- Sep 28, 2005
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theres an ACER also no?
personally OP... for that price.. id wait a bit more for the 1440p to hit the market... and force everything to drop.
Like how the 1080p got mainstream and flushed all the lower resolution monitors down.
and smooth for gaming and stuff is really dependant on the game and the videocard.
If your playing a game where u cant even get more then 60fps.. a 60hz monitor wont be your brick wall.
If your playing a game where u get more then 60fps, then you run into a biological issue.
Your eyes are natively only able to register 60fps.. + or - 10 fps... the best eyes are said to only pick up 80-90fps....
So you tell me if u really need a 120hz monitor outside 3d....
now if u include 3d... everything changes....
+1 to this guys complete statement.
This is the exact situations i and some others have run into.
And i can tell you i gave up because getting acceptable fps min on demanding games... is VERY difficult in many occasions.
personally OP... for that price.. id wait a bit more for the 1440p to hit the market... and force everything to drop.
Like how the 1080p got mainstream and flushed all the lower resolution monitors down.
and smooth for gaming and stuff is really dependant on the game and the videocard.
If your playing a game where u cant even get more then 60fps.. a 60hz monitor wont be your brick wall.
If your playing a game where u get more then 60fps, then you run into a biological issue.
Your eyes are natively only able to register 60fps.. + or - 10 fps... the best eyes are said to only pick up 80-90fps....
So you tell me if u really need a 120hz monitor outside 3d....
now if u include 3d... everything changes....
This isn't the case for very fast motion -- e.g. first person shooters gaming -- and when your GPU's are powerful enough for frame rates matching hertz (120fps@120Hz). Most gamers are able to tell, once presented with this -- e.g. every single person who has come to my 120Hz monitors have noticed the difference immediately without side-by-side. The differences are biggest when framerate matches Hz. Also, USE PROPER TESTING CONDITIONS. Running at 80fps@120Hz can feel less smooth than running 60fps@60Hz. So you MUST run 120fps@120Hz to really massively outperform 60fps@60Hz. fps=Hz is important for motion fluidity.
That said, if you're running at less than 100fps, or if you have LOTS of microstutters, the difference is much, much, much smaller, or invisible.
Not saying there are people who can't tell, but pulling out random numbers (99.999), makes no sense.
+1 to this guys complete statement.
This is the exact situations i and some others have run into.
And i can tell you i gave up because getting acceptable fps min on demanding games... is VERY difficult in many occasions.
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