Originally posted by: BenSkywalker
It's obvious Anand talked to a few PC centric western dev houses and surprise, surprise- their generic code doesn't work well on either platform. Shocked, to be sure. Wait to see what TeamNinja and Polyphony release on these consoles.
Originally posted by: Todd33
Originally posted by: Drayvn
Originally posted by: Todd33
Interesting. They will either both suck or both be good. I'm not sure how they claim the Xbox360 is easier to program for, I thought the PS3 was going to be opengl/linux and it only has one CPU, but I guess there are no real devkits yet.
The Xbox 360 is easier to program for as the CPUs are closer to what desktop CPUs are.
While the PS3 CPU is completely and totally different which will take a lot of time for devs to figure out.
Did you read the article? Of course not... The Cell CPU is the exact core that the Xbox 360 has (but has more of them).
Originally posted by: biostud
Who needs a super CPU if the games are fun to play?
Originally posted by: Avalon
1) Anand himself mentioned both the RSX and the R500 are somewhat similar to their G70/R420 counterparts, albeit with some noticeable modifications. That was all that I meant, and you should have known that.
2) I dunno, twice as fast as a 733mhz P3/celeron hybrid sure sounds theoretically like what a 1.4 Tualatin would put out to me.
Originally posted by: xtknight
He pulled it in fear of Microsoft or something...Kristopher Kubicki explains it in the comments of the Sun Dual-core Fire article.
Originally posted by: Drayvn
Guys we better hide.
Microarse is gonna come down with the 'boys'!
Originally posted by: Continuity27
Originally posted by: Drayvn
Guys we better hide.
Microarse is gonna come down with the 'boys'!
:laugh: "Buy em out boys!" *thugs push over folding tables and computers*
Originally posted by: finbarqs
what happened?