Originally posted by: ZimZum
As I already mentioned Sports, Racing, platformers etc. What little of those genres that are available on the PC are poorly done in comparison to what the consoles offer.
As for who wants to play fighting games. Apparently a lot of people. Thats what variety is all about. Your choices arent limited. Not everyone cares for RPGs or FPS.
Of course the console has genre strengths, as does the PC, but that's not the point - those genres are represented on the PC - NFS series does racing rather well - the games are there - yes, there may be games you can get on the console that you can't get on PC, but it works the same way vice versa. Again, where are all the MMORPGs and RTSes on the consoles?
So yes, consoles do some genres better, as PCs do some genres better. It's rough parity at the moment.
But again you've gotten us off topic. The point is they're intermarrying - big name titles like EA's Sport games, and platformers like Prince of Persia, etc are coming to the PC rather regularly.In the same vein, PC games are being moved over to the consoles - the PC games that can make the transition, anyway.
And I will agree that there are a lot of deluded people out there who believe the act of repetitiously punching someone in the face is entertainment. A lot of people also draw amusement from NASCAR. Nuff said.
Originally posted by: ZimZum
I could just as easily list a myriad of wildly popular console titles that have no equivalent on the PC. But they wouldn't be limited to just one or two genres.
Please do so. And by wildly popular, I mean on the same scale as WoW, Halo2, Half-Life 2 , Doom 3, etc. in terms of a percentage of their market. I'm talking BIG games...game launches that CNN covers...not just things that are known to be entertaining to the community. Stuff the layman knows about.
Originally posted by: ZimZum
First you say genres don't matter but now your hung up on shooters. Which I already stated was one of the areas that PCs are head and shoulders above the consoles.
Because you're missing the fact that a disproportionately large amount of quality games occur in the shooter segment.
That's why we keep ending up back there - that's where the big games are. What are the four games you heard the most about last year? Half-Life 2, Doom 3, and Halo 2, GTA San Andreas.
QED. GTA may technically be third person action, but that's still a 75% margin, and it still has plenty of shooting.
If you want the highest quality shooters, you go to PC. If you want the highest quality strategy, you go to PC. If you want the best RPGs, you go to PC.
If you want the best racing, you go to console. Platforming, console. Weird games from Nintendo, console.
Sports titles generally launch on both platforms within weeks of each other. Toss up, unless you have a control preference.
Again, rough parity. Pick your preference. I personally play on both platforms, because there are games in both places I want to play.
Originally posted by: ZimZum
Platformers have been around for over 20 years on consoles. Show me a halfway decent platformer for the PC.
They don't make them any more. Almost all the good platformers on PC are ports from consoles. Seeing as how console controls tend to be more forgiving for platformers, I don't have a problem with this.
Originally posted by: ZimZum
Graphics yes, But if you'll remember even the 1st Xbox when it launched was more powerful than the PCs of the time.
"More powerful" is a tricky term. If you mean it could render prettier things than the PC for about a 6-12 month period, yes, you'd be correct. That happens every time. It's nothing new.
Originally posted by: ZimZum
Variety of game play, is not even close. Consoles have far more quality games, of far more variety. Plus Multi-player is virtually non existent on the PC. I'm not talking online play. I mean when there are other actual human beings in your house who you may want to play a game with. Its not an option on a PC. Unless you want to have everyone take turns and huddle around a computer desk.
That statement about multi-player is ludicrous. Multi-player may involved haveing other people in the room, but MMORPGs also count. It's how many people you are PLAYING WITH, not where they are. The PC OWNS the multiplayer space.
I
don't want anyone else around when I'm playing my games, making dumbass comments and killing the immersion for me. When people ask to watch I tell them no, if they're interested in the title, they're welcome to play it when I'm finished.
You list having others around while gaming like it's a feature. Heh, I spend plenty of time around real people every day when I'm not gaming - there's a reason it's called escapism.
Variety = roughly equal.
Quality Games = PC has the advantage.
You and I measure quality differently, which is to be expected as everyone will have their own opinion, but that just means you're mistaken because you disagree with me. As I already mentioned, there are games on both platforms that I want to play (a recent console conquest that comes to mind was God of War - it was particularly tasty, but there were times when the PS2 clearly couldn't handle the geometry), but when it comes to raw fun, I've had far more of it on PC.
I can see that trend starting to shift, and here's why
TA DA: OUR ORIGINAL TOPIC:
CONSOLES ARE BECOMING PCS!
Originally posted by: ZimZum
This is like comparing a motorcycle to a pick-up truck. The Truck can do many more things and is more flexible of course. But the motorcycle is designed for one purpose. To get one person from point A to point B very fast. And in that regard it will outperform the truck any day of the week.
That would be a good point if it weren't an outdated analogy. Look at both XB360 and PS3. They both have graphical UIs and multimedia and networking functions. They're internet able now.
What Microsoft has done here is made a very fast truck. It's not as capable as a PC yet, but it's well on its way - hence why consoles are becoming PCs.
It's good that we're getting back on topic here.
Originally posted by: ZimZum
Similarly consoles are designed to perform a single task. And for an all around gaming experience they do it better and cheaper than the PC. This isn't to say that PCs aren't good for gaming or that there aren't great PC games. Hell, the main reason I have a PC is to use as a gaming rig. But my consoles see the majority of my playing time.
Cheaper, yes. Better? Ha! You get what you pay for.
Consoles have a chance at equaling the PC experience this time around. They are supporting high-def and surround sound, so the games won't look and sound mediocre like they do now/before. A good high def setup with theater surround will likely be able to toe to toe with a PC flat panel and 7.1 speakers. Also, these new consoles, on paper, appear to have enough power to push games around without making them chug.
Everyone likes to think that consoles last gen and before were ahead of PCs visually at launch, but they just don't get it - running at 640x480 with no AA and no AF is not impressive. Hell, even th upcoming XB360 only supports up to 4xAA IIRC.
The PC still wins on the control side in many cases. About the only genre where I think consoles have a decided control advantage is platforming/third person action.
I play on both platforms as well, and have enjoyed games on both platforms. But all I can say is if consoles see the majority of your playtime, you have my condolences.