Official: Oculus Rift pre-orders on Wed, Jan 6th @ 11am EST (8am PST)

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Sabrewings

Golden Member
Jun 27, 2015
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2. As the author mentioned, you are strapped into a large, hot, claustrophobic mask for hours versus simply turning on your TV or projector. This isn't going to be appealing to everyone. Down the road, they will fix these issues...eventually it will be a thin, lightweight, wireless headset...but not for many years.

I feel like this is overblown. I was able to play Elite with DK2 for hours without discomfort and it was awe dropping every star system I saw (which is what Elite boils down to, a fancy galaxy touring sim). When I gave the DK2 back to my buddy who let me borrow it for a few weeks, I was very sad. It's not the same without it.
 

Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
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Whatever was wrong with my preorder has been resolved. So that's good. I can now make updates to the shipping address, etc, and it lists a price.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
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I feel like this is overblown. I was able to play Elite with DK2 for hours without discomfort and it was awe dropping every star system I saw (which is what Elite boils down to, a fancy galaxy touring sim). When I gave the DK2 back to my buddy who let me borrow it for a few weeks, I was very sad. It's not the same without it.

I can agree with this. I never felt the DK1 was heavy and I don't see how it can be hot unless you live in a house without HVAC or are somehow using it outside. It was actually very comfortable once adjusted properly. The claustrophobic remark is very strange unless the author used the "mask" without turning it on. The entire point of VR is to immerse you into another world. I believe some of those comments were certainly overblown.

Something that I found interesting was that this device was the only time that a tech/gaming device had my entire family interested and wanting to try. Everyone from my brother who enjoys the occasional game to my grandmother who has never played anything in her life to my mom whose last gaming experience was Mario and Tetris. I've tried to show them awesome graphics for years and they just shrug, but with VR they were fascinated and blown away by the experience.

I'm not saying granny is going to strap into Elite with her Oculus anytime soon, but the curiosity and interest for the normal person is like nothing I've ever seen.
 

Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
51,037
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I feel like this is overblown. I was able to play Elite with DK2 for hours without discomfort and it was awe dropping every star system I saw (which is what Elite boils down to, a fancy galaxy touring sim). When I gave the DK2 back to my buddy who let me borrow it for a few weeks, I was very sad. It's not the same without it.

Glad to hear that. I've never worn one. They seem like they'd be reasonably comfortable with all the padding. I think the author of the article was just looking for reasons to knock VR in general.
 

Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
51,037
6,920
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Need it faster? Buy it in a bundle from Dell:

http://www.theverge.com/2016/1/8/10735272/dells-oculus-rift-bundle-shipping-preorder

Attempting to preorder an Oculus Rift VR headset from the company's own website right now saddles you with an expected shipping window of June. But going through Dell's avenue &#8212; purchasing a Rift bundled together with either a Dell or Alienware Oculus Ready PC &#8212; might actually get you a Rift sooner. When I spoke with Alienware GM Frank Azor earlier today, he suggested that purchasers of such bundles would get their Rifts at the same time as people who initially preordered the headset: around the end of March or the beginning of April.

In a later Q&A session here at CES, Azor and Oculus founder Palmer Luckey confirmed this suggestion, saying that some Alienware / Dell bundle purchasers are likely to receive their rigs before preorder buyers ordering through Oculus' site now. In short: if you're desperate to get ahold of a Rift as soon as you can, Dell's bundle deal could let you obtain one sooner than ordering from Oculus itself.

Also, save $200 off the Rift if you bundle with a Dell:

http://www.theverge.com/2016/1/7/10733474/dell-alienware-oculus-rift-pc-deal-discount

They have the Alienware X51 and Dell XPS 8900 desktops for bundle options. Not a bad way to go if you don't want to build & want it faster!
 

moonbogg

Lifer
Jan 8, 2011
10,731
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I feel really sad for the kids wo are getting this along with a "VR Ready" PC from their parents as a gift. Whatever PC they buy them is not going to be "VR Ready". Its going to be a total piece of budget crap and after spending 2 grand on the whole kit, it won't work well. Kid cries, parents fail, puppies die and the universe implodes.
I really wish they were more honest with the PC requirements. They need to be honest and say the hardware you really need won't be available for about 6 months unless you buy two of the fastest GPU's available now, and no one is going to do that unless they already have them anyway. Bottom line is this: If your dad buys you a Rift and it ends up lagging like hell, you should donate your Rift to someone with faster GPU's. Someone like me would be fine.
 

n0x1ous

Platinum Member
Sep 9, 2010
2,574
252
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I feel really sad for the kids wo are getting this along with a "VR Ready" PC from their parents as a gift. Whatever PC they buy them is not going to be "VR Ready". Its going to be a total piece of budget crap and after spending 2 grand on the whole kit, it won't work well. Kid cries, parents fail, puppies die and the universe implodes.
I really wish they were more honest with the PC requirements. They need to be honest and say the hardware you really need won't be available for about 6 months unless you buy two of the fastest GPU's available now, and no one is going to do that unless they already have them anyway. Bottom line is this: If your dad buys you a Rift and it ends up lagging like hell, you should donate your Rift to someone with faster GPU's. Someone like me would be fine.

common Moon, just take the plunge with me. our 980ti's need something to get excited about. Everything else is too easy for them :D
 

mnewsham

Lifer
Oct 2, 2010
14,539
428
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Need it faster? Buy it in a bundle from Dell:

http://www.theverge.com/2016/1/8/10735272/dells-oculus-rift-bundle-shipping-preorder



Also, save $200 off the Rift if you bundle with a Dell:

http://www.theverge.com/2016/1/7/10733474/dell-alienware-oculus-rift-pc-deal-discount

They have the Alienware X51 and Dell XPS 8900 desktops for bundle options. Not a bad way to go if you don't want to build & want it faster!



