Path of Exile 3.0 Discussion

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Homerboy

Lifer
Mar 1, 2000
30,890
5,001
126
You'll mow down Sirus. The Maven probably just needs another run or two. She's pretty easy once you get the hang of it. Do you swap out Greater volley for Slower Projectiles on tough bosses?

no - I haven't switched gems at all. Never really needed too to be honest. Though I guess that's something new to mess with.

Maven just one hits me and I think my PC is holding me a little back too as Maven really causes my frame rate to tank. There's one cycle of the "circle bubble blast" thing that Maven does that seems to not allow you to go on the little ledge? Or am I missing something?

I just haven't bothered with Sirus. I hate that fight and really don't have much want/need to do it except for the "favorite map" slot.

Any thoughts on a better wand? (minus those that cost a mirror+)? Besides little tweaks here and there, I don't see anywhere to upgrade. Just wasting money.
 

rstrohkirch

Platinum Member
May 31, 2005
2,434
367
126
no - I haven't switched gems at all. Never really needed too to be honest. Though I guess that's something new to mess with.

Maven just one hits me and I think my PC is holding me a little back too as Maven really causes my frame rate to tank. There's one cycle of the "circle bubble blast" thing that Maven does that seems to not allow you to go on the little ledge? Or am I missing something?

I just haven't bothered with Sirus. I hate that fight and really don't have much want/need to do it except for the "favorite map" slot.

Any thoughts on a better wand? (minus those that cost a mirror+)? Besides little tweaks here and there, I don't see anywhere to upgrade. Just wasting money.

I don't think you need to upgrade anything really. You're sitting at just under 4m DPS using Slower Projectiles just with the skeletons which is more than enough.

For Maven, the only regular attack she does that you have to watch out for is the one where she shoots out projectiles and says "A cascade of Pain". Those hit hard and you need to avoid them. The blob on the outside will spit out the degen balls that move to the center and then track you. You have to manage those if you don't have a lot of DPS. For the circle blast there are ledges around the outside that you need to move to. You can note them because they are fairly small and sit outside of the normal area space. They will also flash just before the blast goes off. When the blob goes to the center and spawns map bosses, you actually have to attack the blob. Wearing down its health is what clears the phase, not killing the map bosses.

Like a lot of fights in this game, the more DPS you have the higher likelihood that you will simply skip game mechanics. So if you didn't swap to Slower Projectiles for Maven you should try it as it should make things much easier.
 
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Homerboy

Lifer
Mar 1, 2000
30,890
5,001
126
I don't think you need to upgrade anything really. You're sitting at just under 4m DPS using Slower Projectiles just with the skeletons which is more than enough.

For Maven, the only regular attack she does that you have to watch out for is the one where she shoots out projectiles and says "A cascade of Pain". Those hit hard and you need to avoid them. The blob on the outside will spit out the degen balls that move to the center and then track you. You have to manage those if you don't have a lot of DPS. For the circle blast there are ledges around the outside that you need to move to. You can note them because they are fairly small and sit outside of the normal area space. They will also flash just before the blast goes off. When the blob goes to the center and spawns map bosses, you actually have to attack the blob. Wearing down its health is what clears the phase, not killing the map bosses.

Like a lot of fights in this game, the more DPS you have the higher likelihood that you will simply skip game mechanics. So if you didn't swap to Slower Projectiles for Maven you should try it as it should make things much easier.

I'll pick up a 21/20 Slower Projectiles and give Maven a crack
 

JTsyo

Lifer
Nov 18, 2007
12,044
1,136
126
Looks good. I'd grab the mastery from that node circle as well that gives 10% of physical as an extra element.
Is this worthwhile? My phyiscal damage is pretty low compared to cold and Lightning. I figure I'll put points into Life first.

Ya, keep that one. Just get rid of the 15% more projectile speed mastery from the Longshot cluster.

How come this mastery doesn't give 15% more damage when used with the one from the bow mastery?

Would modding my sulfur flask to cast when full be worthwhile?
 

rstrohkirch

Platinum Member
May 31, 2005
2,434
367
126
Is this worthwhile? My phyiscal damage is pretty low compared to cold and Lightning. I figure I'll put points into Life first.
It's not. PoB was flashing numbers that weren't right. I'm not sure why it does that but you actually have to check the node to see what the damage is. Sometimes I forget that.



How come this mastery doesn't give 15% more damage when used with the one from the bow mastery?

Because GGG is stupid with their wording sometimes. Both your skill and the Bow Mastery node say "increases and reductions...". It means this literally in that it has to say increase or reduction. The Projectile Mastery node just gives a flat % more to projectile speed but is not an increase or reduction. I looked this up when I saw the node wasn't giving you damage or AoE from your skill.

