fustercluck
Diamond Member
Just found my 2nd set item ever (4th legendary in the last 5 days!) Zunimassa's marrow chest piece. 3 sockets and 180 int, worth sumphin for sure. Having 375% mf is fun times.
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Just found my 2nd set item ever (4th legendary in the last 5 days!) Zunimassa's marrow chest piece. 3 sockets and 180 int, worth sumphin for sure. Having 375% mf is fun times.
For about 50-60k, you'll be able to get into a 550-600dps 2 hander with 200 int.
Nope, I think 400-450 is my max and I've timed it once or twice. I'm probably slowing myself down picking up magics/rares and selling them every 5 minutes (about 15k gold per load). That and my gold pick-up radius sucks at just 6'. I dumped the other 7' for something like 20% gf and dps.
I also stick to Act 1 because the concentration of elites is higher in certain areas (get NV 5 quickly), I die less (almost 4k gold cost per death), I find roughly the same quality of items as in Act 2 since I can't do Act 3 without dying less than 2 times an hour, and I can load up on gf/mf gear.
Ya, not dying is ultimately one of the key ingredients to make gold and exp the quickest. I've streamlined running A1 so much that I'm up to 10.7m exp/hour and 188k gold/hour (I use 3 pieces of Cain's Legacy for the bonus 30% exp). I start with the Wortham quest at 1.7, do festering woods wp, the 3 crypts by the cemetary, run backwards to the entrance of the cathedral from the gardens, then continue on through the rest of the act to Wortham once the majority of those densely concentrated areas are cleared.
I can't imagine running less than 15' pickup. Even at 20' I still have to backtrack a tiny bit and that's annoying to me. Tracing over your steps again is another big thing to reduce how much you're getting per hour.
Just found my 2nd set item ever (4th legendary in the last 5 days!) Zunimassa's marrow chest piece. 3 sockets and 180 int, worth sumphin for sure. Having 375% mf is fun times.
Sold my other ring for 81m which I bought for 52m, now up to 810m
1.05 patch notes has been upated, they are doubling legendary drop rates. :biggrin:
And double-shite: I found an Andariel's Visage. It has something like 8% AS and 6.5% crit chance, and 140 dex. This one helm bumps my dps by 10,900 dps. I want the gold/money, but OMFG! My dps is 80k with it on. The worst part is that I need the ruby for the experience bump, so won't use it most of the time, but it rocks!
So i tried to reach plvl 75 earlier.. 5 minutes into my run, my computer broke down. Guess it can't take 5 months worth of diablo 3 😀
RIP q6600. I bought myself a new CPU+Mobo - i5 3450, asus rog motherboard, 8gb ram. Thanks to RMAH 🙂
I'm liking how the changes are working out, but what I don't get is how often blizz defends the game at release by talking about things being ok during the beta testing.
I can't recall being able to progress much pass normal SK, so not sure exactly how all these mid and late game deficiencies could have been justified as such.
damn you.. I've been praying forever to find that so I can start my set. Since, I'm a WD primary.
Good find.
I found an Andariel's visage in the first 2-3 hours of 1.0.4 and just sold it a few days ago for 15m gold.
It had 242 dex, I think 9 ias, and 6.5% crit, but +25% fire damage taken. No socket though.
Mines is +16% fire damage. Since I can't take more than 1 to 2 hits anyways, that won't be too big a difference.
That's kind of cheap at 15m gold. I sold a Cinder-something unique chest armor for $15, which was 9m-ish gold a few weeks back.
However, meteor got nerfed into the ground... all meteor coefficients halved. 🙄
Is this for real?...
Blizzard doesn't know wtf they're doing.