I like how neither the Alienware X51 nor the XPS 8900 can be configured from dell to meet the minimum system requirements to run the oculus.

They both are fine on the CPU department, but neither one has a powerful enough GPU, the XPS 8900 maxes out at the GTX 745. The Alienware X51 maxes out at the GTX 960.

Minimum specs call for at least the GTX 970.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
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I remember when HT VR's was about $2000-$3000 and when VR arcades cost like $5 for x amount of minutes. But if it does turn out to be popular then prices will come down pretty quick over the next couple of years.

And people also remember that VR "games" in the past were barely games, they were bad tech demos.

$599 won't seem so high when there's a killer app for it. Gamers used to spend a small fortune on Voodoo cards just to play Quake. Until there's a must have app for these things, they'll be nothing more than a curiosity for technology fans with money to burn.
 

moonbogg

Lifer
Jan 8, 2011
10,731
3,440
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common Moon, just take the plunge with me. our 980ti's need something to get excited about. Everything else is too easy for them :D

My cards do have a pretty easy life. Never pushed very hard. I'm afraid of VR though. I'm afraid of two scenarios:

A: It sucks. And well, that would suck.
B: Its awesome. And now I might as well start paying child support because I'll never be able to pry that damn thing off my face. Wife leaves, kids leave, cats leave, neighbors steal my food. Meanwhile I am trying to draw my name in 3D space and walk around it and stick my head through the loops.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
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I like how neither the Alienware X51 nor the XPS 8900 can be configured from dell to meet the minimum system requirements to run the oculus.

They both are fine on the CPU department, but neither one has a powerful enough GPU, the XPS 8900 maxes out at the GTX 745. The Alienware X51 maxes out at the GTX 960.

Minimum specs call for at least the GTX 970.

Yeah, I was a bit baffled when I read about that as I recalled checking Alienware yesterday and I saw that the X51 only went up to a GTX 960. Only their triangle-shaped desktop has the right capabilities, but it's far, far more expensive.
 

n0x1ous

Platinum Member
Sep 9, 2010
2,574
252
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B: Its awesome. And now I might as well start paying child support because I'll never be able to pry that damn thing off my face. Wife leaves, kids leave, cats leave, neighbors steal my food. Meanwhile I am trying to draw my name in 3D space and walk around it and stick my head through the loops.

Get your priority's straight! Who needs any of that when you have awesome VR!

lol j/k of course.

I am actually excited by the fact that it might get my wife and kids more interested in tech.
 
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Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
51,037
6,920
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Get your priority's straight! Who needs any of that when you have awesome VR!

lol j/k of course.

I am actually excited by the fact that it might get my wife and kids more interested in tech.

Seriously, just download the Sims VR if you need a wife & kids :D
 

Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
51,037
6,920
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One really really really big thing I'd like to use the VR headset for is 3D home design & remodeling. Imagine having a 3D blueprint of your home...that you can walk around in. See how a new bathroom sink would look, what height it'd need to be, etc. Throw up different paint, wallpapers, and facades instantly.

I can see a future where they'd tie straight into Amazon, Home Depot, Crate & Barrel, etc. so you could simply drag an item from their catalog into your e-Home to see how it'd look, and if you like it, order it! Realtime, full-sized visualization of physical objects instead of just looking at a picture & trying to imagine how it'd look. That would be super powerful for selling stuff! And for buying the right stuff for your home.
 

moonbogg

Lifer
Jan 8, 2011
10,731
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Yes I can see commercial uses for it, but that helmet though...the average person isn't going to have one of these things, like ever. The cost doesn't matter, its that helmet. Where would the average person keep the thing when not using it? Why would they have it in the first place? I can't see my mother in-law throwing one on her head to go buy new curtains with.
 

Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
51,037
6,920
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Yes I can see commercial uses for it, but that helmet though...the average person isn't going to have one of these things, like ever. The cost doesn't matter, its that helmet. Where would the average person keep the thing when not using it? Why would they have it in the first place? I can't see my mother in-law throwing one on her head to go buy new curtains with.

