formulav8
Diamond Member
- Sep 18, 2000
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But 4.0 in this cheap mobo is pretty awesome ! And at least 2933 on the memory as well.
Yes sir, thanks for the details.
But 4.0 in this cheap mobo is pretty awesome ! And at least 2933 on the memory as well.
From business perspective it's always hard to break in to a monopoly market. Intel is no exception, they have the resources and I'm pretty sure they have used their leverage whenever they have been able to do that.
There does seem to be less variance between scenes with Ryzen and that's why it might appear smoother.
Reviewers that test 99% or 90%, eliminate the bottom 1-10% but maybe looking at the mid 80-90% frames would be a more accurate way to look at it. If you eliminate just dips, you favor spikes and allow them to drag average up.
Or they could look at consistent lows so dips that last for more than let's say 0.3s.
Still, reviewers do need to understand that the load profile changes from low res to normal res and that they can't test for the future with current games.Their methodology is flawed to the bone.
Crysis 3 Ryzen (red) vs 7700k, the FPS is similar but the 7700k has a wider variance between scenes.
Source at time https://youtu.be/TId-OrXWuOE?t=338
Wow, the 7700K is dropping below 40fps; 1800X is above 60 all the time.Frametimes bf1 MP
FPS:
Certainly there is a huge difference for frametimes that is not reflected in fps
I think that midrange test would be interesting. But in this case wouldnt a 5% min give more or less the same results?
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Haha. Y know nothing. Its Intel compilerMSVC is kind of the whole compiler world in gamedev, ain't it.
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Hopefully BF1 is a sign of games to come, the way I look at it is Ryzen "should" be able to beat a 7700k in any game that effectively uses more than 6 threads. Ryzen running a game on 6 main cores should be on par with a 7700k running 4 main + 2 HT, in theory of course. On BF1 is looks like a core or HT is getting maxed out and causes a hiccup on the 7700k, the 1800x doesn't suffer the same fate.
Frametimes bf1 MP
Certainly there is a huge difference for frame times that is not reflected in fps
Oh, do you? Source it, then.Haha. Y know nothing. Its Intel compiler
OK, so I did some reading FIRST, then picked reasonable parts that are supposed to work, and in 2 hours, I have a perfectly working and stable system with a 400 mhz overclock, and at the memory settings advertised. So if you have a problem getting things to work, maybe you should go do some more reading.Ok, I'll give you that. But with AMD's decision to basically make their 8 core cpu from two 4 core cpus slapped together with slow infinity fabric communication, well if you aren't going to run your memory over 2666mhz, you are seriously gimping the build. All mobo manufacturers are claiming 3200mhz support for a reason, and even some and AMD are claiming above 3600mhz support in May. Higher mem frequency is the only way to get infinity fabric/L3 cache latency lower. It would be FOOLISH to buy a 2666mhz memory kit now, when you will then be buying a 3600mhz or thereabouts kit in a month or two.