Official Modern Warfare 2 thread

Page 55 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

PimpJuice

Platinum Member
Feb 14, 2005
2,051
1
76
i don't believe anybody was ever banned for using some of the exploits in other games - take the forza 2 $$$ exploits for example? imho, people are destroying everyone else's experience to show iw that they need to fix the issues, which have been quite slow coming. again, this is a frustration of how much people have had to pay and how much iw/activision has made and not taken care of putting out a product that has issues, obviously serious issues since you claim they are DESTROYING other people's experiences. the game has been out since what - the end of october? even though the release date was nov 10? again, the people that played by the rules and pre-paid got the shaft as retailers were letting out the game early for some extra $$. iw was pushing the game hard and if they kept up w/ their aggresiveness that they had pre-sales w/ fixing the game the i wouldn't have an issue, but they obviously haven't. and as far a live, they just get more and more invasive, banning over every little thing. too much control for me.

You just want an excuse to use the glitch. Saying that you glitch so that they fix the issue is a cop-out. If you have a problem with IW or Xbox Live, nobody is forcing you to buy their products so you can go have fun on your PS3 and spare us from reading your lame arguments.

Disclaimer: I have both 360 and PS3.......PS3 is only used for blu-ray movies and exclusives. I don't like PS3s online gaming, but you don't see me bitching and crying like you.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
well, this just reaffirms my issue w/ live and their overreach and banning everybody for anything. these game developers need to get their shit together and ms needs to quit banning legit people for everything they do.

when you say perma-ban, are you talking banning the console like if they are using a modded rom or a gamertag ban?

Permenantly banned from playing that game online, not from Xbox live. And that was at the request of Turn 10 who put out a warning. Same as IW, they put out a warning saying if you use the Javelin glitch you may be temp-banned. It doesn't matter if it's "their fault" or not, it's not how the game was designed to be played, we've been warned, do it at your own risk.

You're subscribing to their service, follow the rules and you'll be fine, same as pretty much every other subscription service...ever.
 

bob4432

Lifer
Sep 6, 2003
11,727
46
91
The reason the patch is takingso long is because Microsoft has to approve everything released on Xbox Live. The certification process is what is taking so long, not the fixing part. So, please blame IW all you want when they are on top of the issue. MS is doing their part to ensure all paying customers have the best experience and get the best patches without unplanned system down time.

Also, being laggy on MW2 has nothing to do with the Xbox Live network. It is P2P hosting and that is why it is laggy. I am pretty sure it picks the worst connection and gives them host, at least it seems so.

so why are people paying for live if the community is offering up the bandwidth? paying for just making a connection to other gamers in a failed matchmaking system? sorry, i don't see how any of this is good for the end user. everything that can be done on live has been done through the pc for many, many years for free. live is killing itself.

you guys are proving my points for me.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Umm...can we get back to MW2? I mean, this isn't an Xbox vs. PS3 thread, there's already plenty of those...
 

bob4432

Lifer
Sep 6, 2003
11,727
46
91
You just want an excuse to use the glitch. Saying that you glitch so that they fix the issue is a cop-out. If you have a problem with IW or Xbox Live, nobody is forcing you to buy their products so you can go have fun on your PS3 and spare us from reading your lame arguments.

Disclaimer: I have both 360 and PS3.......PS3 is only used for blu-ray movies and exclusives. I don't like PS3s online gaming, but you don't see me bitching and crying like you.

currently not using gold, so not using the glitch, sorry, not that i would anyway....and no ps3. the pc version is not even playable, so fucked there too
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
well, this just reaffirms my issue w/ live and their overreach and banning everybody for anything. these game developers need to get their shit together and ms needs to quit banning legit people for everything they do.