Would modding my sulfur flask to cast when full be worthwhile?

You just have to try them and see what you like. I usually setup my damage flasks to be used when an adjacent flask is used. So if it have 3 damage flasks then the 2 modded ones are on each side of a non-modded one and I just press that button to active all 3.

Couple of other notes:
-I notice you use Frenzy to generate charges which is fine. If you put Greater Multiple Projectiles on it you'll hit max charges just by shooting once into a pack.
-Also I saw some changes you can make if you want to get some more damage on bosses and rares. I took some screens from PoB to show you the changes. For the Mark Mastery you want 25% increase effect of marks. There is a strength node that I deleted on the far left of the second screenshot.
-Do you find yourself standing way far away from bosses or do you find yourself wanting to stand closer to them?

1.png
2.png
 

JTsyo

Lifer
Nov 18, 2007
12,044
1,136
126
It's not. PoB was flashing numbers that weren't right. I'm not sure why it does that but you actually have to check the node to see what the damage is. Sometimes I forget that.





Because GGG is stupid with their wording sometimes. Both your skill and the Bow Mastery node say "increases and reductions...". It means this literally in that it has to say increase or reduction. The Projectile Mastery node just gives a flat % more to projectile speed but is not an increase or reduction. I looked this up when I saw the node wasn't giving you damage or AoE from your skill.



You just have to try them and see what you like. I usually setup my damage flasks to be used when an adjacent flask is used. So if it have 3 damage flasks then the 2 modded ones are on each side of a non-modded one and I just press that button to active all 3.

Couple of other notes:
-I notice you use Frenzy to generate charges which is fine. If you put Greater Multiple Projectiles on it you'll hit max charges just by shooting once into a pack.
-Also I saw some changes you can make if you want to get some more damage on bosses and rares. I took some screens from PoB to show you the changes. For the Mark Mastery you want 25% increase effect of marks. There is a strength node that I deleted on the far left of the second screenshot.
-Do you find yourself standing way far away from bosses or do you find yourself wanting to stand closer to them?

View attachment 58986
View attachment 58987
I try to stand far from bosses,1 screen, when I can. I drop the turrets as bait and let the mirages do close in damage while I try to use the extra damage from Farshot. When the boss moves closer I use flame dash to gain distance again.
I picked up a new bow that upped the damage output.
Does culling work against everything? I figured most map bosses would be immune.
 

rstrohkirch

Platinum Member
May 31, 2005
2,434
367
126
Also, when you decide you want to do some more upgrades LMK. You still have another 15-20% worth of easy relatively cheap damage increases. Going to guess you'll be over 1m DPS before you're finished.
 

JTsyo

Lifer
Nov 18, 2007
12,044
1,136
126
Also, when you decide you want to do some more upgrades LMK. You still have another 15-20% worth of easy relatively cheap damage increases. Going to guess you'll be over 1m DPS before you're finished.
It's with gear upgrades? I had my first exalt drop and now have about 90c.
Tried a T16 Shaper influenced map. The map was no problem but died to the boss. I thnk it was more of an issue of not knowing the boss. The first 4 deaths, I only did about 1/5th of his life in damage by the end he was down to about 40%. It ws an archer boss in a sewer. I was keeping him a screen away for increased damage but then couldn't see his attacks well and would get hit by one shot kills. The mirage archers also firing Galvanic Arrows doesn't help visibility.
 

Homerboy

Lifer
Mar 1, 2000
30,890
5,001
126
It's with gear upgrades? I had my first exalt drop and now have about 90c.
Tried a T16 Shaper influenced map. The map was no problem but died to the boss. I thnk it was more of an issue of not knowing the boss. The first 4 deaths, I only did about 1/5th of his life in damage by the end he was down to about 40%. It ws an archer boss in a sewer. I was keeping him a screen away for increased damage but then couldn't see his attacks well and would get hit by one shot kills. The mirage archers also firing Galvanic Arrows doesn't help visibility.

Congrats on the exalt drop. Always a good feeling and (assuming you're using Neversink's default filters, nothing beats that sound.
Seriously, you can have ALL my currency. And likely even my gear soon enough (worth 25+ exalt). I will only be playing for like a week more and after that it all goes to waste.

I will dump some more currency in the stash tonight (hopefully)
 

rstrohkirch

Platinum Member
May 31, 2005
2,434
367
126
Tried a T16 Shaper influenced map. The map was no problem but died to the boss. I thnk it was more of an issue of not knowing the boss. The first 4 deaths, I only did about 1/5th of his life in damage by the end he was down to about 40%. It ws an archer boss in a sewer. I was keeping him a screen away for increased damage but then couldn't see his attacks well and would get hit by one shot kills. The mirage archers also firing Galvanic Arrows doesn't help visibility.