Helmet? The Rift is a thick set of goggles...you could throw it in any regular-sized drawer:

http://thumbs.dreamstime.com/z/side...ight-slightly-upwards-to-neutral-55069041.jpg

Tbh, I don't think the "average person" would buy one of these at the present stage. It needs an expensive computer, it's big, it has a tether, and the whole setup is expensive. Plus you'd have to be skilled enough to at least use Google Sketchup, so it will be more niche. I can envision having a setup inside a store, where you could upload your blueprints & have them extruded or something, or have design services that would take your blueprints & current house photos to make a 3D model to match. Or an architect for a new build or a contractor for a renovation. Lots of neat possibilities going forward!
 

BSim500

Golden Member
Jun 5, 2013
1,480
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One really really really big thing I'd like to use the VR headset for is 3D home design & remodeling. Imagine having a 3D blueprint of your home...that you can walk around in. See how a new bathroom sink would look, what height it'd need to be, etc. Throw up different paint, wallpapers, and facades instantly.
Problem with all these "I just bought an expensive headset to play with and am now looking for something to do with it" ideas is they bring you back down to Earth as to what's actually involved. Eg, if you want an accurate model of your house, you have to measure everything. Not just the room, but radiators, individual window panes, light switches, etc, each of which has dimensions, "left edge starts x distance from reference wall", "bottom starts y height above floor", color, material, reflection, transparency, shape, etc. Most consumer Home Design stuff only has a small subset of available "off the shelf" furniture and setting up custom stuff is time-consuming even if you're proficient with CAD. Been there, done that last year when we extended the back of the house. You approach the task with enthusiasm then about 1/3rd of the way start thinking "I've got better things to do with my time". Likewise, testing paint "digitally" is pointless as real paint on a real wall doesn't emit light itself plus lighting conditions vary from room to room anyway. Eg, in a darker room the trick is - you pick up one of those color charts, choose the color you want, then select the one that's 2 shades lighter. That's far more useful "paint buying advice" than ending up with your wife saying "Hmm, that 'Lemon Spirit' looks far more greyish in real life than what your $600 headset showed me..." :D

Not trying to diss anyone's ideas but a lot of this "once they get VR hardware right everything will be awesome" stuff falsely assumes all other software will magically become perfect. Back in reality, Home Design software is still unintuitive, and we still have games developers whose "bright ideas" include the dumbest wildly exaggerated head bob effect that already looks absurd enough even on a 2D display and will be as immersion breaking as you can get with a "penguin in a neck brace waddle" layered on top of normal movement whilst your head remains fairly stationary. Throw in random vigorous camera shake that often appears to have no relation to the movement of your head, "Glaucoma simulator" (Vignetting), "Migraine simulator" (Film Grain), "Myopia simulator" (Depth of Field), "sh*tty 1991 budget digital camera simulator" (Chromatic Aberration), all of which are based on some weird herd-mentality obsession with replicating a Hollywood movie camera that doesn't even exist in rendered games, and makes even less sense on a stereoscopic device whose entire purpose for existing is to replicate two eyes and not a movie camera...

^ It's stuff like that that needs a radical change in attitude by games devs if VR is to have decent games that actually "feel right" and not just the same few cr*ppy "tech demos". Whilst I generally believe in "give it time", quite honestly I have 1990's / early 2000's games that have more accurate very subtle head-bob (or even a slider) vs some 15 year newer comically bad "giraffe with a gammy leg wearing a rigid surgical collar" cringe-worthy attempts. They still can't figure out the basics like there's 3 layers of compensation : neck muscles, eye muscles and visual cortex filtering that cause you to "notice" head bob much less than how games try and portay even in a flat out sprint, so trying to measure it by sticking a camera on a helmet and watching the "bounce" is pointless. Just like you don't "see" your own nose blocking out the lower corner of vision in each eye until someone points it out and you start actively looking for it. Or how spectacle wearers don't see the rims of their glasses after a while.

Assuming it doesn't flop / fizzle as badly as 3D TV, perfecting the VR hardware is only 1/3rd of the battle. The bigger issues are still the tech is more personally ergonomically variable (for a variety of reasons too long to post here) and the fact VR is still no magic panacea for games devs to finally "get" what they're trying to replicate after spending a decade shoving in some of the dumbest "unrealistic realism" FX imaginable.
 

Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
51,037
6,920
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Problem with all these "I just bought an expensive headset to play with and am now looking for something to do with it" ideas is they bring you back down to Earth as to what's actually involved.

<snip>

Yeah, this is an excellent point - actually implementing most of this stuff is going to take a tremendous amount of work. I enjoy filmmaking & I can hardly imagine the amount of effort it would take to do a good-quality movie in 360 VR 3D, not to mention all of the other applications that could potentially be available for it. Ideas are one thing, working (virtual) products are another.

It all boils down to how well it's picked up by consumers. If people go wild with the Rift, companies will invest, the technology will progress, and things will get more awesome & cheaper. If not, it will stagnate like Bluray, 3D TV's, etc. & fizzle out. There's a lot of dev going on in VR right now, but it hasn't really hit consumers quite yet, so we'll see how the Oculus does over the next year...
 

Craig234

Lifer
May 1, 2006
38,548
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In the 1990's, there was a business that had sit-in flight simulators with hydraulics, for dogfighting in jets. Quite expensive but a lot of fun. Easy to spend hundreds.