nvidia SLI still doesn't work properly...

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apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Why keep flaming the OP?

everyone knows bar81 by now ;)

PSA: IF you really want to "hurt" his feelings - IGNORE this thread and let it drop OFF the current topics. If you feel the urge to flame - PLEASE resist it . . . don't let "trolls" turn Video into more of a joke than it is . . . . we are already being compared to P&N

Disclaimer: i am NOT saying the OP is a troll . . . otoh, i AM saying those that "feel" he is would do best to ignore him. ;)
(really 'think' about it . . . . remember - "everyone already knows")
:shocked:

edit: i am taking my own advice and am leaving this thread NEVER to return . . . . i don't care what ANYone say here anymore.
Peace 'n aloha
 

Bar81

Banned
Mar 25, 2004
1,835
0
0
Oh no, learn English. You don't know how to use the language properly and you're mocking me; that's sad. And um, philosophy isn't your thing, don't try it again, for your sake.

Well, if you guys like paying for subpar stuff and just letting the companies laugh at you that's your problem. Don't know why I even bothered.
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
0
server.counter-strike.net
Originally posted by: Bar81
Originally posted by: Gamingphreek
Ok Bar81, if you are SOOOOO interested and mad about this why are you posting and whining to us. Do we look like Nvidia employee's? Do we have any power that you dont have? Last i checked this problem was already known to happen, so why do you need to "call nvidia out"?

Stop whining to us, we cant do anything!

If you have such a problem with every chipset that we suggest as an alternative maybe you should consider simply not building a PC anymore.

-Kevin

Okay, it's readily apparent that I'm going to have to hold everyone's hand:

The points in the thread:

(1) nvidia's SLI WS and nForce chipsets do not work as they should

(2) These problems have previously been noted

(3) The problems with the items in question STILL exist MONTHS after they should have been resolved (and in the case of the nForce IDE drivers it's been YEARS)

(4) The earliest "possible" solution for the SLI WS problem is ONE MONTH from now, STILL no Purevideo, and no eta on any fixes for nForce chipsets whether it be IDE drivers, nForce4 SATA w/NCQ issue, or the ridiculous high usage of the Ge.

Why post?

(1) It's been MONTHS and YEARS in some cases and STILL no fixes for well known issues

(2) Highlight for everyone that issues STILL REMAIN

(3) REFUSE to accept subpar products

(4) Emailing does nothing. As we have all seen, public pressure via boards is the only way to get these big companies to act

(5) To get people to understand that it is the blind acceptance and illogical brand loyalty that is perpetuating this scenario

This is as simple as it gets folks.


1) Wrong. There are plenty of people out there who do not have issues (me included)
2) Correct. There IS an issue there, but it is not a 100% case scenario
3) You have no idea what's going on at nVidia, nor can you make ANY sort of judgment call about a timeframe on a resolution to a subject. How about YOU go work for them, genius, since it's such a simple thing.
4) No Purevideo? Are you dense? And NCQ issue is hardly rampant (but since you seem to exaggerate issues, it doesn't suprise me that you bring it up)

1) Months and years? Again, there's that exaggeration
2) Do you enjoy repeating yourself?
3) I'll be happy to. But not based on your thread and your haphazard information, since that comment doesn't apply here
4) Again, you have no idea. You're a gnat on a donkey's ass
5) This made me laugh too hard to make any sort of intelligible comment.

Take your penny ramblings elsewhere, because, simply put, you have no clue what you're talking about, and sound suspiciously like a child who needs something to argue about.
 

Dukemaster

Member
May 4, 2005
62
0
0
But you have to admit one thing: the fact that SLI still doesn't work in a lot of games is pretty sad.....
 

Ackmed

Diamond Member
Oct 1, 2003
8,499
560
126
Ronin, some of your rebuttal points are clearly wrong. Do you really believe what you typed?
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
0
server.counter-strike.net
Ackmed, based on your point of view (which you are entitled to)? Sorry, but I know more about the issues than you do (some of us really do have a direct line to nVidia).

If you're going to make a statement, back it up.

As far as what games are supported and what aren't, you go ahead and create the profiles for every single game out there (which is what needs to be done), and then come back in a year or two when you're done, and then you can bitch.

 

Dukemaster

Member
May 4, 2005
62
0
0
That's not the way i look at it. The way i see it is that if you have a product on the market it's your job to make sure it works well. So if Nvidia launches a technologie like sli they have to make it work correctly. And if they can't get it working right then they shouldn't have launched it in the first place.
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
0
server.counter-strike.net
What you're not seeing is that it's not that it doesn't work right. It's that it would be IMPOSSIBLE for them to create profiles for every single game out there pre-release. Does that make more sense to you?

And just as another note, there is also a bit of work on the game developer side with it's codebase (a highly CPU intensive game will show almost no benefit from SLi), and again, that takes time.

No collaboration means it's that much more difficult for nVidia.
 

Bar81

Banned
Mar 25, 2004
1,835
0
0
Originally posted by: Ronin
Originally posted by: Bar81
Originally posted by: Gamingphreek
Ok Bar81, if you are SOOOOO interested and mad about this why are you posting and whining to us. Do we look like Nvidia employee's? Do we have any power that you dont have? Last i checked this problem was already known to happen, so why do you need to "call nvidia out"?

Stop whining to us, we cant do anything!

If you have such a problem with every chipset that we suggest as an alternative maybe you should consider simply not building a PC anymore.

