Own Every ID game (except quake4, since that's Raven) ever.

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FPSguy

Golden Member
Oct 26, 2001
1,274
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Originally posted by: Ryland
Originally posted by: Snipersheep
Originally posted by: Ryland
They are supposedly using DosBox to run the older games under XP and Vista which is causing the GPL people to be up in arms because they didn't put the license doc in with the download.

In the same sentence you not only managed to mis-state the nature of the GPL dispute you also managed to brush off "GPL people" as nutcase troublemakers who are whining about a text file not included with the game. Way to go, champ! :thumbsup:

How exactly did I brush off GPL people to be nutcase troublemakers? The report that I saw stated that Valve/ID didn't ship the older games with a copy of the GPL documentation that is required. Learn to read and not jump to conclusions..
You have it right Ryland. According to this thread, which includes messages from the author of DosBox, ID left out the "COPYING" file (which, as I recall, is the license) but has since corrected the issue.

The GPL does not require that you release your source code if you are using a GPL program that is entirely separate from your program (which is the case with DosBox). You only have to release your source code if you combine your code with GPL code.

This is a great deal for some of the best programs of their day. If you missed several of these programs, this deal is well worth it.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
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Originally posted by: galbicake
Someone explain to me how we can get games that we already own to work with Steam.

As far as I know, you cannot. There are only a few games that allow you to enter the license key into steam and become part of your account (red orchestra and valve games come to mind).
 

Snipersheep

Member
Aug 22, 2001
98
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I really don't want to turn this into a pissing contest. If you read the thread on DOSBox forums, you'll see that even after all the supposed updated/file inclusion the main problem still stands - Valve modified DOSBox to make calls to Steam client to ensure you have actually bought the game. Until/unless Valve provides source code to this modification they are in violation of GPL, regardless of whether DOSBox's creator does or doesn't have a problem with it.

See the last few pages of this same thread here.
 

CZroe

Lifer
Jun 24, 2001
24,195
857
126
Originally posted by: Schadenfroh
Originally posted by: galbicake
Someone explain to me how we can get games that we already own to work with Steam.

As far as I know, you cannot. There are only a few games that allow you to enter the license key into steam and become part of your account (red orchestra and valve games come to mind).

Prey does it also, but that's a special-case. Prey was offered with a competing digital distriution serveice. That service went belly-up and the game makers had to strike a deal with Valve to support their old customers. Thanks for letting me know about Red Orchestra though. I'm going to go pick that up right away!
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
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Is it possible to use the GLQuake and all the other Quake addons with Steam or are you stuck with vanilla Quake?
 

Averox

Senior member
Apr 13, 2002
651
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There's GLQuake. Unfortunately I can't seem to get GLQuake running at 1920x1200

GLQuake World (multiplayer) works, but not GLQuake. What the hell!
 

mazeroth

Golden Member
Jan 31, 2006
1,821
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Originally posted by: RagingBITCH
LOL. Speaking of which, anyone remember that Quake Shareware CD that iD put out about 5-7 years ago that had all the full versions of every iD game ever made on it? I think about a month after it came out, key generators popped up all over the internet. Course, it didn't have Doom 3 or Q3 or Q2 on there, but it has all the other games listed.

EDIT: not to condone using the key generator. :p

I still have the Quake shareware CD in the plastic wrap!