akugami
Diamond Member
Bullshit. They said that about the wii and it just wasn't true. People still want graphics, and theres so much room for improvement. People don't know what they want until it's shown to them. Everyone is saying this gen is good enough, and then everyone goes ape shit over the BF3 demo, which was running on a high end PC, surpassing today's consoles.
So when the real next gen is shown, and people see graphics and physics like they've never seen before, it's going to matter, like it always has, and always will. Its night and day between the 360 and the wii, and it'll be night and day between the xbox 3 and wiiu.
I think you need to go back and see what Nintendo was saying about the Wii. They were saying that with more SDTV's than HDTV's at the time of the Wii's release (and in the near future at the time) that they felt a console displaying 480p was the correct choice for economic reasons and because consumers would not be able to take full advantage of the increased graphics until HDTV's were more prevalent.
Do you want to see the real next generation? Go look at PC video cards. Also look at the games out now or in the near future that makes use of the top end video cards. Now imagine them at best in 1920x1080 on an HDTV, or even 1280x720 in many cases due to the constraints of the TV set. An example is to look at Far Cry 2 and then Far Cry 3. While there are differences, most of the time, Joe Gamer won't care about the differences or just won't notice them much while gaming. This is not going to be the large jump in graphics that we saw when going from a PS2/Xbox to the PS3/360.
I'd wager good money that while there will be differences and if we look for them we can spot differences, it is not going to be a major jump from the current gen consoles (excluding the Wii) to the next gen of consoles. We're now at a point where I can say that graphics are good enough where gamers, not fanboys, won't notice the difference. The next major leap is going to be true photo-realism and that ain't happening next gen. Because graphics won't change by leaps and bounds above the current consoles the next gen of consoles will be about gameplay and great games.
am i the only one who is worried when he reads “proprietary high-density optical discs."
TBH IMO unless the next gen consoles can be used as a DVD/BR player they fail. the PS4 will and id bet MS will license it as well they would be stupid not to
Not really worried about it. While being able to play Blu-Rays is nice I would not count on it. That'd require a license and Nintendo didn't pay to enable such features on the Wii and I don't see them doing so on the Wiiu.
Incidentally, Wii U is more retarded of a name than Wii. I love you Nintendo but please have your marketing team lay off the crack.
Reggie just mentioned in an interview that the footage shown of the 360/PS3 ports were 360/PS3 footage.
LOL
/facepalm
yea now imagine if you then turned on your ps3 to play and it was now cell shaded and looked like an 80's disney cartoon with colors and blue skies everywhere ... that wouldn't turn you off in the slightest?
Yes and no. The issue is the game itself and how it is designed. A game like Zelda: Wind Waker works because of how it was designed and also how the game world is set. A game like Jet Set Radio also works well in cell shading. Contrast that with a nitty gritty game like Band of Brothers or a game like Resistence: Fall of Man. Doesn't work as well. A great game will still be a great game even if it was cell shaded.
I'm taking bets on who will copy the Wii U's controller first...Sony or Microsoft?
Considering that the PS4 and XBOX720 have been in development for at least 2 years, how hard would it be to add a touch-screen controller to the package when they are 24 months from launch?
Nintendo will still likely capture the sales crown for the next generation. Having 12 months lead time and the 2012 holiday season without any other new consoles to deal with is an unbeatable advantage.
How hard? Probably not hard at all from a hardware standpoint. They (both MS & Sony) could probably knock out a prototype in a month. However, designing it as a cohesive whole is probably going to take longer and if the rumors prove true and there's no PS4 or new Xbox until 2014 then they have plenty of time to work on it.
Note the half-assed (relatively speaking) motion controls built into the PS3's Sixaxis controller. That was clearly a knee-jerk reaction to the Wii's controller and most developers only made a half-hearted attempt at integrating it into their games.
If you're referring to the next generation having trouble differentiating themselves from the current generation, then I would disagree with that statement. The benchmark for where we expect console/desktop graphics to be is actually seen elsewhere, and that would be in the theaters. Essentially, the goal is to get closer to more realistic effects used in movies without the insanely long render times and hardware.
That's not my argument. My argument is that there isn't going to be a huge leap in graphics when comparing the PS3/360 to the PS4 and new Xbox. The reasons are we are limited by current technology and also because of financial reasons. We don't have the technology to economically release a games console that can do what's in the movies in real time. Hell, even movies need server farms to render their stuff frame by frame. I'm not even sure they do it in real time. That is our goal but it's just not possible at the time.
Some of the guys here are expecting leaps and bounds in graphics technology but looking at what's coming out from nVidia and AMD...I'm not seeing it. I think the jump from the current gen of consoles (again excluding the Wii) to the next gen of consoles will be smaller than what we've been used to.
*EDIT*
Sorry for how long the post turned out but I hate when people post 3 or 4 consecutive posts in reply to others. It's a quirk of mine.