That would by Hydra. That particular boss is actually going to be much easier if you stand close enough to see the direction she is aiming her bow. She can off screen you with her attacks so she needs to be in your clear field of view.

You're sitting around 800-840k dps right now. I played around with your PoB and got it up to around 1.2-1.3m dps through various upgrades and tree changes. I'm guessing around 240-250c worth of changes.

Biggest single upgrade comes from the helm enchant: https://www.pathofexile.com/trade/search/Archnemesis/GmEd7w9cb
You should look for something around 50c or less off that list. You may have to setup a filter.

Any other suggestions is more of a multi stage purchase and tree alteration step. So I'd rather let you do your thing and then come back and ask questions later if you really want more dps but can't figure out how.
 
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JTsyo

Lifer
Nov 18, 2007
12,044
1,136
126
Congrats on the exalt drop. Always a good feeling and (assuming you're using Neversink's default filters, nothing beats that sound.
Seriously, you can have ALL my currency. And likely even my gear soon enough (worth 25+ exalt). I will only be playing for like a week more and after that it all goes to waste.

I will dump some more currency in the stash tonight (hopefully)
Homer you have extra of any of the maps I'm missing?

T3 - last one: Toxic sewer
T6 6: Dark Forest
T8 6: Phantasmagoria
T11 last: Spider Forest
 

Homerboy

Lifer
Mar 1, 2000
30,890
5,001
126
Homer you have extra of any of the maps I'm missing?

T3 - last one: Toxic sewer
T6 6: Dark Forest
T8 6: Phantasmagoria
T11 last: Spider Forest

Yeap
Tossed them in the stash along with 6E of currency for ya
Lemme know what else you need
 

rstrohkirch

Platinum Member
May 31, 2005
2,434
367
126
Killed Maven - all 4 Void Stones completed.
Only have Cortex and Maven - The Feared left

Cortex is easier than Maven unless you get some really unlucky mods. But it doesn't really matter as the mods won't do anything to the Skeletons.
 

JTsyo

Lifer
Nov 18, 2007
12,044
1,136
126
Made a bit more progress on the character. Bought the helmet with 30% mark boost. Also got a skill point and used it for 10% Life so now I'm above 5K. I also realized I had Influence implicit crafting material. I got 8% attack speed on the gloves and 18% increased invasion for the body armor. I think I can use it for the helment but don't want to risk loosing the 30% sniper mark implicit. Currently I can do T16 maps with normal juice and corrupt.
 

JTsyo

Lifer
Nov 18, 2007
12,044
1,136
126
Gotta to say the Whakawairua Tuahu boss is a pretty sadistic design. It doesn't even try to fight you just run away and has proximity shield. If you manage to trap it, it also teleports. The damage I did manage to inflict was only enough to hit the ES, Life was barely touched. I had to give up after 20mins. I thought mines would be the answer but they don't do enough damage to matter.
 

JTsyo

Lifer
Nov 18, 2007
12,044
1,136
126
3.18 trailer. Looks more interesting than last league's mechanics. Looks like it can add to your build. Homer, think the minion build would still be valid now?
 

Homerboy

Lifer
Mar 1, 2000
30,890
5,001
126
3.18 trailer. Looks more interesting than last league's mechanics. Looks like it can add to your build. Homer, think the minion build would still be valid now?

Damn it. I don't have time for another league to suck me in!!!
We won't know about build validity until they release the patch notes (next week), That's when we find out of the nerfs and the buffs. Generally speaking though, minion builds have always been viable.
 

rstrohkirch

Platinum Member
May 31, 2005
2,434
367
126
No balance changes for the first time ever. If I were to guess, I think they want to test no balance changes to see if it affects player count. If it doesn't then they can get away with not doing it every league.
 
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Homerboy

Lifer
Mar 1, 2000
30,890
5,001
126
No balance changes for the first time ever. If I were to guess, I think they want to test no balance changes to see if it affects player count. If it doesn't then they can get away with not doing it every league.

Awesome.
I will probably spin up the same build this time - it was too easy. But I expect my time to be more limited (unless the mechanic is great or something)
 

rstrohkirch

Platinum Member
May 31, 2005
2,434
367
126
I may change directions with what I'm going to play. They mentioned they were going to make the challenges harder but after reading them they really pushed them up there. This is a super tanky ED build that a streamer ran for the gauntlet. Damage isn't crazy high or anything but it can tank almost any hit.




Looks like too much clicking/effort for my comfort :)

Maybe there's a totem build I haven't tried out yet. Or another RF build...

Since they haven't don't any balance changes you should look into Explosive Arrow totems as they are still super strong.
 
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