Jeff7
Lifer
- Jan 4, 2001
- 41,596
- 20
- 81
Oh god....we're future-Facebook's Farmville.maybe we are our descendants, reliving the lives of our ancestors because they are just bored
Oh god....we're future-Facebook's Farmville.maybe we are our descendants, reliving the lives of our ancestors because they are just bored
I'm just waiting for scientists to discover the simulation's easter eggs.
If this simulation is being run by other beings, who is running the simulation for those beings?
I think the tech guys must overclock the CPUs on weekends because they seem to go so much faster than mon-fri.
Why don't you apply the same logic for God? If God created this universe...who created God?
Why does it have to be a computer? Why does it have to be mechanical?
Just way too many possibilities to even guess.
And if it's The Sims, did they really put mass murder of innocent school children in there?
What error is that? There's nothing inconsistent about an infinite regress.You're committing an infinite regress error when you ask that question. Your logic is wrong.
God is the unconditioned reality. See proofs of:
1) There is at least one unconditioned reality
2) Unconditioned reality itself is the simplest possible reality
3) Unconditioned reality itself is unique
4) Unconditioned reality is unrestricted
5) Unconditioned reality is the continuous creator of all else that is
What error is that? There's nothing inconsistent about an infinite regress.
What is this I dont even...
Why don't you apply the same logic for God? If God created this universe...who created God?
Anyway, not a new idea though and not mindblowing. The Matrix, The 13th Floor, Twilight Zone...X-files...The Outer Limits...etc, etc. (Man...I need to read more books.)
Maybe that's what quasars are.nah, if it was real then someone would have messed around and made some mods that screwed the test. like yelling at some goat herder from a burning bush or something![]()
What error is that? There's nothing inconsistent about an infinite regress.
What is this I dont even...
A simulation would be simpler.2) Unconditioned reality itself is the simplest possible reality
Yet our reality is restricted, therefore it is a simulation.4) Unconditioned reality is unrestricted
In some recent developments of theoretical physics stemming from the holographic principle, the Universe is seen fundamentally as an information store, essentially zeroes and ones, organized in much less geometrical fashion and manifesting itself as space-time and particle fields only on a more superficial level. This approach removes the real number system from its foundational role in physics and even prohibits the existence of infinite precision real numbers in the physical universe by considerations based on the Bekenstein bound.[2]
In physics, the Bekenstein bound is an upper limit on the entropy S, or information I, that can be contained within a given finite region of space which has a finite amount of energyor conversely, the maximum amount of information required to perfectly describe a given physical system down to the quantum level.[1] It implies that the information of a physical system, or the information necessary to perfectly describe that system, must be finite if the region of space and the energy is finite. In computer science, this implies that there is a maximum information-processing rate for a physical system that has a finite size and energy, and that a Turing machine with unbounded memory is not physically possible.
Human brain
An average human brain has a mass of 1.5 kg and a volume of 1260 cm3. The energy (E = mc2) will be 1.34813×1017 J and if the brain is approximate to a sphere then the radius (V = 4πr3/3) will be 6.70030×10−2 m.
The Bekenstein bound (I ≤
2πrE
ħc ln 2
) will be 2.58991×1042 bit and represent the maximum information needed to perfectly recreate the average human brain down to the quantum level (or anything of the same mass and volume). This implies that the number of different states (Ω=2I) of the human brain is at most 107.796405960701×1041
http://en.wikipedia.org/wiki/Bekenstein_bound
