Oh, no you've posted some 720p benchmarks and defeated me.
Why didn't you also post the results for 1080p, which some people actually game at?
We both already know the answer, and it's because the higher-core counts only have 5-7% instead of 40%. Care to speculate or guess what the results would look like if they posted benchmarks for 1440 or 4k? [H] had
an article a while ago that similarly looked at scaling, more limited in that it only tested with a single game, but also included 1440 results.
As long as the 4-core chips enjoy a comfortable bit of OC headroom over HEDT parts, they'll have their niche in the market and Intel won't have to budge price all that much, maybe drop around $50 to ~$300 or so. It really depends on how good the R3 chips are since there'll be able to OC better given all of the dark silicon to soak up and spread the heat around and what AMD wants to sell them for.
One possibility that hasn't been discussed would be if using Ryzen Master to manually shut off 4-cores that you could get an 8-core Zen to have similar clocks in which case you can configure the processor to give you the best of both worlds and tailor it to best fit the task, but we don't know how easy it will be to do that or if it allows hitting similar OC levels.
However, the fact is that at higher resolutions, additional cores amount to barely any performance gains and that because Intel's x700K can hit higher clock speeds it will overcome that relatively small scaling advantage and give overall better results.