Prey, like Dishonored, is much more rewarding if you take your time and explore your surroundings and options. I don't mind back tracking if it's rewarding and somewhat unscripted. Arkane did a great job with this.
I am around 15 hours in with Prey and I already have no qualms about paying the full price. I also got the Margrave for preordering and it's been my best friend for Phantoms.
So .. this is Dishonered 1½ or whatever. Another game I am not going to finish I guess, what a letdown. Enemies that teleports damage to your face, nothing you can do about that. Even on easy you will get stomped by the big black - things of no concept or texture.
This just dropped as the final nails in the coffin for me
1. reach keypoint in objective and its respawn galore on the whole map. before take keycard, all is cool, take keycard 100 mobs blinks into existence. Its 1988 again. Retro level design 101.
2. said mobs.. even on easy just stomps me again and again, no fighting no stealthing is working .. So i decide to run for it, just blazing through the map and forget any potential side ops ... Works! Its just not fun, but it works.
3. I can hear mobs behind walls in arease I am not even close to uncover yet MUCH louder than the actual mobs in this room.
4. space. Why do I deaccellerate when I stop punching the throttle? Drag from the quantum vacuum?
5. Meh.
6. Mobs takes lots of bullets even to the face.. which turns it into a scavanging game ... grinding. Yea no thanks.