-Kevin

Okay, it's readily apparent that I'm going to have to hold everyone's hand:

The points in the thread:

(1) nvidia's SLI WS and nForce chipsets do not work as they should

(2) These problems have previously been noted

(3) The problems with the items in question STILL exist MONTHS after they should have been resolved (and in the case of the nForce IDE drivers it's been YEARS)

(4) The earliest "possible" solution for the SLI WS problem is ONE MONTH from now, STILL no Purevideo, and no eta on any fixes for nForce chipsets whether it be IDE drivers, nForce4 SATA w/NCQ issue, or the ridiculous high usage of the Ge.

Why post?

(1) It's been MONTHS and YEARS in some cases and STILL no fixes for well known issues

(2) Highlight for everyone that issues STILL REMAIN

(3) REFUSE to accept subpar products

(4) Emailing does nothing. As we have all seen, public pressure via boards is the only way to get these big companies to act

(5) To get people to understand that it is the blind acceptance and illogical brand loyalty that is perpetuating this scenario

This is as simple as it gets folks.


1) Wrong. There are plenty of people out there who do not have issues (me included)
2) Correct. There IS an issue there, but it is not a 100% case scenario
3) You have no idea what's going on at nVidia, nor can you make ANY sort of judgment call about a timeframe on a resolution to a subject. How about YOU go work for them, genius, since it's such a simple thing.
4) No Purevideo? Are you dense? And NCQ issue is hardly rampant (but since you seem to exaggerate issues, it doesn't suprise me that you bring it up)

1) Months and years? Again, there's that exaggeration
2) Do you enjoy repeating yourself?
3) I'll be happy to. But not based on your thread and your haphazard information, since that comment doesn't apply here
4) Again, you have no idea. You're a gnat on a donkey's ass
5) This made me laugh too hard to make any sort of intelligible comment.

Take your penny ramblings elsewhere, because, simply put, you have no clue what you're talking about, and sound suspiciously like a child who needs something to argue about.


Did you just make up your rebutal points because you're really reaching on pretty much everything you claimed. Are you the same clown who's the nvidia forum mod?
 

sandorski

No Lifer
Oct 10, 1999
70,784
6,343
126
:music: Bar81 and his recliner of raaaaage! :music:

NVidia's SLI is all kinds of weird to begin with. Why create such a thing that requires constant Software support, it's costly, time consuming, and eventually NVidia will scrap the whole idea as not being cost effective.

3DFX had SLI figured out. Make the Hardware, Install it, and it just worked.
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
0
server.counter-strike.net

Dukemaster

Member
May 4, 2005
62
0
0
Originally posted by: Ronin
What you're not seeing is that it's not that it doesn't work right. It's that it would be IMPOSSIBLE for them to create profiles for every single game out there pre-release. Does that make more sense to you?

And just as another note, there is also a bit of work on the game developer side with it's codebase (a highly CPU intensive game will show almost no benefit from SLi), and again, that takes time.

No collaboration means it's that much more difficult for nVidia.


Sure i see your point, it would be impossible to create that many profiles. But what i meant was that i think Nvidia should have thought about the problem before they launched the SLI technologie. That way they might have found a solution were they don't have to make a profile for each game. But we will see, maybe Ati will get it right with AMR and if they don't... shame on them!
 

Bar81

Banned
Mar 25, 2004
1,835
0
0
Originally posted by: Ronin

I'm well aware of what the trolls over there have posted.

Looking back, do you even HAVE a widescreen monitor? Or have you even taken the time to do some research, rather than using a select forum or two of notorius idiots, or, heaven forbid, spent time YOURSELF and testing it out?

I'm betting the answers to these questions are no.


Yes, jackass, I have a Widescreen monitor.
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
0
server.counter-strike.net
My employer (who, incidentally, is a Game Developer) has nothing to do with this.

But because of what I do for a living, it does entitle me to information that you, or Ackmed, or several other people, don't have.
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
0
server.counter-strike.net
Originally posted by: Bar81
Originally posted by: Ronin

I'm well aware of what the trolls over there have posted.

Looking back, do you even HAVE a widescreen monitor? Or have you even taken the time to do some research, rather than using a select forum or two of notorius idiots, or, heaven forbid, spent time YOURSELF and testing it out?

I'm betting the answers to these questions are no.


Yes, jackass, I have a Widescreen monitor.


I've decided to see that you're removed from the forums. I hope your year of trolling spam was fun, because if I have anything to say about it, you're done here. :)
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
0
server.counter-strike.net
I'm done with you and your ramblings. :)

Might want to note that I'm not a moderator here, so I can only recommend to the Mod here to have you removed. My personal opionions on the situation at hand have nothing to do with the fact that you're a troll.
 

Bar81

Banned
Mar 25, 2004
1,835
0
0
I guess you would know seeing as how you are the premier example in this thread (which is quite the accomplishment considering Rollo popped in)
 

trinibwoy

Senior member
Apr 29, 2005
317
3
81
Originally posted by: Dukemaster
Sure i see your point, it would be impossible to create that many profiles. But what i meant was that i think Nvidia should have thought about the problem before they launched the SLI technologie. That way they might have found a solution were they don't have to make a profile for each game. But we will see, maybe Ati will get it right with AMR and if they don't... shame on them!

I don't think people understand how games are coded and why there are compatibility issues with the different SLI modes. Back in the voodoo days things were very simple compared to today. ATI will have to deal with the same issues that Nvidia is regarding game compatibility. I agree that the resolution issue is pure nonsense though.

 

Dukemaster

Member
May 4, 2005
62
0
0
We will see, i hope both Nvidia and Ati wil come up with somthing to at least speed up the process of enabling Sli on games. For me it doesn't matter because i don't find Sli(or AMR) usefull like i already said before. It probably is very interresting for the proffesional market and for people with money to spair but as long as Nvidia and Ati stick with introducing a new series of card's every year i don't need Sli to play games at max settings.