Wait, do you seriously not comprehend what I wrote? I'm just playing around because control schemes are all a matter of perspective, but did what I write actually go over your head? Yikes.Actually it doesn't move anywhere. You're thinking of Doom Eternal where you can crush a head into a neck/spine.
So let's try this another way: put your forehead against a wall. Now moving nothing but your head, try to look down.
Doesn't work, does it. Hmmm? Let me show you why it doesn't work.
I mean you can see right there in the picture, when he moves his head forward, his eyes/vision move down. This is elementary biology.
Maybe you should let everyone in the aviation industry know that after 100+ years of powered flight, they've been holding it wrong all this time. Heh.
I have no trouble accepting other people prefer standard mouse controls (cursor style). I said right from the start it's personal preference. I'm just stating I prefer controls that mimic a head because they're more immersive.Wait, do you seriously not comprehend what I wrote? I'm just playing around because control schemes are all a matter of perspective, but did what I write actually go over your head? Yikes.
My point is that both regular and inverted mimic a head, depending on your perspective, which is why either way can make more sense to someone.I have no trouble accepting other people prefer standard mouse controls (cursor style). I said right from the start it's personal preference. I'm just stating I prefer controls that mimic a head because they're more immersive.