This doesn't compute. How is exploiting a glitch = legit? I'm glad they're banning these douchebags. When you get caught cheating, you deserve punishment.
 

purbeast0

No Lifer
Sep 13, 2001
53,631
6,508
126
so why are people paying for live if the community is offering up the bandwidth? paying for just making a connection to other gamers in a failed matchmaking system? sorry, i don't see how any of this is good for the end user. everything that can be done on live has been done through the pc for many, many years for free. live is killing itself.

you guys are proving my points for me.

and ... PC gaming has what to do with MW2 on consoles?
 

bob4432

Lifer
Sep 6, 2003
11,727
46
91
This doesn't compute. How is exploiting a glitch = legit? I'm glad they're banning these douchebags. When you get caught cheating, you deserve punishment.

if the game would have had a open beta there are good chances this glitch would have been found rather quick. i am just saying that the developers cut corners and put out a bad product.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
No game has been released without any glitches, big or small. The bigger the game, the harder it is to find glitches, even with open betas. I've played MMO's before and trust me, open betas did nothing to fix prevent glitches from being in the game on release. MW2 is a fantastic product, I'm having a lot of fun actually with only a few things being a bother, but no game is perfect.
 

Imported

Lifer
Sep 2, 2000
14,679
23
81
Doing "well" isn't the same as sucking. The friends I play with struggle to go positive, but we consistantly win games because they aren't afraid to die, or even do bad. I wouldn't say they suck even if they hardly get as many kills as I do. Plus, they have a lot of fun, and that is all that really matters.

I guess doing bad is a relative term. I'm not near an even K/D ratio yet. I'm sure once I start learning maps more, leveling up and what not, it'll get better. I have no problem with dying anyways. More of my issue is with aim right now.. very used to using a mouse for any FPS so its been quite the change. And yes, having fun is what matters in the end.
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
so why are people paying for live if the community is offering up the bandwidth? paying for just making a connection to other gamers in a failed matchmaking system? sorry, i don't see how any of this is good for the end user. everything that can be done on live has been done through the pc for many, many years for free. live is killing itself.

you guys are proving my points for me.

yea sure live is dying, killing itself off cause of all the glitchers crying on internet forums. Go troll somewhere else you asshat nobody here cares about your opinion.


ignore list entry #2
 

bob4432

Lifer
Sep 6, 2003
11,727
46
91
This doesn't compute. How is exploiting a glitch = legit? I'm glad they're banning these douchebags. When you get caught cheating, you deserve punishment.

yea sure live is dying, killing itself off cause of all the glitchers crying on internet forums. Go troll somewhere else you asshat nobody here cares about your opinion.


ignore list entry #2

as no one cares about yours. just look at all the live adv - the huge influx of adv all around shows they are losing customers. and i am far from trolling. just because you do not agree w/ my view doesn't mean you are correct. name calling? come on, you can do better than that, can't you?
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I guess doing bad is a relative term. I'm not near an even K/D ratio yet. I'm sure once I start learning maps more, leveling up and what not, it'll get better. I have no problem with dying anyways. More of my issue is with aim right now.. very used to using a mouse for any FPS so its been quite the change. And yes, having fun is what matters in the end.

Meh, don't get caught up in your kill ratio (I do and it suck the fun out of the game at times). Just enjoy the game. Work on improving. Group up with some friends and have fun. You'll get better the more you play.

I've still never completely gotten used to the controller. Finite movements are really tough. I was trying to aim at someone across the level on Quarry and getting your sights to line up takes some work.
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
I guess doing bad is a relative term. I'm not near an even K/D ratio yet. I'm sure once I start learning maps more, leveling up and what not, it'll get better. I have no problem with dying anyways. More of my issue is with aim right now.. very used to using a mouse for any FPS so its been quite the change. And yes, having fun is what matters in the end.

Yea learning the maps helps a lot. I was pretty terrible when I first started playing because I had no idea where people were hiding/coming from etc. But after some practice it gets a lot better.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Meh, don't get caught up in your kill ratio (I do and it suck the fun out of the game at times). Just enjoy the game. Work on improving. Group up with some friends and have fun. You'll get better the more you play.

I've still never completely gotten used to the controller. Finite movements are really tough. I was trying to aim at someone across the level on Quarry and getting your sights to line up takes some work.

K:D is a very tricky thing for me. I do exceptionally well 90% of games (I am talking 4-6 K:D), but in games where I don't have a good team helping me, I go negative because I not only have to kill the other team, I have to do all the objective based things as well. I am mostly a defensive type player. I do a lot of slow moving and am much better at killing from a distance than running the flag. I can cover someone very well and can position myself for good defense. I just can't be overly aggressive and do a lot of run and gun type stuff. It is strange because I'll go extremely positive most of my matches, but my K:D is 1.4 or something low like that. Every other game it seems, it goes up, but it is still very low for how I usually do.
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
Meh, don't get caught up in your kill ratio (I do and it suck the fun out of the game at times). Just enjoy the game. Work on improving. Group up with some friends and have fun. You'll get better the more you play.

