Originally posted by: JAG87
Originally posted by: tvdang7
thats y i like ati

. looks great on the new maps on source nuke and militia.
Ok, to clarify things here:
nVidia CAN do HDR + AA. nVidia can't do openEXR HDR, like the guy many posts above said (wise guy, listen to him).
The practical HDR, is the one implemented by Valve. They were the first to introduce it, and their HDR works different and BETTER from the otherones available such as the one in Farcry (openEXR). Valve's HDR can be rendered by nVidia and ATI cards with AA simultaneously.
When I say practical, I say it because Valve's HDR affects performance very little, as it uses shaders to render HDR. once again has of now, ATI has the ball in their hands, because their cards handle SM 3.0 like butter (because of the 48 vertex shader units). But we cant speak the truth until we see nVidias 32/32 solution (at least thats what rumours speak of) with G71.
So stop whining about nVidia doesn't do HDR + AA. It does, and Valve's HDR is the HDR that will be used mostly in games, because it is the most efficient. No1 gives a fu-ck about openEXR, no1 including nVidia.