"Player xxxxx set network for extra high latency"

psteng19

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Dec 9, 2000
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OK, I always thought high latency was a bad thing.
Lower latency = faster.

So why the heck does battle.net have this option, and why does everyone choose extra high latency.
Isn't low latency what you want for "lag-less" gaming?
 

Legendary

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Jan 22, 2002
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I believe if everyone has broadband, extra high latency is faster. For low-bandwidth players, low latency is faster. Extra high sends more packets, so if a low-bandwidth person plays on extra high, his connection lags everyone.
 

RSI

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May 22, 2000
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Originally posted by: Legendary
I believe if everyone has broadband, extra high latency is faster. For low-bandwidth players, low latency is faster. Extra high sends more packets, so if a low-bandwidth person plays on extra high, his connection lags everyone.
The latency setting shouldn't matter if the connection of each player is decent. It should run lagless for everyone unless someone '5ux0rz' or has a laggy comp that slows down when you have 50 billion pylons on the screen. But seriously, if you play a LAN game you'll notice that it's lagless regardless of the latency setting. Just play with people who have good connections. :)
 

CrazyDe1

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Dec 18, 2001
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Extra high latency isn't for people with faster speed modems...people set extra high latency when it lags becuase it allows people to hae more lag. It sacrifices individual unit control so that people don't lag out. For example, in war2, if theres low latency you'll see people's waiting for players thing more...in other words its not as forgiving for people with lag...but you can pull peons from gold and stop them. If its no extra high latency, you have no control over your peons on gold, you can't pull them off, but people are less likely to lag out...you can tell the games slightly slower though.
 

psteng19

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Dec 9, 2000
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Originally posted by: CrazyDe1
Extra high latency isn't for people with faster speed modems...people set extra high latency when it lags becuase it allows people to hae more lag. It sacrifices individual unit control so that people don't lag out. For example, in war2, if theres low latency you'll see people's waiting for players thing more...in other words its not as forgiving for people with lag...but you can pull peons from gold and stop them. If its no extra high latency, you have no control over your peons on gold, you can't pull them off, but people are less likely to lag out...you can tell the games slightly slower though.

Hmm... kinda makes sense I guess.

Is it peer-to-peer once the game starts?
Or does everything still go through battle.net?
 

thelanx

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Jul 3, 2000
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I think the extra high latency setting is the tolerance for extra high latency. So people set it to extra high latency so that the game allows people who have laggy connections = high latency to play without too much interruption.
 

CrazyDe1

Diamond Member
Dec 18, 2001
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what thalanx said...thats good


its peer to peer once the game starts...bne just matches you up w/ your oponents and makes sure you can d/l the map...
I've lost connection to bnet tons of times while playing and the game continues
 

psteng19

Diamond Member
Dec 9, 2000
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Originally posted by: CrazyDe1
what thalanx said...thats good


its peer to peer once the game starts...bne just matches you up w/ your oponents and makes sure you can d/l the map...
I've lost connection to bnet tons of times while playing and the game continues

Yup, same thing has happened to me.
But it still maintains some sort of connection to b.net for keeping records, and if it knows when it's lost connection eh?