Originally posted by: 0roo0roo
i dunno about that engine critique. the dynamic lighting made the whole experience more realistic. such lighting is costly. the static hl2 enviroments could look pretty decent but still there was just something missing. its subtle but its there and made me enjoy emersion in fear much more than hl2
Doom3 had better dynamic lighting with less of a performance hit. Infact they could have built a better FEAR by simply using the Doom3 engine.