I've still never completely gotten used to the controller. Finite movements are really tough. I was trying to aim at someone across the level on Quarry and getting your sights to line up takes some work.

Yea Finite aiming is hard for me as well, which I think is why I dislike sniping so much. I also agree about not worrying about K/D and just have fun. Especially if you play a lot of Dominaiton games because I die all the time taking/defending points .

ooh vbulletin has an ignore feature? excellent

Yes it does and it works very well.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
I remember taking over 10,000 kills before I had a positive k/d in CoD 4. And that was mostly from playing FFA games where I do way better for some reason.

In MW2 my k/d is positive but just barely. I've had between 50 and 100 more kills than deaths pretty much since I started looking, and that gap hasn't really started getting larger or smaller as I've continued playing. Then again I don't play nearly as much as Kabob. You say you "just" prestiged and you already have the Javelin again? I don't even have it yet and I've never prestiged!

I'm sure you already know this, but it's easier to make fine adjustments to your aim if you use the left stick a bit too. Sidestep one way or the other and you'll aim much more slowly than if you only use the right stick. Of course, that means you're moving around, which makes you more visible and might cause something to get in the way of your shot, but it does work often.

I'm looking forward to getting home tonight so I can put the M93 Raffica on some of my classes.
 
Last edited:

GrantMeThePower

Platinum Member
Jun 10, 2005
2,923
2
0
Kill/death ratio is so strange. It tracks it over all game modes, if i'm not mistaken, and never resets.

When i started, i was really really bad. On team death match, i'd probably go 4-10 or something. It took a while to get the hang of it. Now I average over 1-1, with 1-1 being a "normal" round, less than that a bad round, and sometimes you just get on a streak and go 25-3 or whatever. If thats all i played from the start my KD ratio would be much better.

That being said when you decide to go do some HQ or Demolition or Domination you may easy go 4-25. A couple of rounds of that and your ratio is all screwed up. I don't think you can pay too much attention to that.

And I have a question:

How do the accuracy leaders have like 2000 hits and zero misses? How is that even possible?
 

James Bond

Diamond Member
Jan 21, 2005
6,023
0
0
Bob:

Nobody but you is arguing whether XBL or PSN is better.

Nobody is forcing you to do anything. If you don't think that paying $50/yr is worth it, then don't pay. We do, and we are all more than happy with the service.

To each his own.
 
Last edited:

Kabob

Lifer
Sep 5, 2004
15,248
0
76
K:D is a very tricky thing for me. I do exceptionally well 90% of games (I am talking 4-6 K:D), but in games where I don't have a good team helping me, I go negative because I not only have to kill the other team, I have to do all the objective based things as well. I am mostly a defensive type player. I do a lot of slow moving and am much better at killing from a distance than running the flag. I can cover someone very well and can position myself for good defense. I just can't be overly aggressive and do a lot of run and gun type stuff. It is strange because I'll go extremely positive most of my matches, but my K:D is 1.4 or something low like that. Every other game it seems, it goes up, but it is still very low for how I usually do.

I am EXACTLY the same way. The majority of games I play I'm between 2:1 and 4:1 kill ratio. Then I'll play 4 games in a row and go barely negative. Currently I'm sitting at a 1.83 or so kill ratio, when I started playing it peaked at 1.97 and it's been as low as 1.76. My win ratio is about the same, 1.89 or so I think.

SEE! THIS is why you don't want to worry about your kills, you spent too much time worrying about keeping them high and not about having fun. Go by what I say, not by what I do.

I remember taking over 10,000 kills before I had a positive k/d in CoD 4. And that was mostly from playing FFA games where I do way better for some reason.

In MW2 my k/d is positive but just barely. I've had between 50 and 100 more kills than deaths pretty much since I started looking, and that gap hasn't really started getting larger or smaller as I've continued playing. Then again I don't play nearly as much as Kabob. You say you "just" prestiged and you already have the Javelin again? I don't even have it yet and I've never prestiged!

