard locked to one view, or will it zoom out some if one player reaches the edge of the screen to allow a little bit more freedom? Does playing with analog sticks favor melee classes? Is there a dual stick system to allow moving in one direction and firing in another as a ranged class, or do you have to do that awkward walk back, 180 and fire, stick waggling nonsense?
Since the console versions aren't limited to always online/connected, if you're playing online and suddenly lose your connection, what happens, will it seamlessly go offline but still continue your current encounter, or will you be dropped and have to reload the instance? If you're playing with a friend and one of you drops, can either of you seamlessly re-load into the encounter like drop-in/drop-out co-op?