just some more benchmarks from Guru3d
780 series is doing fine. the 770,760,680 need more vram it seems.
The 960 2gb seems to do a better job at memory compression.
No, considering 780Ti was a $699 card and R9 290 was a $399 card, while 780 cost $650 and dropped to $499 when 290 was still $399. In that context, the entire GTX700 series is performing horribly if we consider their pricing for most of the HD7970-R9 290 vs. GTX600-700 generations.
Interesting how you specifically singled out the 1080P graph when on the same page there is a consolidated graph with 1080P, 1440P and 4K. This changes the picture as many of us have 1440P monitors.
Poor Kepler, it's like a coin flip now to guess if Kepler will bomb in a new AAA game or not.
Guru3d and GameGPU.Ru has tested the singleplayer levels and AMD runs really awful there, like CoD: AW2.. so whatever optimizations they did, its only for MP.
And who pays $60 for COD to play its SP campaign? More alarming is COD BO3 might signal a trend for future 2016-2017 console ports where system RAM and VRAM optimizations will be similar. Looks like 4GB could soon be the bare minimum GPU VRAM and 16GB might start edging towards mainstream system memory for smooth gaming.
In any case, this port is still a giant turd
as per Guru3D:
"The problem however remains, the game looks good ... but remains to be just that -- nothing excels in PC graphics quality to a level that amazes. When it works the game does run smooth enough on pretty much any modern age graphics card.
So the results you see today are INDICATIVE and not precise. This game is a mess to measure. We found a sweet spot setting that works pretty good and measure in a level (In Darkness Quarantine Zone, Singapore) that allows fairly consistent frame-rates. However the number you see WILL change even your GTX 980 TI or Fury X at one point will drop to 30 FPS. These means that the results shown today are indicative, not a precise measurement by any standard."
Yet another failed console port.