actually at that level the costa del sol (3 goat leather chokers x3) offers 17500 x 200% + 11 boar leather skins as reward (sometimes). You can literally do this until lvl 35 and it offers you a great start on boar skins. I've been eyeing this but I've been spending my leves on alchemy to try to get it to 43 first so I can have comfort zone for my other crafting classes. I imagine this would be a worthwhile leve to keep turning in as aldgoat is a fairbit cheaper than boar in any way shape and form.Mostly true but while levelling LW I definitely did the "boar leather" turnin at one point because it was the only one at my level (probably 30/35?) that offered multiple turnins and wasn't obnoxious. Around that level quite a few LW crafts include high level cloth bolts which can get pretty pricey in volume. After that though there was a Boarskin Harness leve that I moved onto iirc.
Fates and Leves, but mainly fates. Also your hunting log helps some. You'll have enough quests for 1 class just about. The rest you grind, but thankfully with FATEs/chain linking/+ the higher exp bonus you get for having a higher level make it pretty easy.got my thaum to 21 and started working on the archer class. got to like 12 or 13 and ran out of quests...where do i get more quests or do I just have to do fates and levequests at that level?
Can't do story quest because thats up around level 20 where my thaum is.
I'd have to go to Limsa lominsa I guess.Or you can go to another town and get the quests you didn't do
There's a full 'set' of lowbie quests in each town and the camps surrounding it. And then as you level up a number of those low/mid level areas will retroactively unlock new quests as you reach up into the 40s. I know Quarrymill and Drybone both have some, and around the 48/49 story quest there's like four NPCs in the Waking Sands that unlock and chain into some small quest nodes throughout the world. One of them takes you to West La Noscea iirc and it actually has a lot of quests.Or you can go to another town and get the quests you didn't do
they're not. There's a bunch of off-the-cooldown abilities you can pop, most defensive abilities come to mind. And which games have different spells on different timers? In every single mmorpg I've played there's a GCD you have to deal with, if not the GCD then the attack animation and frames are the limiting factor.so are all abilities and spells supposed to be on the SAME timer? This game seems so backwards compared to other MMOs. USually in other mmos, you have different spells on different timers so you aren't just sitting there with your thumb up your ass waiting for a spell to reset.
all your attacks are on the same cooldown, some are longer though.they're not. There's a bunch of off-the-cooldown abilities you can pop, most defensive abilities come to mind. And which games have different spells on different timers? In every single mmorpg I've played there's a GCD you have to deal with, if not the GCD then the attack animation and frames are the limiting factor.
The timer is used as a game mechanic; slow greatly affects that cooldown, and adding weapon skill speed helps make it less. It's not a "global cooldown", it's part of the mechanic that you have to strategize around.... at least that's what it feels like at lvl 37.
I can't remember any mmorpgs where any instants are not on a cooldown. Even in wow stuff like shield bash/kick/interrupting stuff is still affected by the GCD. It's just the GCD might be shorter (.5 seconds in wow i think) so that you don't really notice it. But there's no game where everything's instant, since that results in you making one single macro and spamming the shit out of it to hit every single ability at once. There's always some sort of limiting factor, like animation or a GCD or a built in GCD that you don't notice.all your attacks are on the same cooldown, some are longer though.
Maybe I'm mis-remembering other mmos, but I thought stuff like instants were usually on a different cooldown timer?
great links, bookmarked for laterI'm pretty sure +skill speed reduces it by some factor, not sure what though. +8 skill speed made a noticible dent in my GCD, like .25 seconds or some such. But i'm sure it hits diminishing returns.
edit:
great guide for crafters and harvesters.
http://www.reddit.com/r/ffxiv/comments/1mh6um/crafting_guidetheorycrafting_dont_let_crafters/
http://www.bluegartr.com/threads/118238-DoH-DoL-Leves-Dyes-Material-Tiers
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