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Official Fable III thread

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tw1164

Diamond Member
Dec 8, 1999
3,995
0
76
Oh man I cannot imagine getting all the weapons in this game. I don't recall the specifics but I do remember looking up all the weapons when I first got the game and it seemed some were pretty hard to get--like ridiculously so. Are you finding this to be the case?

For me the best weapon I got was the pistol from
chest in the treasure room.
It was cool and sort of scratched that itch to get an awesome weapon, but looking back I'm just not a fan of the way the legendary weapons were handled.

I don't like how some weapons are only available to via trading, and many of the ones you find in the chests vary between players games. So your awesome pistol might not be available to me.

The weapon chase isn't as bad as finding all the dolls from Fable 2. I didn't even bother to do that.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
So, I finally got around to playing Fable 3, and as you can see on the dates on the preceding posts... it took me awhile. All I can say is... Lionhead, FIRE PETER MOLYNEUX.

My god, I don't know how someone could fuck up a game so terribly, but he did it! He took anything that's relatively normal in a RPG and either removed it, hid it or made it even more obtuse than it was in Fable 2. Let's look at a list, shall we?

  • Menus? We don't need no stinkin' menus!
    So, for some reason, they designed this game to have pretty much no menus. In place of them, they added separate 3D areas that represent the same content that one would find in a menu. What's the problem with this, you say? Well, just the fact that it makes everything take longer to do and there's actually less that you can do from the menu now.

    The in game menu isn't the only sacrifice to Molyneux's idiocy. The only textual remnant left is the Game menu, which is accessed in the Sanctuary or when you hit the XBOX button. An example is how this all makes stores considerably more tedious to browse.
  • How can we make the map less useful?
    I really didn't care much for the map in Fable 2, but it seems they tried to make it better in Fable 3. However, they missed all of the actual issues with the map.

    1) It doesn't show the player's current position.
    2) It isn't flippin' accurate (kind of negates the actual usefulness)
    3) Only accessible through the not-really-a-menu menu. Sometimes, you can get the menu context as UP on the d-pad, but it's not common.
  • Let's get rid of those pesky RPG features!
    The biggest thing that I noticed first off was... no health bar. Did they forget what type of game this is? You do actually have health, but the only indicator is the fact that potions and food appear on your d-pad (right and left respectively). If you're really low on health, your screen flashes red.
  • We need less story! More action!
    I don't know what was going through Peter's mind, but Fable 3 has an awful story. At least in Fable 2, you had this persistent evil entity that you fought against throughout the entire game (albeit, the end fight was laughably awful/boring). In Fable 3, they randomly throw in this "evil thing" that looks like a sandy Xenomorph (alien from Alien). At least they keep true to the prequel in that Fable 3's end boss fight is just as lackluster!
  • Let's make this expressionist game contain less expression!
    One thing I cannot understand is why they gutted the interaction system from Fable 2. At least in Fable 2, you could select whatever expression that you wanted to use. In Fable 3, you get some predetermined subset along the same lines as the original: good, silly, rude.
I really don't get what the hell was going through their minds when they gave this game the thumbs up. I can't help but have this game make me equate Molyneux with another "visionary" who's gone blind: George Lucas. Both have made great works in the past, but lately... not so much. Maybe Molyneux has the same problem as Lucas? Perhaps they both just need someone to say, "No."

EDIT:

Oh, and what was with removing the only two good magic spells from Fable 2 (Slow Time and Raise Dead) and turn them into potions? Lame. Although, I did find myself using magic considerably more often, but that's because of how awful most weapons are. In Fable 2, I used a life stealing gem, which meant I pretty much never lost health, and it was easier to just use melee.
 
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Sonikku

Lifer
Jun 23, 2005
15,901
4,927
136
You thought the final boss in 3 was just as bad as 2? How so? He actually put's up some kind of fight. In 2 you latterly did not have to do anything at all and you still won the game (reaver puts a single bullet into lucion if you don't and he dies on the spot)
 

Drako

Lifer
Jun 9, 2007
10,697
161
106
So, I finally got around to playing Fable 3, and as you can see on the dates on the preceding posts... it took me awhile. All I can say is... Lionhead, FIRE PETER MOLYNEUX.

Hmm, Molyneux already announced in March that he is leaving Lionhead and Microsoft, so it would be hard for them to fire him :D

I guess they could fire him before he finishes Fable: The Journey, but I'm guessing they won't :)
 
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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Well, both bosses were a complete joke. Honestly, I think Balverines are harder to beat in Fable 3 than The Creeper. However, at least Fable 2 has a boss that is persistent throughout. In Fable 3, the boss is just randomly thrown in when you first go to Aurora. Am I supposed to care about this enemy because he infected Walter?

The game could have been much better, but it seems that Molyneux (assuming he's in charge of the major decisions) cared more about making things fancy more than functional. UI ease of use is a huge thing in games. I'm not sure if you follow PC games, but an example is how people complained that Hard Reset's menus may have had an interesting transition, but they're too slow. The developer increased the speed of the menus considerably.

EDIT:


Hmm, Molyneux already announced in March that he is leaving Lionhead and Microsoft, so it would be hard for them to fire him :D

I guess they could fire him before he finishes Fable: The Journey, but I'm guessing they won't :)

Thank baby Jesus! :D However, I'm not all that enthused for Fable: The Journey.
 
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Oct 20, 2005
10,978
44
91
You thought the final boss in 3 was just as bad as 2? How so? He actually put's up some kind of fight. In 2 you latterly did not have to do anything at all and you still won the game (reaver puts a single bullet into lucion if you don't and he dies on the spot)

But longitudinal-wise you did? How about vertically or horizontally?
 

Oyeve

Lifer
Oct 18, 1999
22,066
883
126
I am so not getting the next Fable game. Kinect only? FU MS and PM.
 
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Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
I am so not getting the next Fable game. Kinect only? FU MS and PM.

After being burned by the terrible game that was Fable 2, I wrote of the whole series. Based on this thread, it seems that I made the right choice.