Official NV20 (da monster) release date !!!!!!!!!!! Feb/2001

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shabby

Diamond Member
Oct 9, 1999
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<< 200MHz core clock, 250MHz DDR memory clock >>



So nvidia is re-launching the geforce2 ultra? What gives? ;)
 

Hardware

Golden Member
Oct 9, 1999
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<< Not to mention that 3dfx will have HSR on Rampage also, with the Gigapixel team helping out... >>


Maybe you dont know Rampage has no GP stuff inside!
 

dawheat

Diamond Member
Sep 14, 2000
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Rampage will not be tile based. It will have other bandwidth saving techniques. I'm only wondering if Nvidia will be able to have the NV20 for a couple months before Rampage comes out. If so, Rampage may be forced to quickly compete vs NV25 which may skew things back to Nvidia. Here's hoping 3dfx can execute Q1 2001.
 

Pete

Diamond Member
Oct 10, 1999
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Maybe you dont know Rampage has no GP stuff inside!

Obviously you don't know that HSR can be implemented in software.
 

Fisher999

Golden Member
Nov 12, 1999
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So I guess that means that until the NV20 arrives we'll see something like the &quot;GeForce 2 GTS Ultra 2&quot; or something, eh? :confused:
 

Hardware

Golden Member
Oct 9, 1999
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Any software HSR impelemtation is either buggy as possible (3dfx HSR) or just too slow!
(Think about emulating a FPU with a interger unit and you get the point)
3dfx limited themself for just one! game (q3) but it didnt worked out
Time is tunning fast and soon we will see hardware solutions with HSR abilities (NV20,Radeon II)
 

jpprod

Platinum Member
Nov 18, 1999
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Sephiroth; HSR wont kill the memory bandwidth problem that NVIDIA has been plagued by.

NV20 is a new design ground-up, it was talked about back in the nVidia interviews when original GeForce (NV10, just the codename was known) was just being released. Chip was paraller developed with GeForce, and has thus been in the works for two years. Rumours say same about the Rampage. Do you honestly believe that two ground-up nVidia designs would suffer from same, wasteful use of memory bandwidth? Hardware HSR is granted with NV20, I'm thinking memory BW effifiency is boosted further by also implementing larger vertex and texture caches.

NV20 is not GeForce2 GTS with HSR slapped into it. Thus it cannot be dismissed as yet another memory-starved product from nVidia at this stage.

Soccerman; BTW, if this chip has any of the features I have suspected for a while now, that means that it's specs are:

-800 Mpixels
-1600Mtexels


Aren't the rumoured specs indicating a four-pipeline four-texture unit rasterizer for NV20? As far as I can remember, DirectX8 specs call for four-layer texturing, and being able to do it in single-pass would certainly be a big advantage. That would mean 800Mpixs/s and 2400Mtextels/s peak fillrate.

But what really interests me is will those texturing units be able to do trilinear mip mapping in one pass, or will there be a 50% textel peak rate hit as is the case with GTS.
 

jimmygates

Platinum Member
Sep 4, 2000
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3DFX or NVIDIA....



SHOW ME YOUR CARDS...AND I WILL SHOW YOU THE MONEY....


Until then, stop throwing worthless specs at me. Reminds me of that game Daikatana. Ads told me for 3 years that it was going to be a great game....and at one point where it said I would become &quot;JOHN CARMACK'S BITCH?&quot; Wow...what a piece of crap that game turned out to be.



I'll be at the Winter 2001 CES....Looking forward to see what Nvidia's NV20 got to show me :)




-Jimbo

 

Pete

Diamond Member
Oct 10, 1999
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jimmygates: that would be john romero, NOT john carmack. for the love of god, please don't ever mix the two up again. ;)

as for hardware's last post, i just can't help it: ROTFLMAO! i don't think it's possible to say that phrase in any way funnier than that. :D </me wipes tear from eye> OK, that would have to be your new motto, if it weren't too lewd for this G-rated BBS.
 

Smbu

Platinum Member
Jul 13, 2000
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Yeah, John Carmack works at id software where the Doom and Quake games are made.
If the NV20 does have 4 pipelines and 4 texture units in each and the core is at 200mhz then the NV20 will have a 3200 MegaTexel fillrate, not 2400 as stated above.
 

Sephiroth_IX

Diamond Member
Oct 22, 1999
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<< Maybe you dont know Rampage has no GP stuff inside! >>

No, it will not have MOSAIC inside. It very well could have HSR, and if it does, the Gigapixel team helped out with improvements.
 

jpprod

Platinum Member
Nov 18, 1999
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Smbu: You're right, my integer multiplication pipeline stalled for a moment :)