I "just" prestiged but I'm a long way from the Javelin. I hit lvl 19 this morning (didn't have to come to work until 10), I'm just waiting to get my Stingers/Cold Blooded/Ninja back. Forget the Javelin, I think that's lvl 60 or so...

Nobody is forcing you to do anything. If you don't think that paying $50/yr is worth it, then don't pay. We do, and we are all more than happy with the service.

I've not payed $50 for XBL since I got my 360. I think over the 3 years I've had the 360 I've averaged probably $32 or so per 13 months. And I love it, the wife loves it, I'm certainly not complaining. We use it for games, DVD's, Netflix, music streaming, etc.
 

artemicion

Golden Member
Jun 9, 2004
1,006
1
76
Does anybody know why when using the grenade attachment the grenade doesn't explode unless it is propelled a certain distance? Is that how it works in real life or something? IMO one should be held liable for using it in a way that would cause you to blow up your own face (IE point blank kills from using it like a shotgun). I hate getting killed by the thing, always feel like I'm being killed by some no-skill player who can't aim with a regular gun.

(This coming from the perspective of a no-skill player who can't aim with a regular gun and resorts to using the grenade launcher as a crutch when I can't get kills :p)
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Yes, that is how it works in real life. The idea is if you fire on accident 10 feet away it doesn't kill you. It arms itself in mid-air after a certain amount of time.

And it's true that alot of people who use it abuse it (walk around with it out hoping to nuke the first movement you see), it can be used smartly though. I use it to flush out campers and finish off wounded people who hide around corners (when I use it that is).
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
I have a confession to make, I've started liking one of the SMG's. The UMP is ok, but the MP5K is like the ultimate havoc-causing close quarters weapon. I played on Invasion and used it and went something like 29-8. Just run like a hare and spray people.

Using the weapon data here: http://www.modernwarfare2forum.com/modern-warfare-2-game-guides/1300-weapon-stats-chart.html

I've calculated the "take-down" time for SMGs, AR's, and LMG's with and without Stopping Power (where SP adds 0.4 damage). Assuming none of your shots miss and are at "close" range (using the max damage value for each weapon), and do not receive a damage multiplier (such as a shot to the head, neck, etc), here are the top 5 weapons (Weapon (normal / with stopping power)):

1. MP5K (0.1467 / 0.0733)
2. TAR-21 and L86 LW (0.1655 / 0.0828)
3. AK-47 (0.1893 / 0.0946)
4. RPD (0.1914 / 0.0957)
5. AUG HBAR (0.1945 / 0.0972)

The worst weapon is the FAMAS without Stopping Power (0.2804), but with SP it moves closer toward the middle. With Stopping Power, the worst weapon is the MG4 (0.1655).

Remember these are just numbers and don't really account for any style of play (well, actually they're naturally going to favor CQB). For instance, the FAMAS looks like it blows, but if you're using it you're probably trying to avoid CQB (at least you should be) and trying to take down enemies from a distance.

Since battles at a distance rarely result in all shots landing, recoil is much more of a factor and damage/RPM much less so (unless either is coupled with a relatively accurate gun, in which case it will dominate).

The ACR ranks pretty low, but I think it's pretty popular with its low recoil; in CQB, it will get pwnd, but at a distance it looks like crap on paper, but most of your shots are going to land relative to, say, the AK-47 or TAR.

Food for thought.

Interestingly enough, all 5 of my classes at this point are derivatives of the MP5K and the TAR :) For my style of play, I'm seeing in-game what's reflected in the data. The TAR, oddly, is a shit gun for battles at any kind of distance because of its recoil. But it makes a really good CQB gun that can hold its own on medium ranges with a controlled trigger finger. I've thought about going back to the UMP (0.2000 / 0.1000). It's a slightly slower take-down (but still the second-best SMG), but it's low recoil (relative to the MP5K) make it desirable at medium range. Plus, at long range its damage only drops to 35, whereas the MP5K drops to 20.

PS - By my numbers, the P90 is officially junk ;) (0.1959 / 0.1306)
 
Last edited by a moderator: