Official Gears of War 3 thread

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Kabob

Lifer
Sep 5, 2004
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You played it too much too quickly. That's the fatal flaw of CoD, once you max prestige and unlock everything it sort of feels like the joy has left. I fear that GoW 3 may suffer the same fate, which is one of the reasons I'm against the ranks and the stat tracking in it. I played the first Gears like crazy and there was none of that, what kept me hooked was just how up close and personal the game was. Playing Player Lobbies in Gears 1 with 4 friends and 3 randoms was absolutely epic, that's how I met all my early XBL buddies.

Now though if I'm not getting a good kill ratio and playing with a good team I think "how is this affecting my stats?" instead of "oh that's it, I'm suicide rushing them!"
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
Gears is one of those games that I don't pay attention to my stats. I just enjoy all the crazy shit that happens at times.
 

Kabob

Lifer
Sep 5, 2004
15,248
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Speaking of which, I suppose this is as good a time as any to post my beta thoughts.

As I mentioned above I am torn about stat tracking and ranks. Yes, it adds another later of metagame but the original appeal of Gears was due to how personal everything was. I can already see there being a lot less crazy Gears moments because you won't want that extra death dropping your kill ratio, so you'll play it safe.

Also, while I suppose it's nice to not have a one-and-done TDM mode, it also kills a bit of the personality of the game. Back in Gears 1 if you died it didn't result in an quick respawn, you sat in the lobby and smack talked back and forth with the other team and commented on the game. Now you just yell at your teammates as to who killed you, where he was, etc.

As for the other modes, KotH is pretty fun but can get old, Capture the Leader is by far my favorite mode as long as you have a good team. So many fun "oh crap" moments.

Something they eliminated back in Gears 2 is sorely missing and I mentioned it above as well, Player Lobbies. Essentially instead of matchmaking it just popped up a list of public P2P lobbies and you choose which to join. While I love the servers I wish they'd go back to that style, what was best about Player Lobbies was that you could have any number of friends play and it would populate the rest of the slots with randoms. Now you can have 5 on your team max, if you want to play with any more than that it's mostly luck as to whether they can get in or not.

Another addition I really wish they'd make that is slowly becoming the norm in shooter games is a theater mode. Something like Halo or Black Ops where it will save your recent matches and you can cut clips out and post them to YouTube. More than either of the other games I mentioned, Black Ops has so many crazy moments that would be great to share with your friends, but you can only tell them about it, they can't witness your greatness. They added a Screenshot mode in Gears 2 but nothing really came of it.

Now, on to the good stuff. Gears 2 was one of the sloppiest releases I've ever witnessed, probably THE sloppiest. Massive latency issues plagued the game to it's core, issues that were never really resolved. I angrily sold the game a month after it's release. Gears 3 is absolutely rock solid on the latency side, I've had no issues at all thanks to the dedicated servers. Even the P2P games I've been in have run great.

While we've only seen 4 maps thus far, they are decent all around. I don't think they're quite to the level of fun that the Gears 1 maps were, but they are definitely detailed. I love the sand storm in Trenches, Checkout is just fun, etc, nothing as silly as the hail storm from Gears 2. There are a few bugs with them but Epic has already mentioned fixing them in the final version (weapons falling through the ground on Trenches especially).

Weapon balance still needs to be addressed methinks. Ask any new guy what the two best weapons are and they'll say the Retro Lancer and Sawed-Off. Ask any vet what the two most noobish weapons are and they'll give the same answer. I don't think they're noobish persay (some people are purists), but they are definitely too powerful, especially the Sawed-Off. That coupled with the fact that you can see around corners without being up against the wall results in so many BS "you never knew I was there" kills it's retarded. Don't tone down the power, but tone down the "cone of death" that spreads in front of it. Too wide range. The Retro just needs to have it's damage dropped a tiny bit. The normal Lancer needs to have it's damage increased a tiny bit as well, the Gnasher and Hammerburst are fine as-is. Ink Grenades and the Scorcher need a little more damage added on them as well.

Oh, and the mantle kick absolutely needs to go, most BS tactic in the game. You can sprint up to an object that some is hiding behind and instantly mantle over it and shotgun them, they have zero time to react and it registers your mantle before they can do theirs.

The player models have a universal "no sleeves allowed" theme going on now, I kind of miss the old look. I'm glad that there are female Gears as well, kind of adds to the desperation of the game (use every soldier available). Plus it brings back the classic Firefly quote "Have you ever been with a warrior woman?" :p

Overall I'm very impressed, Epic is definitely redeeming themselves a good bit after the debacle that was Gears 2. It needs some tweaking and ironing out, but it's definitely a pre-order worthy game in my book.
 
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Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
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Good summation Kabob.

The player models have a universal "no sleeves allowed" theme going on now, I kind of miss the old look.

If I remember correctly, the storyline is basically that the planet has gotten really hot (GLOBAL WARMING!) so that's where the sleeveless look comes from.
 

Xed

Golden Member
Nov 15, 2003
1,452
0
71
Overall I'm very impressed, Epic is definitely redeeming themselves a good bit after the debacle that was Gears 2.

It's pretty amazing how latency sensitive this game/series is and how different our opinions can be. As I've complained about before I'm almost always stuck in p2p matches and honestly prefer gears 2.
 
Oct 19, 2000
17,860
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I played for about an hour tonight with 3 other friends. We somehow got stuck in some loop where we were playing against bots the entire time though, so we stuck with that and had some fun at their expense. I've never been that great at the Gears gameplay so I can't really comment on it other than to say that the game runs super smooth. I wasn't turned off by it and I'm sure it'll still be a day one purchase for me due to the single player and horde mode.
 

Kabob

Lifer
Sep 5, 2004
15,248
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76
Some friends and I got into an infinite bot loop the other day, not sure what causes it.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
The cone of the sawed off is probably needed for the double/triple kill ability with the low range of the weapon. One thing they could do is delay the timing between the shot and the trigger. Like it takes half a second for the sawed off to actually shoot after you press the trigger. This way it gives the opponent a chance to dodge out of the way or kill you first.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I don't like that idea at all. Don't mess with trigger timings like that in a shooter game.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
There are already delayed trigger weapons like the Torque Bow and the One-Shot. I see the Sawed Off basically as the shotgun version of the One-Shot so having a delayed fired isn't something new in Gears.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
There's a trigger delay on the Torque Bow? I've never noticed it before. There's a delay since it has to charge, but as soon as you release it the bolt fires.

I've used the one shot once, it has to charge itself up IIRC, but once it's charged as soon as you touch the trigger it fires.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
That's basically what I mean, for Torque bow to stick to someone it has to be charged up. So the sawed off, in order to splatter people needs to 'charged' up somehow as well with the warning sound. This way there is no lame peekaboo around the corner for a free kill.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Hrm, I just don't know how it would work, but something definitely needs to be done for those "peekeboo" moments, as well as the "haha I mantle kicked you and there's nothing you can do about it kaboom" moments.
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
I would like to see them cut down on the ammo and respawn rate of the power weapons. I have grown to hate trenches, because if you are facing a really good team, you can't even leave your spawn after a couple minutes.
 

Xed

Golden Member
Nov 15, 2003
1,452
0
71
The other "fun" of the mantle is it's bugged and the person jumping has an in cover damage reduction. Sawed off downs them but does not kill point blank and the Gnasher is like shooting them with a gun that fires happy rainbows. Derp.
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
It looks like they officially announced the contents of the different editions. I will be downgrading for sure. I don't think I want the limited edition, except that the cover art is pretty awesome. But $20 for a medal and Adam Fenix as a playable character doesn't sound like a good deal to me.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
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Can't wait for the release. This game's got so much content. Horde, co-op, mp, endless replay value. That's what I love about games like Halo, Gears, COD,... the amount of content/value in these games are amazing. Gonna be blast to go through the campaign with my daughter again.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
It looks like they officially announced the contents of the different editions. I will be downgrading for sure. I don't think I want the limited edition, except that the cover art is pretty awesome. But $20 for a medal and Adam Fenix as a playable character doesn't sound like a good deal to me.

Yah, all they gotta do is throw in an action figure and I'm pretty much sold.
 
Oct 19, 2000
17,860
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81
Just put down my pre-order at Amazon before they take away the $20 credit for some reason. My brother, two friends, a friend of my brother's, and that friend's wife and daughter all play Gears 2 at least 4 days a week, still to this day. I'm picking it up mainly so I can play some co-op and multiplayer with them. Looking forward to it.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
After the horrifically disappointing GOW2 this wasn't even on my radar, but I watched a few previews, read this thread, and have now preordered.
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
I'm looking forward to GOW3, I enjoyed the beta quite a bit.
Yeah, I am renewing my gold for 3 months just to give this game a shot. If I end up getting bored, then I will just shut down my gold and use the PS3 for all my media stuff (hulu, netflix). My turtle beaches may end up being a waste of money if that happens though.